Player Matchup

Nike
Nike
N1GHTSH4DOWZ1
Nike
Level 97
God Stats
8W - 8L
1,677 SR
Queue Stats
260W - 246L
1,446 Elo+
Party 1
Scylla
Scylla
R6_Kaneki_
Scylla
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
272W - 343L
1,433 Elo+
Solo
Skadi
Skadi
StaySlippy
Skadi
Level 106
God Stats
23W - 13L
1,353 SR
Queue Stats
205W - 198L
1,445 Elo+
Party 1
Team Averages
Level 90
1,510 SR
1,441 Elo+

VS

Team Averages
Level 80
1,463 SR
1,530 Elo+
Tiamat
Tiamat
Vali909
Tiamat
Level 89
God Stats
0W - 2L
1,412 SR
Queue Stats
12W - 15L
1,527 Elo+
Solo
Vulcan
Vulcan
ciferlu666
Vulcan
Level 65
God Stats
48W - 57L
1,460 SR
Queue Stats
66W - 97L
1,439 Elo+
Party 2
Ares
Ares
jeykappa3
Ares
Level 86
God Stats
99W - 105L
1,516 SR
Queue Stats
100W - 106L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 7
11,011
688
9,994
16,944
16,810
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
R6_Kaneki_
Scylla
14
4 / 3 / 4
10,750
672
8,218
11,091
6,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
14
5 / 4 / 4
10,713
670
11,471
13,436
4,894
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Vali909
Tiamat
13
7 / 6 / 2
10,483
655
11,046
10,648
6,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
ciferlu666
Vulcan
13
1 / 2 / 8
9,589
599
10,745
8,214
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
12
1 / 5 / 6
9,967
623
5,646
15,725
15,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
13
Kills
9
9
Deaths
13
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
W
Scylla
R6_Kaneki_
Scylla
4
3
4
2
W
Skadi
5
4
4
1.75
L
Tiamat
Vali909
Tiamat
7
6
2
1.33
L
Vulcan
ciferlu666
Vulcan
1
2
8
2.5
L
Ares
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,683
Damage
27,437
41,471
Taken
34,587
28,079
Mitigated
25,186
8,661
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,994
894
0
1,468
16,944
16,810
511
9,363
7,373
2,128
39,534
W
Scylla
R6_Kaneki_
Scylla
8,218
644
681
3,388
11,091
6,375
366
8,233
2,502
43,222
0
W
Skadi
11,471
6,073
0
3,124
13,436
4,894
1,473
9,160
3,952
0
49,203
L
Tiamat
Vali909
Tiamat
11,046
148
0
940
10,648
6,865
48
2,318
8,232
38,753
0
L
Vulcan
ciferlu666
Vulcan
10,745
5,698
0
1,648
8,214
2,897
0
1,370
6,714
36,820
0
L
Ares
5,646
177
0
2,884
15,725
15,424
65
4,178
11,139
21,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,474
Gold Earned
30,039
189
Minions Killed
134
0
Camps Cleared
0
868,365
Distance Traveled
820,015
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,011
688
56
4
0
332,522
4
W
Scylla
10,750
672
61
4
0
271,444
1
W
Skadi
10,713
670
72
5
0
264,399
4
L
Tiamat
10,483
655
50
3
0
232,715
0
L
Vulcan
9,589
599
72
5
0
293,823
1
L
Ares
9,967
623
12
1
0
293,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role