Player Matchup

Chang'e
Chang'e
FishtailRogue
Chang'e
Level 59
God Stats
1W - 0L
1,453 SR
Queue Stats
64W - 62L
1,505 Elo+
Party 1
Chaac
Chaac
LionsSinOfPride-
Chaac
Level 39
God Stats
29W - 18L
1,681 SR
Queue Stats
145W - 119L
1,581 Elo+
Party 1
Pele
Pele
mr_hill_billy_
Pele
Level 28
God Stats
1W - 0L
1,519 SR
Queue Stats
37W - 55L
1,383 Elo+
Party 1
Team Averages
Level 42
1,551 SR
1,490 Elo+

VS

Team Averages
Level 47
1,436 SR
1,354 Elo+
Nike
Nike
DavidJames_8
Nike
Level 17
God Stats
10W - 9L
1,501 SR
Queue Stats
19W - 18L
1,381 Elo+
Party 2
Anubis
Anubis
Sporting Nest
Anubis
Level 35
God Stats
8W - 9L
1,461 SR
Queue Stats
17W - 18L
1,341 Elo+
Party 2
Kukulkan
Kukulkan
sorenotto
Kukulkan
Level 88
God Stats
19W - 32L
1,346 SR
Queue Stats
21W - 39L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
7 / 1 / 8
11,509
719
11,903
12,354
4,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
7 / 3 / 8
11,472
717
13,563
19,062
21,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 3 / 9
10,077
630
2,869
13,065
4,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
9,091
568
9,257
13,301
7,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 9 / 4
10,236
640
4,213
11,552
5,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
sorenotto
Kukulkan
14
4 / 3 / 2
11,169
698
9,694
6,791
2,721
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
16
Kills
7
7
Deaths
16
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Chang'e
7
1
8
11
W
7
3
8
3.67
L
2
9
4
0.44
W
2
3
9
2.17
L
Kukulkan
sorenotto
Kukulkan
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,335
Damage
23,164
44,481
Taken
31,644
29,805
Mitigated
15,353
20,931
Healing
1,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,257
674
0
0
13,301
7,591
252
6,909
5,976
0
26,420
W
Chang'e
11,903
1,063
3,863
7,544
12,354
4,452
1,727
5,163
7,191
53,653
0
W
13,563
1,141
0
7,839
19,062
21,007
589
4,323
14,739
0
59,782
L
4,213
0
0
354
11,552
5,041
0
2,203
9,207
26,638
0
W
2,869
215
0
1,685
13,065
4,346
879
4,945
8,120
0
30,552
L
Kukulkan
sorenotto
Kukulkan
9,694
479
657
663
6,791
2,721
584
2,167
4,522
46,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,058
Gold Earned
30,496
199
Minions Killed
156
0
Camps Cleared
0
894,859
Distance Traveled
784,362
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,091
568
29
2
0
298,441
0
W
Chang'e
11,509
719
87
5
0
269,589
3
W
Chaac
11,472
717
62
4
0
301,880
0
L
Anubis
10,236
640
50
3
0
216,709
2
W
Pele
10,077
630
50
3
0
323,390
0
L
Kukulkan
11,169
698
77
5
0
269,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role