Player Matchup

Cabrakan
Cabrakan
GoHumpaDuck
Cabrakan
Level 86
God Stats
23W - 26L
1,558 SR
Queue Stats
98W - 98L
1,400 Elo+
Solo
Cu Chulainn
Cu Chulainn
TrC Draco
Cu Chulainn
Level 52
God Stats
12W - 13L
1,453 SR
Queue Stats
154W - 207L
1,329 Elo+
Solo
Baron Samedi
Baron Samedi
ViewlessAtol278
Baron Samedi
Level 66
God Stats
15W - 12L
1,378 SR
Queue Stats
94W - 96L
1,353 Elo+
Solo
Fenrir
Fenrir
XarturoX09
Fenrir
Level 62
God Stats
3W - 4L
1,411 SR
Queue Stats
249W - 273L
1,395 Elo+
Solo
Cernunnos
Cernunnos
mayhugh021
Cernunnos
Level 83
God Stats
8W - 9L
1,396 SR
Queue Stats
74W - 60L
1,345 Elo+
Solo
Team Averages
Level 70
1,439 SR
1,364 Elo+

VS

Team Averages
Level 95
1,286 SR
1,370 Elo+
Erlang Shen
Erlang Shen
ADMlN
Erlang Shen
Level 160
God Stats
1W - 5L
1,155 SR
Queue Stats
376W - 418L
1,353 Elo+
Solo
Nemesis
Nemesis
Doidawn
Nemesis
Level 127
God Stats
17W - 21L
1,475 SR
Queue Stats
262W - 288L
1,370 Elo+
Solo
Merlin
Merlin
PopJungle228804
Merlin
Level 69
God Stats
3W - 5L
1,354 SR
Queue Stats
229W - 233L
1,418 Elo+
Solo
Cupid
Cupid
SQUIDWard9648
Cupid
Level 65
God Stats
0W - 6L
991 SR
Queue Stats
403W - 438L
1,397 Elo+
Solo
Ao Kuang
Ao Kuang
Shoobmove
Ao Kuang
Level 56
God Stats
7W - 13L
1,453 SR
Queue Stats
20W - 38L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GoHumpaDuck
Cabrakan
19
5 / 5 / 6
13,116
504
6,018
15,862
17,697
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
TrC Draco
Cu Chulainn
20
3 / 8 / 9
13,754
529
18,922
21,596
20,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
ViewlessAtol278
Baron Samedi
20
6 / 5 / 9
13,400
515
18,276
19,718
8,503
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
XarturoX09
Fenrir
20
11 / 2 / 8
14,450
556
13,254
19,225
9,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
mayhugh021
Cernunnos
20
6 / 2 / 13
14,419
555
24,839
19,993
9,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ADMlN
Erlang Shen
16
4 / 5 / 3
11,189
430
7,619
18,773
18,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
Doidawn
Nemesis
20
3 / 5 / 8
12,894
496
12,739
22,318
13,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 9 / 1
12,227
470
15,443
20,093
8,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 9 / 2
12,710
489
12,816
23,150
8,447
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Shoobmove
Ao Kuang
18
6 / 3 / 2
11,798
454
9,620
25,196
12,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
37
31
Kills
21
22
Deaths
31
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ADMlN
Erlang Shen
4
5
3
1.1
L
Nemesis
Doidawn
Nemesis
3
5
8
1.4
W
Cabrakan
GoHumpaDuck
Cabrakan
5
5
6
1.6
L
5
9
1
0.61
L
3
9
2
0.44
L
Ao Kuang
Shoobmove
Ao Kuang
6
3
2
2.33
W
Cu Chulainn
TrC Draco
Cu Chulainn
3
8
9
0.94
W
Baron Samedi
ViewlessAtol278
Baron Samedi
6
5
9
2.1
W
Fenrir
XarturoX09
Fenrir
11
2
8
7.5
W
Cernunnos
mayhugh021
Cernunnos
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,309
Damage
58,237
96,394
Taken
109,530
65,394
Mitigated
61,230
29,275
Healing
30,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ADMlN
Erlang Shen
7,619
3,246
0
3,454
18,773
18,801
0
2,378
16,357
0
55,736
L
Nemesis
Doidawn
Nemesis
12,739
4,287
0
2,051
22,318
13,362
0
5,344
16,765
0
96,225
W
Cabrakan
GoHumpaDuck
Cabrakan
6,018
803
1,587
4,397
15,862
17,697
375
726
15,075
26,355
0
L
15,443
356
0
4,396
20,093
8,569
313
9,002
10,883
75,397
0
L
12,816
5,977
565
8,212
23,150
8,447
0
5,077
17,971
0
77,360
L
Ao Kuang
Shoobmove
Ao Kuang
9,620
2,975
0
11,568
25,196
12,051
1,092
3,058
22,087
67,885
0
W
Cu Chulainn
TrC Draco
Cu Chulainn
18,922
3,681
0
40
21,596
20,182
784
8,359
13,203
1,573
92,800
W
Baron Samedi
ViewlessAtol278
Baron Samedi
18,276
1,240
2,968
6,235
19,718
8,503
1,867
9,937
9,061
75,207
0
W
Fenrir
XarturoX09
Fenrir
13,254
3,777
0
3,716
19,225
9,343
1,331
3,234
15,911
0
76,709
W
Cernunnos
mayhugh021
Cernunnos
24,839
12,041
0
10,332
19,993
9,669
6,740
1,832
18,081
0
150,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,139
Gold Earned
60,818
615
Minions Killed
626
0
Camps Cleared
0
2,312,656
Distance Traveled
2,085,607
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,189
430
69
3
0
385,193
2
L
Nemesis
12,894
496
149
6
0
508,071
13
W
Cabrakan
13,116
504
38
1
0
476,692
8
L
Merlin
12,227
470
148
6
0
361,520
0
L
Cupid
12,710
489
148
6
0
378,217
3
L
Ao Kuang
11,798
454
112
4
0
452,606
1
W
Cu Chulainn
13,754
529
149
6
0
410,911
3
W
Baron Samedi
13,400
515
98
4
0
465,335
4
W
Fenrir
14,450
556
120
5
0
511,436
2
W
Cernunnos
14,419
555
210
8
0
448,282
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role