Player Matchup

Fenrir
Fenrir
Bobtheuber
Fenrir
Level 27
God Stats
28W - 16L
1,555 SR
Queue Stats
54W - 35L
1,504 Elo+
Party 1
Ymir
Ymir
CornhubCreamium
Ymir
Level 26
God Stats
8W - 2L
1,773 SR
Queue Stats
108W - 83L
1,499 Elo+
Party 1
The Morrigan
The Morrigan
Minitag
The Morrigan
Level 25
God Stats
15W - 12L
1,527 SR
Queue Stats
53W - 40L
1,426 Elo+
Party 1
Skadi
Skadi
cabooseblaster
Skadi
Level 15
God Stats
8W - 9L
1,389 SR
Queue Stats
14W - 15L
1,429 Elo+
Party 1
Chaac
Chaac
ghorstycharm
Chaac
Level 26
God Stats
44W - 26L
1,602 SR
Queue Stats
76W - 51L
1,515 Elo+
Party 1
Team Averages
Level 24
1,569 SR
1,474 Elo+

VS

Team Averages
Level 31
1,548 SR
1,532 Elo+
Hachiman
Hachiman
ALEMELBI
Hachiman
Level 46
God Stats
5W - 6L
1,500 SR
Queue Stats
48W - 52L
1,399 Elo+
Party 2
Ymir
Ymir
HarMsz
Ymir
Level 5
God Stats
2W - 1L
1,779 SR
Queue Stats
54W - 53L
1,723 Elo+
Party 2
Ratatoskr
Ratatoskr
Remorsilla
Ratatoskr
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Sludges
Hercules
Level 59
God Stats
8W - 9L
1,500 SR
Queue Stats
247W - 234L
1,577 Elo+
Party 2
Persephone
Persephone
Łiłÿpú
Persephone
Level 27
God Stats
14W - 18L
1,460 SR
Queue Stats
39W - 48L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bobtheuber
Fenrir
20
11 / 1 / 6
15,207
563
19,577
18,904
10,620
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 4 / 17
14,042
520
10,815
17,868
20,632
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
Minitag
The Morrigan
20
6 / 6 / 15
14,810
549
15,970
13,423
5,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 5 / 18
15,208
563
28,541
17,864
9,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 3 / 8
15,289
566
11,580
21,036
23,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ALEMELBI
Hachiman
18
1 / 9 / 10
11,113
412
6,642
15,925
4,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
HarMsz
Ymir
15
2 / 12 / 7
9,656
358
7,279
20,581
17,440
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
Remorsilla
Ratatoskr
20
6 / 4 / 7
12,811
474
11,351
21,125
14,832
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
Sludges
Hercules
20
8 / 8 / 6
12,926
479
14,776
34,637
37,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
Łiłÿpú
Persephone
17
1 / 7 / 5
10,758
398
9,780
16,445
5,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
53
40
Kills
18
19
Deaths
40
64
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ALEMELBI
Hachiman
1
9
10
0.67
W
Fenrir
Bobtheuber
Fenrir
11
1
6
14
W
9
4
17
4.38
L
Ymir
HarMsz
Ymir
2
12
7
0.46
W
The Morrigan
Minitag
The Morrigan
6
6
15
2.25
L
Ratatoskr
Remorsilla
Ratatoskr
6
4
7
2.38
L
Hercules
Sludges
Hercules
8
8
6
1.38
W
9
5
18
3.6
W
5
3
8
3
L
Persephone
Łiłÿpú
Persephone
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,483
Damage
49,828
89,095
Taken
108,713
69,993
Mitigated
79,620
33,730
Healing
21,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ALEMELBI
Hachiman
6,642
3,408
0
2,279
15,925
4,697
0
4,158
11,626
0
61,017
W
Fenrir
Bobtheuber
Fenrir
19,577
6,966
0
9,813
18,904
10,620
2,788
4,074
14,830
0
95,299
W
10,815
2,118
0
3,194
17,868
20,632
582
4,207
13,661
59,209
0
L
Ymir
HarMsz
Ymir
7,279
647
0
202
20,581
17,440
34
8,726
11,589
23,574
0
W
The Morrigan
Minitag
The Morrigan
15,970
2,659
0
4,651
13,423
5,799
5,457
2,398
10,927
95,805
5,197
L
Ratatoskr
Remorsilla
Ratatoskr
11,351
1,631
0
5,488
21,125
14,832
0
2,499
18,464
0
81,183
L
Hercules
Sludges
Hercules
14,776
1,963
0
12,990
34,637
37,001
60
6,703
27,368
1,417
66,347
W
28,541
17,684
0
6,105
17,864
9,548
4,163
3,754
14,110
0
109,686
W
11,580
1,340
0
9,967
21,036
23,394
3,324
4,038
16,998
275
87,558
L
Persephone
Łiłÿpú
Persephone
9,780
61
0
346
16,445
5,650
140
1,214
14,955
65,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,556
Gold Earned
57,264
710
Minions Killed
462
0
Camps Cleared
0
2,592,884
Distance Traveled
2,391,883
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,113
412
106
4
0
483,025
5
W
Fenrir
15,207
563
137
5
0
578,067
4
W
Ymir
14,042
520
90
3
0
534,619
8
L
Ymir
9,656
358
21
1
0
404,454
4
W
The Morrigan
14,810
549
161
6
0
440,629
2
L
Ratatoskr
12,811
474
119
4
0
599,961
6
L
Hercules
12,926
479
114
4
0
525,419
10
W
Skadi
15,208
563
157
6
0
481,010
3
W
Chaac
15,289
566
165
6
0
558,559
7
L
Persephone
10,758
398
102
4
0
379,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role