Player Matchup

Hou Yi
Hou Yi
Berzerker-Wolf87
Hou Yi
Level 108
God Stats
2W - 1L
1,547 SR
Queue Stats
69W - 53L
1,592 Elo+
Party 3
Loki
Loki
deadpool199610
Loki
Level 39
God Stats
4W - 3L
1,566 SR
Queue Stats
87W - 80L
1,573 Elo+
Solo
Fenrir
Fenrir
isnab
Fenrir
Level 21
God Stats
30W - 21L
1,542 SR
Queue Stats
84W - 63L
1,570 Elo+
Party 3
Cthulhu
Cthulhu
jukerthefragger
Cthulhu
Level 65
God Stats
11W - 6L
1,524 SR
Queue Stats
108W - 73L
1,599 Elo+
Party 3
Anubis
Anubis
tdhillyfitness
Anubis
Level 18
God Stats
31W - 21L
1,666 SR
Queue Stats
47W - 35L
1,563 Elo+
Party 3
Team Averages
Level 50
1,569 SR
1,580 Elo+

VS

Team Averages
Level 37
1,507 SR
1,361 Elo+
Baba Yaga
Baba Yaga
B3R3NT21
Baba Yaga
Level 26
God Stats
1W - 2L
1,571 SR
Queue Stats
35W - 29L
1,506 Elo+
Party 1
Mulan
Mulan
BiggerPeniceMan
Mulan
Level 9
God Stats
5W - 4L
1,535 SR
Queue Stats
48W - 58L
1,259 Elo+
Party 2
Fafnir
Fafnir
HereIsFrosty
Fafnir
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 44L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
LulJakoy_Sama
Gilgamesh
Level 65
God Stats
45W - 44L
1,655 SR
Queue Stats
143W - 178L
1,374 Elo+
Party 2
Hercules
Hercules
xavy112
Hercules
Level 46
God Stats
27W - 44L
1,275 SR
Queue Stats
86W - 121L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 6
9,740
541
13,119
11,203
4,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 0 / 4
9,515
529
4,016
6,921
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
isnab
Fenrir
14
6 / 1 / 10
9,446
525
6,814
10,447
11,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 1 / 3
9,548
530
6,760
8,578
6,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 3 / 3
9,536
530
7,002
9,844
4,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
B3R3NT21
Baba Yaga
14
2 / 3 / 1
8,822
490
8,637
10,689
3,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 8 / 1
7,357
409
5,698
11,693
4,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
13
0 / 2 / 1
7,817
434
5,216
10,560
10,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
LulJakoy_Sama
Gilgamesh
14
3 / 2 / 1
8,780
488
4,513
9,065
3,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
xavy112
Hercules
11
1 / 8 / 0
6,901
383
5,195
15,525
15,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
22
Kills
7
7
Deaths
23
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
B3R3NT21
Baba Yaga
2
3
1
0.83
W
10
2
6
6.5
L
1
8
1
0.19
L
Fafnir
0
2
1
0.25
L
Gilgamesh
LulJakoy_Sama
Gilgamesh
3
2
1
1.75
W
2
0
4
4
W
Fenrir
isnab
Fenrir
6
1
10
11
W
2
1
3
3.5
W
2
3
3
1.17
L
Hercules
xavy112
Hercules
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,711
Damage
29,259
46,993
Taken
57,532
30,332
Mitigated
37,177
17,446
Healing
9,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
B3R3NT21
Baba Yaga
8,637
0
0
1,691
10,689
3,562
704
3,896
6,768
53,263
0
W
13,119
9,235
0
4,351
11,203
4,610
1,812
226
10,967
0
65,980
L
5,698
1,492
236
761
11,693
4,735
39
182
11,486
0
24,152
L
Fafnir
5,216
1,312
0
2,482
10,560
10,192
306
4,701
5,314
34,288
0
L
Gilgamesh
LulJakoy_Sama
Gilgamesh
4,513
1,396
0
2,052
9,065
3,591
0
3,276
5,764
0
57,654
W
4,016
506
0
4,381
6,921
2,385
0
1,687
5,150
0
72,071
W
Fenrir
isnab
Fenrir
6,814
2,429
0
1,948
10,447
11,915
656
1,608
8,763
0
23,715
W
6,760
758
329
1,949
8,578
6,561
92
4,293
4,285
51,169
0
W
7,002
277
0
4,488
9,844
4,861
966
5,519
3,975
59,404
0
L
Hercules
xavy112
Hercules
5,195
2,465
0
2,460
15,525
15,097
41
1,037
14,438
0
29,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,785
Gold Earned
39,677
472
Minions Killed
383
0
Camps Cleared
0
1,561,442
Distance Traveled
1,509,882
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,822
490
113
6
0
304,234
2
W
Hou Yi
9,740
541
94
5
0
286,212
3
L
Mulan
7,357
409
38
2
0
269,332
0
L
Fafnir
7,817
434
80
4
0
279,022
5
L
Gilgamesh
8,780
488
103
6
0
361,802
0
W
Loki
9,515
529
126
7
0
336,714
3
W
Fenrir
9,446
525
38
2
0
335,113
5
W
Cthulhu
9,548
530
108
6
0
310,481
5
W
Anubis
9,536
530
106
6
0
292,922
3
L
Hercules
6,901
383
49
3
0
295,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role