Player Matchup

Neith
Neith
Bardon
Neith
Level 24
God Stats
9W - 16L
1,473 SR
Queue Stats
20W - 29L
1,164 Elo+
Party 1
Hera
Hera
Strugglinbrav
Hera
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,350 Elo+
Party 1
Horus
Horus
Traeb
Horus
Level 40
God Stats
9W - 4L
1,709 SR
Queue Stats
140W - 171L
1,351 Elo+
Party 1
Team Averages
Level 44
1,561 SR
1,288 Elo+

VS

Team Averages
Level 31
1,544 SR
1,191 Elo+
Merlin
Merlin
DDirtyDuval
Merlin
Level 20
God Stats
5W - 7L
1,633 SR
Queue Stats
14W - 23L
1,196 Elo+
Solo
Guan Yu
Guan Yu
kiritoo_956
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,189 Elo+
Party 2
Apollo
Apollo
xlRed xlDino
Apollo
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,189 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bardon
Neith
10
1 / 2 / 4
7,279
607
6,809
6,242
2,053
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 4
8,737
728
10,347
5,573
1,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Traeb
Horus
11
3 / 2 / 4
8,615
718
4,735
10,827
9,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
3 / 3 / 0
7,319
610
8,799
6,236
2,185
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
kiritoo_956
Guan Yu
9
0 / 2 / 3
6,717
560
2,793
11,416
7,282
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
9
1 / 2 / 3
6,929
577
5,306
8,805
2,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
7
Kills
4
4
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
Bardon
Neith
1
2
4
1.5
L
Merlin
3
3
0
1
W
3
0
4
5
W
Horus
Traeb
Horus
3
2
4
2.5
L
Guan Yu
kiritoo_956
Guan Yu
0
2
3
0.75
L
Apollo
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,891
Damage
16,898
22,642
Taken
26,457
13,318
Mitigated
12,463
9,221
Healing
5,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bardon
Neith
6,809
3,035
0
834
6,242
2,053
347
2,761
3,481
0
26,139
L
Merlin
8,799
124
0
0
6,236
2,185
0
1,964
4,272
21,680
0
W
10,347
2,906
0
2,054
5,573
1,741
710
2,053
3,520
35,201
0
W
Horus
Traeb
Horus
4,735
1,966
1,820
4,513
10,827
9,524
366
4,083
6,744
0
14,813
L
Guan Yu
kiritoo_956
Guan Yu
2,793
275
875
1,362
11,416
7,282
18
5,134
6,282
0
12,960
L
Apollo
5,306
3,409
1,286
1,830
8,805
2,996
535
3,249
5,556
0
23,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,631
Gold Earned
20,965
115
Minions Killed
91
0
Camps Cleared
0
531,146
Distance Traveled
551,207
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,279
607
49
4
0
132,488
0
L
Merlin
7,319
610
36
3
0
146,093
3
W
Hera
8,737
728
34
3
0
197,893
3
W
Horus
8,615
718
32
3
0
200,765
4
L
Guan Yu
6,717
560
16
1
0
233,122
2
L
Apollo
6,929
577
39
3
0
171,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role