Player Matchup

Fafnir
Fafnir
AshesandCinder
Fafnir
Level 34
God Stats
1W - 3L
1,368 SR
Queue Stats
17W - 14L
1,605 Elo+
Party 1
Nemesis
Nemesis
B9ers1
Nemesis
Level 12
God Stats
1W - 1L
1,705 SR
Queue Stats
17W - 19L
1,183 Elo+
Solo
Amaterasu
Amaterasu
Bohus
Amaterasu
Level 18
God Stats
0W - 2L
1,212 SR
Queue Stats
0W - 3L
1,375 Elo+
Party 1
Neith
Neith
KitsuneLo
Neith
Level 14
God Stats
5W - 5L
1,720 SR
Queue Stats
17W - 15L
1,605 Elo+
Party 1
Hel
Hel
LordVoix
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,769 Elo+
Party 1
Team Averages
Level 21
1,501 SR
1,508 Elo+

VS

Team Averages
Level 23
1,503 SR
1,398 Elo+
Bellona
Bellona
CodyDrewLoganDad
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,011 Elo+
Solo
Athena
Athena
Edubz35
Athena
Level 14
God Stats
12W - 13L
1,498 SR
Queue Stats
180W - 183L
1,554 Elo+
Party 2
Neith
Neith
Magicpants3
Neith
Level 27
God Stats
51W - 26L
1,632 SR
Queue Stats
295W - 260L
1,585 Elo+
Party 2
Gilgamesh
Gilgamesh
RayOhWon
Gilgamesh
Level 4
God Stats
5W - 4L
1,402 SR
Queue Stats
19W - 9L
1,359 Elo+
Party 2
Anubis
Anubis
XplosiveJay52
Anubis
Level 42
God Stats
3W - 7L
1,484 SR
Queue Stats
57W - 75L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 2
5,862
533
3,805
10,114
6,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
B9ers1
Nemesis
6
1 / 5 / 0
5,131
466
763
7,513
2,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
Bohus
Amaterasu
12
5 / 2 / 0
6,748
613
4,941
8,615
5,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
KitsuneLo
Neith
8
1 / 3 / 2
5,272
479
4,885
6,314
1,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 7 / 1
5,252
477
2,395
7,987
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
5,255
478
3,784
7,269
3,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Edubz35
Athena
9
2 / 1 / 4
6,172
561
5,635
6,430
3,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
5 / 4 / 2
6,252
568
6,684
6,434
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
RayOhWon
Gilgamesh
12
7 / 0 / 2
7,573
688
3,709
7,253
2,824
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
6 / 1 / 2
6,819
620
6,222
5,541
2,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
9
Kills
20
20
Deaths
11
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Nemesis
B9ers1
Nemesis
1
5
0
0.2
L
Amaterasu
Bohus
Amaterasu
5
2
0
2.5
W
0
5
2
0.2
W
Athena
Edubz35
Athena
2
1
4
4
L
Neith
KitsuneLo
Neith
1
3
2
0.67
L
0
7
1
0.07
W
5
4
2
1.5
W
Gilgamesh
RayOhWon
Gilgamesh
7
0
2
8
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,789
Damage
26,034
40,543
Taken
32,927
16,911
Mitigated
14,569
12,656
Healing
6,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,805
826
0
2,683
10,114
6,188
0
4,225
5,889
10,016
0
L
Nemesis
B9ers1
Nemesis
763
357
0
1,460
7,513
2,138
0
810
6,703
0
22,393
L
Amaterasu
Bohus
Amaterasu
4,941
2,405
0
3,720
8,615
5,098
813
0
8,615
0
31,270
W
3,784
1,766
0
572
7,269
3,656
30
0
7,269
0
14,539
W
Athena
Edubz35
Athena
5,635
1,944
0
1,871
6,430
3,589
334
1,465
4,965
16,575
0
L
Neith
KitsuneLo
Neith
4,885
2,593
0
2,036
6,314
1,646
0
1,888
4,426
0
23,150
L
2,395
412
782
1,975
7,987
1,841
518
4,934
3,053
19,575
0
W
6,684
2,827
0
1,626
6,434
1,784
29
2,039
4,395
0
28,770
W
Gilgamesh
RayOhWon
Gilgamesh
3,709
925
0
293
7,253
2,824
1,382
334
6,919
0
43,021
W
6,222
491
0
2,007
5,541
2,716
434
2,362
3,179
34,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,265
Gold Earned
32,071
203
Minions Killed
240
0
Camps Cleared
0
1,031,791
Distance Traveled
1,011,288
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,862
533
15
1
0
219,001
3
L
Nemesis
5,131
466
41
4
0
220,346
1
L
Amaterasu
6,748
613
61
6
0
215,072
1
W
Bellona
5,255
478
20
2
0
202,495
3
W
Athena
6,172
561
29
3
0
202,763
0
L
Neith
5,272
479
40
4
0
181,129
3
L
Hel
5,252
477
46
4
0
196,243
0
W
Neith
6,252
568
47
4
0
172,674
1
W
Gilgamesh
7,573
688
87
8
0
232,439
1
W
Anubis
6,819
620
57
5
0
200,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role