Player Matchup

Hades
Hades
Camote420
Hades
Level 29
God Stats
27W - 28L
1,504 SR
Queue Stats
67W - 115L
1,333 Elo+
Solo
Gilgamesh
Gilgamesh
Dookieahh
Gilgamesh
Level 28
God Stats
6W - 5L
1,460 SR
Queue Stats
151W - 142L
1,462 Elo+
Solo
Ymir
Ymir
Scottythehootie
Ymir
Level 18
God Stats
23W - 16L
1,658 SR
Queue Stats
96W - 101L
1,305 Elo+
Party 1
Pele
Pele
gdxmerino
Pele
Level 29
God Stats
13W - 6L
1,545 SR
Queue Stats
102W - 135L
1,324 Elo+
Solo
Skadi
Skadi
joshythehottie
Skadi
Level 21
God Stats
36W - 26L
1,510 SR
Queue Stats
120W - 125L
1,326 Elo+
Party 1
Team Averages
Level 25
1,535 SR
1,350 Elo+

VS

Team Averages
Level 16
1,381 SR
1,279 Elo+
Hel
Hel
HeavyMeat
Hel
Level 29
God Stats
2W - 4L
1,223 SR
Queue Stats
13W - 13L
1,084 Elo+
Solo
King Arthur
King Arthur
QuackAttack72
King Arthur
Level 12
God Stats
8W - 11L
1,295 SR
Queue Stats
15W - 23L
1,192 Elo+
Solo
Zeus
Zeus
Tenshi Sama5954
Zeus
Level 14
God Stats
1W - 1L
1,583 SR
Queue Stats
12W - 10L
1,326 Elo+
Solo
Pele
Pele
azulauwu2430
Pele
Level 2
God Stats
4W - 6L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Artemis
Artemis
willigangpk
Artemis
Level 22
God Stats
22W - 42L
1,306 SR
Queue Stats
35W - 63L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Camote420
Hades
17
6 / 0 / 4
10,290
572
10,322
7,534
4,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Dookieahh
Gilgamesh
14
9 / 2 / 4
9,096
505
10,803
10,493
8,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 1 / 8
7,965
443
1,780
4,720
2,284
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
18
9 / 2 / 6
11,151
620
12,018
11,664
4,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
11 / 7 / 4
9,991
555
13,212
13,836
4,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 6
7,864
437
5,315
7,240
2,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
QuackAttack72
King Arthur
13
0 / 8 / 0
7,344
408
3,737
14,103
7,581
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 12 / 3
8,133
452
6,207
13,853
4,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 5 / 3
8,412
467
4,275
13,855
4,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
willigangpk
Artemis
14
5 / 6 / 1
8,494
472
7,676
10,653
4,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
37
Kills
11
12
Deaths
37
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hades
Camote420
Hades
6
0
4
8
W
Gilgamesh
Dookieahh
Gilgamesh
9
2
4
5.5
L
1
6
6
0.67
L
King Arthur
QuackAttack72
King Arthur
0
8
0
0
W
2
1
8
6
L
3
12
3
0.38
L
2
5
3
0.7
W
Pele
9
2
6
6
W
11
7
4
1.86
L
Artemis
willigangpk
Artemis
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,135
Damage
27,210
48,247
Taken
59,704
24,016
Mitigated
22,911
16,033
Healing
8,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Camote420
Hades
10,322
1,754
165
5,137
7,534
4,007
2,586
0
7,534
54,712
0
W
Gilgamesh
Dookieahh
Gilgamesh
10,803
3,150
0
1,001
10,493
8,621
1,858
2,273
8,198
0
36,843
L
5,315
296
1,895
1,274
7,240
2,205
413
181
7,059
39,879
0
L
King Arthur
QuackAttack72
King Arthur
3,737
259
0
1,153
14,103
7,581
404
9,230
4,873
0
37,480
W
1,780
374
663
1,137
4,720
2,284
630
1,001
3,679
21,507
0
L
6,207
870
0
1,075
13,853
4,156
225
150
13,703
34,189
0
L
4,275
740
0
2,664
13,855
4,714
0
1,247
12,608
0
49,045
W
Pele
12,018
3,532
0
4,791
11,664
4,627
552
2,147
9,517
0
91,320
W
13,212
7,390
63
3,076
13,836
4,477
672
5,699
7,797
0
36,665
L
Artemis
willigangpk
Artemis
7,676
3,512
0
120
10,653
4,255
561
1,294
9,359
0
26,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,493
Gold Earned
40,247
419
Minions Killed
334
0
Camps Cleared
0
1,588,868
Distance Traveled
1,534,446
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,290
572
110
6
0
323,798
0
W
Gilgamesh
9,096
505
48
3
0
322,476
1
L
Hel
7,864
437
56
3
0
323,741
1
L
King Arthur
7,344
408
63
4
0
316,593
0
W
Ymir
7,965
443
43
2
0
324,019
1
L
Zeus
8,133
452
68
4
0
249,848
0
L
Pele
8,412
467
80
4
0
361,731
1
W
Pele
11,151
620
150
8
0
358,639
5
W
Skadi
9,991
555
68
4
0
259,936
1
L
Artemis
8,494
472
67
4
0
282,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role