Player Matchup

Susano
Susano
Articccz
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 74L
1,568 Elo+
Solo
Anubis
Anubis
Maoméh
Anubis
Level 18
God Stats
2W - 1L
1,920 SR
Queue Stats
11W - 7L
1,569 Elo+
Solo
Cerberus
Cerberus
NatsuyFirestone
Cerberus
Level 8
God Stats
1W - 2L
1,690 SR
Queue Stats
1W - 2L
1,650 Elo+
Solo
Janus
Janus
Raminha
Janus
Level 27
God Stats
35W - 30L
1,633 SR
Queue Stats
108W - 92L
1,484 Elo+
Solo
Artemis
Artemis
fijvnq
Artemis
Level 25
God Stats
1W - 1L
1,739 SR
Queue Stats
175W - 160L
1,562 Elo+
Solo
Team Averages
Level 21
1,696 SR
1,567 Elo+

VS

Team Averages
Level 28
1,591 SR
1,546 Elo+
Apollo
Apollo
AgusKlos
Apollo
Level 68
God Stats
21W - 18L
1,604 SR
Queue Stats
144W - 131L
1,558 Elo+
Party 1
Ymir
Ymir
IRINEU155
Ymir
Level 9
God Stats
1W - 2L
1,254 SR
Queue Stats
6W - 7L
1,359 Elo+
Solo
Cu Chulainn
Cu Chulainn
Maxxeyy
Cu Chulainn
Level 22
God Stats
13W - 13L
1,580 SR
Queue Stats
157W - 121L
1,586 Elo+
Party 1
Izanami
Izanami
Paudurecência
Izanami
Level 23
God Stats
27W - 17L
1,758 SR
Queue Stats
77W - 72L
1,581 Elo+
Solo
Olorun
Olorun
Pepila
Olorun
Level 16
God Stats
9W - 4L
1,757 SR
Queue Stats
175W - 127L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Articccz
Susano
16
4 / 7 / 4
9,956
498
8,537
17,799
7,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Maoméh
Anubis
17
9 / 8 / 6
11,294
565
17,825
16,892
9,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
13
0 / 6 / 2
8,065
403
6,284
15,337
10,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Raminha
Janus
14
5 / 6 / 5
9,967
498
12,876
13,762
4,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
fijvnq
Artemis
14
2 / 10 / 8
9,143
457
8,352
12,130
4,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AgusKlos
Apollo
17
9 / 5 / 3
10,883
544
9,936
15,311
5,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
15
9 / 3 / 4
10,090
505
8,972
13,143
10,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
Maxxeyy
Cu Chulainn
18
7 / 4 / 7
11,162
558
15,704
18,034
13,158
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 5 / 3
10,533
527
12,043
17,119
5,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Pepila
Olorun
16
5 / 4 / 8
10,495
525
11,223
15,275
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
61
20
Kills
36
37
Deaths
21
25
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Apollo
AgusKlos
Apollo
9
5
3
2.1
L
Susano
Articccz
Susano
4
7
4
0.86
W
Ymir
9
3
4
3.67
L
Anubis
Maoméh
Anubis
9
8
6
1.5
W
Cu Chulainn
Maxxeyy
Cu Chulainn
7
4
7
2.63
L
Cerberus
0
6
2
0.17
W
6
5
3
1.5
W
Olorun
Pepila
Olorun
5
4
8
2.25
L
Janus
Raminha
Janus
5
6
5
1.25
L
Artemis
fijvnq
Artemis
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,874
Damage
57,878
75,920
Taken
78,882
36,933
Mitigated
38,805
19,131
Healing
18,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AgusKlos
Apollo
9,936
6,105
0
1,563
15,311
5,228
84
6,706
8,372
0
77,220
L
Susano
Articccz
Susano
8,537
2,241
0
4,464
17,799
7,011
0
5,317
12,482
0
63,005
W
Ymir
8,972
1,481
0
494
13,143
10,095
706
4,445
8,576
44,133
0
L
Anubis
Maoméh
Anubis
17,825
1,407
0
7,060
16,892
9,508
0
3,452
13,440
51,014
0
W
Cu Chulainn
Maxxeyy
Cu Chulainn
15,704
2,073
0
2,924
18,034
13,158
78
8,062
9,717
4,267
62,249
L
Cerberus
6,284
422
0
4,274
15,337
10,754
562
3,844
11,493
33,759
0
W
12,043
8,545
0
5,934
17,119
5,291
1,300
9,166
7,871
0
87,526
W
Olorun
Pepila
Olorun
11,223
7,546
451
7,022
15,275
5,033
0
7,758
7,361
75,993
0
L
Janus
Raminha
Janus
12,876
363
0
3,228
13,762
4,843
885
4,657
9,105
58,031
0
L
Artemis
fijvnq
Artemis
8,352
4,902
0
105
12,130
4,817
42
4,070
8,060
0
32,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,425
Gold Earned
53,163
423
Minions Killed
593
0
Camps Cleared
0
1,817,980
Distance Traveled
1,727,619
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,883
544
129
6
0
357,155
0
L
Susano
9,956
498
97
5
0
354,826
0
W
Ymir
10,090
505
69
3
0
314,167
0
L
Anubis
11,294
565
85
4
0
328,106
0
W
Cu Chulainn
11,162
558
118
6
0
366,101
3
L
Cerberus
8,065
403
80
4
0
386,004
6
W
Izanami
10,533
527
146
7
0
315,302
0
W
Olorun
10,495
525
131
7
0
374,894
6
L
Janus
9,967
498
118
6
0
426,511
5
L
Artemis
9,143
457
43
2
0
322,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role