Player Matchup

Nemesis
Nemesis
AaronDeathgarden
Nemesis
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 8L
1,264 Elo+
Solo
Artemis
Artemis
BlankGuitar
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,480 Elo+
Solo
Yemoja
Yemoja
WinnieTheFool
Yemoja
Level 25
God Stats
2W - 2L
1,903 SR
Queue Stats
25W - 23L
1,393 Elo+
Solo
Baron Samedi
Baron Samedi
je89nimo
Baron Samedi
Level 26
God Stats
0W - 1L
1,357 SR
Queue Stats
60W - 48L
1,488 Elo+
Solo
Loki
Loki
九里庆安
Loki
Level 30
God Stats
3W - 9L
1,500 SR
Queue Stats
80W - 95L
1,444 Elo+
Solo
Team Averages
Level 20
1,552 SR
1,414 Elo+

VS

Team Averages
Level 23
1,478 SR
1,482 Elo+
Chernobog
Chernobog
Athearius
Chernobog
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 52L
1,497 Elo+
Party 1
Ares
Ares
Nathmaticx
Ares
Level 4
God Stats
3W - 2L
1,490 SR
Queue Stats
3W - 2L
1,470 Elo+
Party 1
Mercury
Mercury
Pyroblazer4252
Mercury
Level 25
God Stats
49W - 40L
1,609 SR
Queue Stats
165W - 162L
1,592 Elo+
Party 1
Scylla
Scylla
eZoopsee
Scylla
Level 29
God Stats
2W - 0L
1,518 SR
Queue Stats
80W - 65L
1,437 Elo+
Solo
Bellona
Bellona
maomaocczr
Bellona
Level 27
God Stats
1W - 1L
1,275 SR
Queue Stats
68W - 79L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,244
362
1,631
13,191
4,426
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
BlankGuitar
Artemis
12
1 / 5 / 4
7,970
399
8,596
10,623
3,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 4 / 4
9,453
473
7,346
9,781
5,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
je89nimo
Baron Samedi
14
3 / 4 / 0
8,906
445
8,913
9,484
5,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
6 / 4 / 3
10,536
527
5,295
16,565
5,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Athearius
Chernobog
15
4 / 1 / 4
9,381
469
4,144
6,598
2,461
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 4 / 8
8,459
423
1,402
12,960
9,690
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

18
5 / 2 / 7
11,016
551
8,461
12,275
4,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
eZoopsee
Scylla
20
12 / 0 / 3
12,474
624
22,727
11,379
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
maomaocczr
Bellona
16
2 / 6 / 5
9,988
499
7,036
13,292
10,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
13
Kills
23
23
Deaths
13
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Chernobog
Athearius
Chernobog
4
1
4
6
L
Artemis
BlankGuitar
Artemis
1
5
4
0.6
W
0
4
8
1
W
5
2
7
4.25
L
3
4
4
1.25
W
Scylla
eZoopsee
Scylla
12
0
3
13.5
L
Baron Samedi
je89nimo
Baron Samedi
3
4
0
0.75
W
Bellona
maomaocczr
Bellona
2
6
5
0.75
L
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,781
Damage
43,770
59,644
Taken
56,504
23,987
Mitigated
32,362
9,677
Healing
10,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,631
589
0
236
13,191
4,426
379
8,666
4,525
0
19,273
W
Chernobog
Athearius
Chernobog
4,144
2,731
0
3,380
6,598
2,461
2,090
1,237
5,361
0
48,975
L
Artemis
BlankGuitar
Artemis
8,596
3,795
0
576
10,623
3,774
581
4,863
5,743
0
45,384
W
1,402
220
0
1,667
12,960
9,690
323
5,025
7,935
15,443
0
W
8,461
5,381
0
0
12,275
4,659
1,183
4,133
8,142
0
73,823
L
7,346
1,219
1,417
1,187
9,781
5,142
442
4,290
5,491
33,875
0
W
Scylla
eZoopsee
Scylla
22,727
3,743
0
3,768
11,379
4,874
2,259
2,266
9,113
102,463
0
L
Baron Samedi
je89nimo
Baron Samedi
8,913
852
118
1,650
9,484
5,048
551
1,794
7,690
46,370
0
W
Bellona
maomaocczr
Bellona
7,036
2,114
0
1,808
13,292
10,678
2,561
3,598
9,694
73
54,787
L
5,295
1,934
0
4,493
16,565
5,597
0
4,559
12,006
0
60,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,109
Gold Earned
51,318
367
Minions Killed
526
0
Camps Cleared
0
1,656,137
Distance Traveled
1,907,331
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,244
362
41
2
0
340,001
5
W
Chernobog
9,381
469
120
6
0
367,031
2
L
Artemis
7,970
399
93
5
0
296,670
0
W
Ares
8,459
423
26
1
0
383,572
1
W
Mercury
11,016
551
114
6
0
426,272
5
L
Yemoja
9,453
473
47
2
0
327,759
0
W
Scylla
12,474
624
176
9
0
371,944
1
L
Baron Samedi
8,906
445
73
4
0
334,504
5
W
Bellona
9,988
499
90
5
0
358,512
0
L
Loki
10,536
527
113
6
0
357,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role