Player Matchup

Pele
Pele
GrimAngelKuro
Pele
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,399 Elo+
Party 1
Gilgamesh
Gilgamesh
Misruk
Gilgamesh
Level 86
God Stats
0W - 2L
1,431 SR
Queue Stats
13W - 16L
1,592 Elo+
Party 1
Discordia
Discordia
Silcus
Discordia
Level 43
God Stats
0W - 1L
1,770 SR
Queue Stats
15W - 21L
1,445 Elo+
Party 1
Team Averages
Level 64
1,567 SR
1,479 Elo+

VS

Team Averages
Level 59
1,451 SR
1,678 Elo+
Athena
Athena
NFavMasterchief
Athena
Level 67
God Stats
6W - 3L
1,354 SR
Queue Stats
290W - 156L
1,666 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SecretPandora76
Ah Muzen Cab
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 68L
1,789 Elo+
Party 2
Chang'e
Chang'e
Soap03
Chang'e
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 90L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 5
11,477
675
12,267
15,158
7,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Misruk
Gilgamesh
15
5 / 2 / 7
11,104
653
16,549
19,770
19,253
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Silcus
Discordia
13
1 / 8 / 7
9,732
572
6,721
9,243
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 11
12,297
723
10,416
21,854
26,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
SecretPandora76
Ah Muzen Cab
14
5 / 5 / 7
11,334
667
15,415
14,625
6,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Soap03
Chang'e
17
6 / 2 / 9
12,377
728
13,196
14,380
5,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
12
Kills
15
15
Deaths
12
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
6
5
5
1.7
L
Gilgamesh
Misruk
Gilgamesh
5
2
7
4.25
W
4
5
11
1.9
W
Ah Muzen Cab
SecretPandora76
Ah Muzen Cab
5
5
7
1.7
L
Discordia
Silcus
Discordia
1
8
7
0.56
W
Chang'e
Soap03
Chang'e
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,537
Damage
39,027
44,171
Taken
50,859
29,328
Mitigated
39,007
4,074
Healing
22,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,267
2,328
0
2,914
15,158
7,144
0
9,016
6,142
0
39,741
L
Gilgamesh
Misruk
Gilgamesh
16,549
3,511
0
930
19,770
19,253
0
9,141
10,629
426
54,558
W
10,416
3,245
1,364
2,716
21,854
26,925
153
2,780
18,622
28,190
0
W
Ah Muzen Cab
SecretPandora76
Ah Muzen Cab
15,415
7,865
0
4,149
14,625
6,450
914
2,793
11,780
0
57,158
L
Discordia
Silcus
Discordia
6,721
955
0
230
9,243
2,931
0
5,559
3,684
25,335
0
W
Chang'e
Soap03
Chang'e
13,196
1,453
6,149
8,003
14,380
5,632
1,201
1,577
12,703
57,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,313
Gold Earned
36,008
184
Minions Killed
186
0
Camps Cleared
0
866,403
Distance Traveled
897,751
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,477
675
70
4
0
320,578
3
L
Gilgamesh
11,104
653
63
4
0
331,622
3
W
Athena
12,297
723
25
1
0
297,361
2
W
Ah Muzen Cab
11,334
667
73
4
0
273,653
3
L
Discordia
9,732
572
51
3
0
214,203
2
W
Chang'e
12,377
728
88
5
0
326,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role