Player Matchup

Agni
Agni
Arashikage85
Agni
Level 29
God Stats
6W - 7L
1,558 SR
Queue Stats
396W - 492L
1,419 Elo+
Solo
Fenrir
Fenrir
ElChuy291191
Fenrir
Level 29
God Stats
3W - 3L
1,448 SR
Queue Stats
46W - 43L
1,503 Elo+
Solo
Bellona
Bellona
Souyia
Bellona
Level 12
God Stats
4W - 7L
1,500 SR
Queue Stats
191W - 192L
1,433 Elo+
Solo
Sol
Sol
TheInsaneSoldier
Sol
Level 120
God Stats
116W - 65L
1,586 SR
Queue Stats
293W - 253L
1,580 Elo+
Party 2
Athena
Athena
zerite knight
Athena
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 38
1,518 SR
1,487 Elo+

VS

Team Averages
Level 13
1,504 SR
1,352 Elo+
Ah Puch
Ah Puch
BalthazarHentai
Ah Puch
Level 19
God Stats
7W - 7L
1,591 SR
Queue Stats
16W - 20L
1,446 Elo+
Solo
Fafnir
Fafnir
CheesyCoffee9
Fafnir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,196 Elo+
Solo
Pele
Pele
DeeTricksterz
Pele
Level 22
God Stats
37W - 41L
1,525 SR
Queue Stats
767W - 771L
1,428 Elo+
Party 1
Guan Yu
Guan Yu
Durpy Turkey
Guan Yu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,231 Elo+
Solo
Cupid
Cupid
Em0kidCarCrash97
Cupid
Level 18
God Stats
4W - 10L
1,403 SR
Queue Stats
448W - 469L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
7,097
591
4,255
6,524
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
10
5 / 1 / 0
6,334
528
4,151
5,924
1,877
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Souyia
Bellona
12
4 / 0 / 3
7,225
602
4,754
5,539
4,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
4 / 1 / 0
7,828
652
5,259
6,767
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 1 / 1
6,147
512
2,021
4,155
1,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
4,693
391
538
1,461
201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

5
0 / 5 / 0
4,373
364
701
6,349
3,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 1
5,948
496
3,420
7,550
2,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
Durpy Turkey
Guan Yu
10
2 / 6 / 0
5,892
491
4,712
9,962
4,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 2
5,645
470
1,579
5,608
1,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
18
Kills
4
5
Deaths
19
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
0
1
0
0
L
0
5
0
0
L
1
4
1
0.38
L
Guan Yu
Durpy Turkey
Guan Yu
2
6
0
0.33
W
Fenrir
5
1
0
5
L
1
3
2
0.67
W
Bellona
Souyia
Bellona
4
0
3
5.5
W
4
1
0
4
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,440
Damage
10,950
28,909
Taken
30,930
11,444
Mitigated
12,822
9,578
Healing
3,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,255
408
0
1,578
6,524
1,675
408
0
6,229
35,855
0
L
538
24
0
541
1,461
201
0
0
1,461
3,627
0
L
701
214
0
132
6,349
3,546
0
719
5,630
4,486
0
L
3,420
909
0
126
7,550
2,395
0
1,920
5,630
0
31,726
L
Guan Yu
Durpy Turkey
Guan Yu
4,712
1,202
50
954
9,962
4,906
0
6,326
3,636
0
21,637
W
Fenrir
4,151
1,819
0
2,220
5,924
1,877
0
594
5,330
0
28,642
L
1,579
1,344
406
949
5,608
1,774
35
2,570
3,038
0
17,292
W
Bellona
Souyia
Bellona
4,754
1,659
0
368
5,539
4,489
1,404
460
5,079
0
35,007
W
5,259
2,185
0
4,252
6,767
1,849
5,153
0
6,717
51,661
0
W
2,021
1,060
0
1,160
4,155
1,554
354
185
3,945
12,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,631
Gold Earned
26,551
340
Minions Killed
144
0
Camps Cleared
0
985,929
Distance Traveled
892,494
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,097
591
75
6
0
199,818
1
L
Ah Puch
4,693
391
4
0
0
28,996
1
L
Fafnir
4,373
364
7
1
0
184,395
0
L
Pele
5,948
496
57
5
0
254,576
2
L
Guan Yu
5,892
491
38
3
0
205,856
0
W
Fenrir
6,334
528
58
5
0
188,678
0
L
Cupid
5,645
470
38
3
0
218,671
1
W
Bellona
7,225
602
76
6
0
210,200
0
W
Sol
7,828
652
108
9
0
183,451
2
W
Athena
6,147
512
23
2
0
203,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role