Player Matchup

Sylvanus
Sylvanus
DrearEmpress
Sylvanus
Level 63
God Stats
38W - 42L
1,483 SR
Queue Stats
344W - 391L
1,403 Elo+
Party 3
Danzaburou
Danzaburou
KingjoshMC06
Danzaburou
Level 62
God Stats
0W - 2L
1,271 SR
Queue Stats
221W - 226L
1,453 Elo+
Party 1
Achilles
Achilles
LEZT012
Achilles
Level 62
God Stats
27W - 34L
1,517 SR
Queue Stats
584W - 634L
1,433 Elo+
Party 3
Ares
Ares
jte_Pump
Ares
Level 53
God Stats
20W - 16L
1,334 SR
Queue Stats
273W - 269L
1,430 Elo+
Party 1
Anubis
Anubis
mrJTE59
Anubis
Level 21
God Stats
39W - 51L
1,430 SR
Queue Stats
42W - 63L
1,362 Elo+
Party 1
Team Averages
Level 52
1,407 SR
1,416 Elo+

VS

Team Averages
Level 49
1,449 SR
1,465 Elo+
Pele
Pele
 
Pele
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Katreal20
Anubis
Level 28
God Stats
5W - 3L
1,446 SR
Queue Stats
45W - 66L
1,375 Elo+
Party 2
Rama
Rama
NthPOWERMAN95
Rama
Level 47
God Stats
8W - 15L
1,299 SR
Queue Stats
432W - 440L
1,419 Elo+
Solo
Ares
Ares
UnholyMagickarp
Ares
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DrearEmpress
Sylvanus
9
0 / 1 / 3
5,445
495
2,248
5,934
2,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
KingjoshMC06
Danzaburou
8
3 / 2 / 2
5,761
524
2,557
3,809
1,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
LEZT012
Achilles
12
1 / 1 / 0
6,343
577
6,608
9,484
6,141
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
9
4 / 2 / 1
6,506
591
3,391
5,061
2,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
mrJTE59
Anubis
9
1 / 4 / 1
5,628
512
3,376
5,838
2,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
3 / 1 / 3
6,753
614
2,759
4,857
1,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
 
Chaac
12
1 / 1 / 0
6,490
590
6,820
10,936
5,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Katreal20
Anubis
8
2 / 4 / 1
4,930
448
2,303
6,447
2,793
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 1 / 2
7,211
656
5,153
5,509
1,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 1
4,816
438
1,297
4,385
3,167
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
9
Kills
10
10
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
1
3
4.5
W
Chaac
 
Chaac
1
1
0
1
L
Sylvanus
DrearEmpress
Sylvanus
0
1
3
1.5
W
Anubis
Katreal20
Anubis
2
4
1
0.63
L
Danzaburou
KingjoshMC06
Danzaburou
3
2
2
2
L
Achilles
LEZT012
Achilles
1
1
0
1
W
4
1
2
5
W
0
2
1
0.25
L
Ares
4
2
1
2.25
L
Anubis
mrJTE59
Anubis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,180
Damage
18,332
30,126
Taken
32,134
14,705
Mitigated
14,036
8,582
Healing
10,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,759
870
0
2,316
4,857
1,340
955
800
4,057
0
33,485
W
Chaac
 
Chaac
6,820
1,979
0
5,201
10,936
5,291
78
714
10,222
0
42,033
L
Sylvanus
DrearEmpress
Sylvanus
2,248
587
1,107
2,811
5,934
2,463
119
545
5,389
18,533
7,346
W
Anubis
Katreal20
Anubis
2,303
279
0
1,343
6,447
2,793
99
2,478
3,969
19,045
0
L
Danzaburou
KingjoshMC06
Danzaburou
2,557
1,617
0
703
3,809
1,122
298
988
2,821
0
15,770
L
Achilles
LEZT012
Achilles
6,608
3,421
0
2,721
9,484
6,141
0
0
9,484
0
41,936
W
5,153
4,063
0
1,360
5,509
1,445
540
3,604
1,905
0
36,558
W
1,297
152
0
120
4,385
3,167
0
1,319
3,066
9,607
0
L
Ares
3,391
227
0
335
5,061
2,391
0
1,818
3,243
21,742
0
L
Anubis
mrJTE59
Anubis
3,376
376
0
905
5,838
2,588
0
249
5,589
23,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,683
Gold Earned
30,200
232
Minions Killed
291
0
Camps Cleared
0
908,854
Distance Traveled
974,953
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,753
614
70
6
0
251,673
0
W
Chaac
6,490
590
89
8
0
212,522
2
L
Sylvanus
5,445
495
54
5
0
195,932
1
W
Anubis
4,930
448
33
3
0
156,774
3
L
Danzaburou
5,761
524
32
3
0
127,439
2
L
Achilles
6,343
577
77
7
0
189,389
2
W
Rama
7,211
656
84
8
0
183,808
6
W
Ares
4,816
438
15
1
0
170,176
1
L
Ares
6,506
591
32
3
0
223,807
3
L
Anubis
5,628
512
37
3
0
172,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role