Player Matchup

Fenrir
Fenrir
CoffeeKitty
Fenrir
Level 26
God Stats
6W - 8L
1,513 SR
Queue Stats
67W - 96L
1,321 Elo+
Party 1
Xbalanque
Xbalanque
FeLiPe TX2500
Xbalanque
Level 28
God Stats
33W - 35L
1,524 SR
Queue Stats
140W - 140L
1,457 Elo+
Solo
Guan Yu
Guan Yu
Gupr73
Guan Yu
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
308W - 304L
1,547 Elo+
Solo
Ra
Ra
RowleyDoe
Ra
Level 7
God Stats
4W - 8L
1,352 SR
Queue Stats
4W - 9L
1,292 Elo+
Party 1
Cthulhu
Cthulhu
akaGustavo
Cthulhu
Level 68
God Stats
3W - 3L
1,503 SR
Queue Stats
81W - 116L
1,344 Elo+
Party 1
Team Averages
Level 32
1,478 SR
1,392 Elo+

VS

Team Averages
Level 16
1,512 SR
1,472 Elo+
Hou Yi
Hou Yi
BRASILEIRINHOOO
Hou Yi
Level 14
God Stats
8W - 2L
1,500 SR
Queue Stats
26W - 16L
1,570 Elo+
Party 2
Gilgamesh
Gilgamesh
Jurandir22
Gilgamesh
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
19W - 17L
1,422 Elo+
Party 2
Janus
Janus
Walbeco95
Janus
Level 9
God Stats
1W - 2L
1,306 SR
Queue Stats
26W - 30L
1,552 Elo+
Party 2
Baron Samedi
Baron Samedi
elielmartins
Baron Samedi
Level 27
God Stats
4W - 1L
1,756 SR
Queue Stats
11W - 2L
1,550 Elo+
Solo
Nemesis
Nemesis
zRenazZ-I33I
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
7 / 13 / 11
15,659
1,119
27,327
32,142
21,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
FeLiPe TX2500
Xbalanque
20
8 / 7 / 10
15,192
1,085
36,237
25,968
13,580
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Gupr73
Guan Yu
20
6 / 11 / 11
14,921
1,066
13,604
33,159
36,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
0 / 4 / 12
12,527
895
6,426
12,407
8,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
akaGustavo
Cthulhu
20
4 / 9 / 17
15,692
1,121
21,599
36,317
51,073
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 4 / 22
18,260
1,304
52,311
24,127
8,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Jurandir22
Gilgamesh
20
6 / 8 / 28
14,835
1,060
16,640
29,666
20,567
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Walbeco95
Janus
20
5 / 3 / 30
15,112
1,079
27,481
16,028
5,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
elielmartins
Baron Samedi
20
8 / 6 / 29
15,869
1,134
21,542
22,896
10,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
zRenazZ-I33I
Nemesis
20
5 / 4 / 21
13,712
979
9,342
17,319
5,999
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
173
25
Kills
43
44
Deaths
25
61
Assists
130
Player
Kills
Deaths
Assists
KDA
W
19
4
22
7.5
L
Fenrir
7
13
11
0.96
L
Xbalanque
FeLiPe TX2500
Xbalanque
8
7
10
1.86
L
Guan Yu
Gupr73
Guan Yu
6
11
11
1.05
W
Gilgamesh
Jurandir22
Gilgamesh
6
8
28
2.5
L
0
4
12
1.5
W
Janus
Walbeco95
Janus
5
3
30
6.67
L
Cthulhu
akaGustavo
Cthulhu
4
9
17
1.39
W
Baron Samedi
elielmartins
Baron Samedi
8
6
29
3.75
W
Nemesis
zRenazZ-I33I
Nemesis
5
4
21
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,193
Damage
127,316
139,993
Taken
110,036
130,857
Mitigated
50,355
26,521
Healing
12,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
52,311
31,657
0
3,381
24,127
8,458
0
5,498
18,575
0
90,810
L
Fenrir
27,327
8,474
1,167
3,551
32,142
21,654
0
10,915
21,227
0
45,971
L
Xbalanque
FeLiPe TX2500
Xbalanque
36,237
24,394
0
4,934
25,968
13,580
0
8,580
17,388
0
68,487
L
Guan Yu
Gupr73
Guan Yu
13,604
3,326
2,350
5,311
33,159
36,381
0
11,899
21,260
0
40,519
W
Gilgamesh
Jurandir22
Gilgamesh
16,640
6,268
0
2,267
29,666
20,567
0
8,439
21,023
251
28,692
L
6,426
861
3,482
1,111
12,407
8,169
0
3,533
8,874
30,197
0
W
Janus
Walbeco95
Janus
27,481
2,845
0
46
16,028
5,100
0
5,450
10,536
60,142
0
L
Cthulhu
akaGustavo
Cthulhu
21,599
1,018
2,830
1,785
36,317
51,073
0
14,347
21,970
55,438
0
W
Baron Samedi
elielmartins
Baron Samedi
21,542
2,712
2,557
3,013
22,896
10,231
0
4,397
18,425
52,931
0
W
Nemesis
zRenazZ-I33I
Nemesis
9,342
2,824
0
1,048
17,319
5,999
0
3,785
13,452
0
18,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,991
Gold Earned
77,788
291
Minions Killed
273
9
Camps Cleared
9
1,310,913
Distance Traveled
1,323,733
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
18,260
1,304
67
5
3
262,207
0
L
Fenrir
15,659
1,119
46
3
2
279,835
0
L
Xbalanque
15,192
1,085
51
4
4
241,916
0
L
Guan Yu
14,921
1,066
53
4
3
293,399
0
W
Gilgamesh
14,835
1,060
11
1
0
267,634
0
L
Ra
12,527
895
78
6
0
229,571
1
W
Janus
15,112
1,079
93
7
3
277,744
1
L
Cthulhu
15,692
1,121
63
5
0
266,192
0
W
Baron Samedi
15,869
1,134
87
6
0
238,417
0
W
Nemesis
13,712
979
15
1
3
277,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role