Player Matchup

Hou Yi
Hou Yi
Dankenstein PhD
Hou Yi
Level 18
God Stats
8W - 12L
1,519 SR
Queue Stats
49W - 50L
1,503 Elo+
Party 1
Gilgamesh
Gilgamesh
Divin3Carbine
Gilgamesh
Level 82
God Stats
102W - 45L
1,717 SR
Queue Stats
457W - 420L
1,569 Elo+
Party 1
Fafnir
Fafnir
PhallenDragon
Fafnir
Level 88
God Stats
5W - 1L
1,496 SR
Queue Stats
16W - 7L
1,640 Elo+
Party 1
Team Averages
Level 63
1,577 SR
1,570 Elo+

VS

Team Averages
Level 78
1,648 SR
1,368 Elo+
Fenrir
Fenrir
CreditKarmaFree
Fenrir
Level 27
God Stats
3W - 4L
1,812 SR
Queue Stats
35W - 41L
1,371 Elo+
Party 2
Tiamat
Tiamat
M-Vector07
Tiamat
Level 69
God Stats
11W - 10L
1,829 SR
Queue Stats
53W - 80L
1,245 Elo+
Solo
Ares
Ares
THORN OF BLOOD
Ares
Level 139
God Stats
4W - 7L
1,302 SR
Queue Stats
238W - 283L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 10
8,879
740
6,065
8,469
2,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Divin3Carbine
Gilgamesh
14
9 / 5 / 6
10,348
862
13,394
12,875
8,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 4 / 10
10,180
848
6,781
13,220
10,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
8,011
668
4,299
10,608
4,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
M-Vector07
Tiamat
12
3 / 5 / 7
9,063
755
8,849
9,844
4,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 6 / 3
8,439
703
6,095
13,581
12,133
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
17
Kills
9
11
Deaths
17
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
3
2
10
4
W
Gilgamesh
Divin3Carbine
Gilgamesh
9
5
6
2.4
L
Tiamat
M-Vector07
Tiamat
3
5
7
1.3
W
5
4
10
2.5
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,240
Damage
19,243
34,564
Taken
34,033
22,117
Mitigated
21,380
5,631
Healing
5,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,299
1,521
0
396
10,608
4,502
0
2,434
8,174
0
18,948
W
6,065
2,569
0
776
8,469
2,820
2,698
4,320
3,891
0
26,743
W
Gilgamesh
Divin3Carbine
Gilgamesh
13,394
4,487
0
153
12,875
8,350
554
5,353
6,800
0
35,341
L
Tiamat
M-Vector07
Tiamat
8,849
734
942
1,886
9,844
4,745
0
2,099
7,745
31,204
0
W
6,781
2,720
1,177
3,525
13,220
10,947
234
4,307
8,513
24,943
0
L
6,095
577
504
1,688
13,581
12,133
0
2,288
11,293
17,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,407
Gold Earned
25,513
122
Minions Killed
87
0
Camps Cleared
0
651,312
Distance Traveled
616,271
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,011
668
22
2
0
223,573
0
W
Hou Yi
8,879
740
30
3
0
207,007
0
W
Gilgamesh
10,348
862
54
5
0
223,342
1
L
Tiamat
9,063
755
52
4
0
199,435
0
W
Fafnir
10,180
848
38
3
0
220,963
3
L
Ares
8,439
703
13
1
0
193,263
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role