Player Matchup

Jormungandr
Jormungandr
BBlyatXD
Jormungandr
Level 7
God Stats
4W - 8L
1,289 SR
Queue Stats
4W - 9L
1,229 Elo+
Party 1
Thanatos
Thanatos
BlackMamba3737
Thanatos
Level 7
God Stats
1W - 5L
1,047 SR
Queue Stats
5W - 6L
1,271 Elo+
Party 1
Bastet
Bastet
TheNuker2121
Bastet
Level 3
God Stats
1W - 1L
1,324 SR
Queue Stats
3W - 4L
1,057 Elo+
Party 1
Hercules
Hercules
kanaburi
Hercules
Level 28
God Stats
2W - 1L
1,792 SR
Queue Stats
93W - 103L
1,387 Elo+
Solo
Ymir
Ymir
pugboy
Ymir
Level 7
God Stats
1W - 3L
1,239 SR
Queue Stats
3W - 3L
1,144 Elo+
Party 1
Team Averages
Level 10
1,338 SR
1,217 Elo+

VS

Team Averages
Level 21
1,372 SR
1,275 Elo+
Hou Yi
Hou Yi
ArcticcOwl
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,338 Elo+
Solo
Danzaburou
Danzaburou
DeckedHealer
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 20L
1,500 Elo+
Solo
Neith
Neith
Sarelth
Neith
Level 17
God Stats
3W - 15L
1,087 SR
Queue Stats
14W - 31L
1,172 Elo+
Party 2
Cerberus
Cerberus
ScreaminDynomit
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,161 Elo+
Solo
Artemis
Artemis
ShadoleSlayer
Artemis
Level 29
God Stats
2W - 5L
1,274 SR
Queue Stats
14W - 22L
1,202 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BBlyatXD
Jormungandr
20
4 / 5 / 31
13,419
1,118
17,426
27,501
19,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
20
25 / 5 / 14
17,017
1,418
31,636
20,579
9,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
19
9 / 9 / 18
13,443
1,120
23,527
17,855
6,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
kanaburi
Hercules
19
3 / 3 / 24
12,237
1,020
10,996
18,653
15,223
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
pugboy
Ymir
20
7 / 3 / 27
13,419
1,118
15,656
20,223
30,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

117

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ArcticcOwl
Hou Yi
19
5 / 10 / 10
12,464
1,039
20,620
18,946
6,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
DeckedHealer
Danzaburou
19
6 / 7 / 10
13,202
1,100
19,301
20,312
6,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Sarelth
Neith
20
7 / 12 / 13
13,668
1,139
22,434
21,146
6,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
18
1 / 9 / 12
11,440
953
10,979
25,440
20,560
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
19
6 / 10 / 15
12,967
1,081
23,124
18,780
7,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
85
48
Kills
25
25
Deaths
48
114
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
ArcticcOwl
Hou Yi
5
10
10
1
W
Jormungandr
BBlyatXD
Jormungandr
4
5
31
3.9
W
Thanatos
25
5
14
6.4
L
Danzaburou
DeckedHealer
Danzaburou
6
7
10
1.57
L
Neith
Sarelth
Neith
7
12
13
1.13
L
Cerberus
1
9
12
0.78
L
Artemis
6
10
15
1.35
W
Bastet
9
9
18
2
W
Hercules
kanaburi
Hercules
3
3
24
5
W
Ymir
pugboy
Ymir
7
3
27
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,241
Damage
96,458
104,811
Taken
104,624
80,786
Mitigated
47,756
16,815
Healing
14,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
ArcticcOwl
Hou Yi
20,620
7,472
0
681
18,946
6,185
0
8,800
9,946
0
42,034
W
Jormungandr
BBlyatXD
Jormungandr
17,426
4,893
8
3,386
27,501
19,567
0
2,378
25,123
48,821
0
W
Thanatos
31,636
9,484
0
10,790
20,579
9,215
0
1,902
18,677
0
51,664
L
Danzaburou
DeckedHealer
Danzaburou
19,301
7,588
0
4,164
20,312
6,755
0
3,825
16,437
0
45,608
L
Neith
Sarelth
Neith
22,434
12,249
0
3,252
21,146
6,616
0
7,322
13,599
0
45,348
L
Cerberus
10,979
1,263
0
3,915
25,440
20,560
0
8,551
16,589
21,138
0
L
Artemis
23,124
13,794
0
2,245
18,780
7,640
0
3,734
14,971
0
32,747
W
Bastet
23,527
6,076
0
0
17,855
6,588
0
1,148
16,707
0
32,879
W
Hercules
kanaburi
Hercules
10,996
4,527
0
2,631
18,653
15,223
0
3,204
15,449
0
22,117
W
Ymir
pugboy
Ymir
15,656
2,898
0
0
20,223
30,193
0
2,347
17,876
32,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,535
Gold Earned
63,741
201
Minions Killed
240
9
Camps Cleared
3
968,991
Distance Traveled
868,253
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,464
1,039
56
5
2
189,803
0
W
Jormungandr
13,419
1,118
75
6
1
176,516
0
W
Thanatos
17,017
1,418
40
3
3
197,230
1
L
Danzaburou
13,202
1,100
49
4
1
192,366
0
L
Neith
13,668
1,139
76
6
0
161,849
0
L
Cerberus
11,440
953
35
3
0
167,310
0
L
Artemis
12,967
1,081
24
2
0
156,925
1
W
Bastet
13,443
1,120
17
1
5
191,869
0
W
Hercules
12,237
1,020
26
2
0
223,681
0
W
Ymir
13,419
1,118
43
4
0
179,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role