Player Matchup

Pele
Pele
BuyGamestop
Pele
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Legend SLIMJIM
Ymir
Level 117
God Stats
0W - 3L
1,130 SR
Queue Stats
1W - 4L
1,434 Elo+
Party 2
Izanami
Izanami
LegendMAXIMIZE
Izanami
Level 139
God Stats
4W - 5L
1,615 SR
Queue Stats
86W - 81L
1,657 Elo+
Party 2
Ne Zha
Ne Zha
ShadierManRay
Ne Zha
Level 112
God Stats
14W - 8L
1,747 SR
Queue Stats
94W - 82L
1,601 Elo+
Party 2
Kukulkan
Kukulkan
figpucker111
Kukulkan
Level 109
God Stats
2W - 2L
1,478 SR
Queue Stats
40W - 40L
1,555 Elo+
Party 2
Team Averages
Level 107
1,494 SR
1,550 Elo+

VS

Team Averages
Level 126
1,448 SR
1,578 Elo+
Gilgamesh
Gilgamesh
AzuNyan0215
Gilgamesh
Level 138
God Stats
4W - 2L
1,537 SR
Queue Stats
85W - 64L
1,598 Elo+
Solo
Nox
Nox
IcySalamander
Nox
Level 104
God Stats
8W - 8L
1,454 SR
Queue Stats
378W - 355L
1,556 Elo+
Party 1
Mercury
Mercury
Qjarinho
Mercury
Level 129
God Stats
2W - 2L
1,170 SR
Queue Stats
72W - 63L
1,567 Elo+
Solo
Artemis
Artemis
TheInfernoTiger
Artemis
Level 135
God Stats
11W - 4L
1,580 SR
Queue Stats
432W - 416L
1,610 Elo+
Party 1
Chernobog
Chernobog
habeuscorpus
Chernobog
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
227W - 223L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 0
6,895
460
574
9,456
2,704
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 3 / 1
6,514
434
3,049
8,329
6,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 6 / 0
8,153
544
8,296
9,626
3,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 7 / 0
6,741
449
5,262
12,965
4,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
figpucker111
Kukulkan
13
0 / 2 / 1
7,536
502
3,274
5,449
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AzuNyan0215
Gilgamesh
15
12 / 0 / 9
10,161
677
13,120
10,191
6,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 2 / 9
8,216
548
2,533
7,560
4,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Qjarinho
Mercury
13
2 / 0 / 9
8,408
561
3,694
7,922
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
6 / 1 / 6
8,885
592
7,817
8,436
2,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
habeuscorpus
Chernobog
15
5 / 1 / 6
9,645
643
3,891
11,253
4,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
67
3
Kills
28
28
Deaths
4
2
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AzuNyan0215
Gilgamesh
12
0
9
16.5
L
0
10
0
0
W
3
2
9
3.75
L
0
3
1
0.17
L
3
6
0
0.5
W
Mercury
Qjarinho
Mercury
2
0
9
6.5
L
0
7
0
0
W
6
1
6
9
L
Kukulkan
figpucker111
Kukulkan
0
2
1
0.25
W
Chernobog
habeuscorpus
Chernobog
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,455
Damage
31,055
45,825
Taken
45,362
19,884
Mitigated
19,532
8,847
Healing
15,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AzuNyan0215
Gilgamesh
13,120
3,615
0
2,568
10,191
6,141
162
1,462
8,729
0
48,520
L
574
58
0
437
9,456
2,704
1,596
300
9,156
0
32,884
W
2,533
389
0
3,065
7,560
4,632
192
2,342
5,218
9,956
0
L
3,049
394
147
1,189
8,329
6,635
0
974
7,355
11,313
0
L
8,296
4,943
0
1,914
9,626
3,917
0
647
8,979
0
60,564
W
Mercury
Qjarinho
Mercury
3,694
1,362
0
2,794
7,922
2,323
0
944
6,978
0
45,541
L
5,262
1,408
0
4,795
12,965
4,555
0
428
12,537
0
44,728
W
7,817
5,247
0
3,164
8,436
2,367
672
1,301
7,135
0
52,590
L
Kukulkan
figpucker111
Kukulkan
3,274
143
0
365
5,449
2,073
0
184
5,265
55,760
0
W
Chernobog
habeuscorpus
Chernobog
3,891
3,076
0
4,109
11,253
4,069
1,640
3,005
8,248
0
71,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,839
Gold Earned
45,315
378
Minions Killed
384
0
Camps Cleared
0
1,329,028
Distance Traveled
1,492,746
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,161
677
70
5
0
296,011
3
L
Pele
6,895
460
59
4
0
212,525
1
W
Nox
8,216
548
14
1
0
278,819
4
L
Ymir
6,514
434
11
1
0
256,166
0
L
Izanami
8,153
544
113
8
0
233,919
0
W
Mercury
8,408
561
93
6
0
354,730
1
L
Ne Zha
6,741
449
77
5
0
301,155
4
W
Artemis
8,885
592
87
6
0
252,460
3
L
Kukulkan
7,536
502
118
8
0
325,263
2
W
Chernobog
9,645
643
120
8
0
310,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role