Player Matchup

Bacchus
Bacchus
Beta323
Bacchus
Level 36
God Stats
6W - 1L
1,671 SR
Queue Stats
151W - 157L
1,489 Elo+
Solo
Loki
Loki
Brochacho402
Loki
Level 87
God Stats
6W - 2L
1,861 SR
Queue Stats
124W - 137L
1,441 Elo+
Party 3
Pele
Pele
SSumbreon
Pele
Level 102
God Stats
1W - 3L
1,222 SR
Queue Stats
220W - 191L
1,498 Elo+
Party 3
Neith
Neith
iHaveNATtype3
Neith
Level 41
God Stats
43W - 42L
1,549 SR
Queue Stats
85W - 95L
1,463 Elo+
Party 3
Medusa
Medusa
xI3IackOut
Medusa
Level 102
God Stats
9W - 16L
1,460 SR
Queue Stats
190W - 203L
1,446 Elo+
Party 3
Team Averages
Level 74
1,553 SR
1,468 Elo+

VS

Team Averages
Level 72
1,552 SR
1,516 Elo+
Bellona
Bellona
L3mon33
Bellona
Level 29
God Stats
3W - 2L
1,547 SR
Queue Stats
41W - 38L
1,605 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MadxXchainzXx
Kumbhakarna
Level 44
God Stats
6W - 10L
1,311 SR
Queue Stats
42W - 49L
1,453 Elo+
Party 1
Arachne
Arachne
Sp0n93
Arachne
Level 87
God Stats
26W - 18L
1,713 SR
Queue Stats
162W - 150L
1,517 Elo+
Party 2
Eset
Eset
b3st_3v3r_s33n23
Eset
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 113L
1,500 Elo+
Party 1
Anhur
Anhur
xGMx_Vize
Anhur
Level 109
God Stats
5W - 8L
1,689 SR
Queue Stats
125W - 115L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Beta323
Bacchus
18
4 / 4 / 11
11,820
473
11,627
21,715
27,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
13 / 6 / 12
15,609
624
23,328
18,721
7,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pele
20
10 / 4 / 9
15,804
632
25,431
26,999
18,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 4 / 7
13,358
534
11,453
14,525
5,704
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
xI3IackOut
Medusa
20
8 / 5 / 2
15,102
604
9,281
13,860
5,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
L3mon33
Bellona
19
4 / 8 / 2
12,787
511
12,341
21,358
19,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
MadxXchainzXx
Kumbhakarna
16
2 / 4 / 8
10,389
416
8,551
20,846
22,619
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Sp0n93
Arachne
19
9 / 8 / 3
12,880
515
14,942
30,010
13,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 11 / 3
12,476
499
10,814
20,830
8,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
xGMx_Vize
Anhur
17
5 / 7 / 4
11,439
458
13,835
19,517
8,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
42
38
Kills
22
23
Deaths
38
41
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Beta323
Bacchus
4
4
11
2.38
W
13
6
12
3.17
L
Bellona
L3mon33
Bellona
4
8
2
0.63
L
Kumbhakarna
MadxXchainzXx
Kumbhakarna
2
4
8
1.5
W
Pele
10
4
9
3.63
L
Arachne
Sp0n93
Arachne
9
8
3
1.31
L
2
11
3
0.32
W
3
4
7
1.63
L
Anhur
xGMx_Vize
Anhur
5
7
4
1
W
Medusa
xI3IackOut
Medusa
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,120
Damage
60,483
95,820
Taken
112,561
65,316
Mitigated
72,767
15,577
Healing
27,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Beta323
Bacchus
11,627
1,194
0
510
21,715
27,862
0
3,806
17,822
37,381
0
W
23,328
7,018
0
897
18,721
7,526
1,004
4,743
13,871
0
103,134
L
Bellona
L3mon33
Bellona
12,341
3,841
0
3,004
21,358
19,068
127
1,194
20,113
0
73,186
L
Kumbhakarna
MadxXchainzXx
Kumbhakarna
8,551
892
755
5,614
20,846
22,619
296
4,594
15,865
46,567
0
W
Pele
25,431
3,905
0
5,010
26,999
18,246
719
3,507
23,380
9,865
104,138
L
Arachne
Sp0n93
Arachne
14,942
9,531
0
9,701
30,010
13,882
255
2,543
27,467
0
81,314
L
10,814
377
162
4,889
20,830
8,281
0
998
19,832
80,919
0
W
11,453
6,067
0
6,758
14,525
5,704
1,363
4,365
10,156
0
109,669
L
Anhur
xGMx_Vize
Anhur
13,835
7,239
0
3,567
19,517
8,917
1,040
4,865
14,652
0
72,902
W
Medusa
xI3IackOut
Medusa
9,281
4,045
0
2,402
13,860
5,978
2,940
2,801
10,793
0
121,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,693
Gold Earned
59,971
797
Minions Killed
590
0
Camps Cleared
0
2,331,036
Distance Traveled
2,123,163
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,820
473
39
2
0
505,782
9
W
Loki
15,609
624
154
6
0
484,567
2
L
Bellona
12,787
511
140
6
0
435,101
0
L
Kumbhakarna
10,389
416
64
3
0
436,180
5
W
Pele
15,804
632
186
7
0
517,830
5
L
Arachne
12,880
515
107
4
0
424,547
3
L
Eset
12,476
499
145
6
0
412,515
1
W
Neith
13,358
534
186
7
0
400,786
2
L
Anhur
11,439
458
134
5
0
414,820
10
W
Medusa
15,102
604
232
9
0
422,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role