Player Matchup

Bellona
Bellona
Gods Merci
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,765 Elo+
Solo
Fafnir
Fafnir
KarmaBlcth
Fafnir
Level 3
God Stats
2W - 0L
1,724 SR
Queue Stats
5W - 5L
1,519 Elo+
Solo
Hades
Hades
Kayluuur
Hades
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 8L
1,722 Elo+
Solo
Sun Wukong
Sun Wukong
MuteJellyfish
Sun Wukong
Level 7
God Stats
5W - 5L
1,519 SR
Queue Stats
78W - 113L
1,414 Elo+
Party 1
Neith
Neith
MuteWhale
Neith
Level 23
God Stats
2W - 1L
1,504 SR
Queue Stats
243W - 288L
1,265 Elo+
Party 1
Team Averages
Level 11
1,550 SR
1,537 Elo+

VS

Team Averages
Level 23
1,382 SR
1,437 Elo+
Cu Chulainn
Cu Chulainn
DrDreamsicle
Cu Chulainn
Level 18
God Stats
6W - 6L
1,450 SR
Queue Stats
80W - 80L
1,383 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
StPabloXO
Ah Muzen Cab
Level 18
God Stats
12W - 12L
1,463 SR
Queue Stats
292W - 261L
1,664 Elo+
Solo
Merlin
Merlin
cptin planet
Merlin
Level 21
God Stats
0W - 2L
1,254 SR
Queue Stats
512W - 572L
1,337 Elo+
Party 3
Jormungandr
Jormungandr
hugessfan
Jormungandr
Level 29
God Stats
2W - 4L
1,338 SR
Queue Stats
403W - 396L
1,395 Elo+
Party 2
Loki
Loki
mikebonesf3
Loki
Level 28
God Stats
15W - 11L
1,404 SR
Queue Stats
158W - 172L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gods Merci
Bellona
16
4 / 3 / 9
10,523
458
7,672
14,578
9,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
KarmaBlcth
Fafnir
15
2 / 1 / 10
11,527
501
8,749
17,367
15,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
Kayluuur
Hades
20
12 / 0 / 11
14,045
611
20,708
18,402
10,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
MuteJellyfish
Sun Wukong
17
1 / 8 / 4
10,986
478
4,090
13,423
8,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
MuteWhale
Neith
17
7 / 5 / 5
11,589
504
12,661
12,562
4,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DrDreamsicle
Cu Chulainn
18
10 / 4 / 0
12,173
529
18,931
22,559
16,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
StPabloXO
Ah Muzen Cab
16
4 / 5 / 2
11,229
488
12,212
18,010
7,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
11
0 / 7 / 1
7,700
335
2,508
10,593
4,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
hugessfan
Jormungandr
13
1 / 3 / 4
9,680
421
6,372
13,492
13,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 7 / 1
9,676
421
5,665
15,283
5,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
26
Kills
17
17
Deaths
26
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DrDreamsicle
Cu Chulainn
10
4
0
2.5
W
Bellona
Gods Merci
Bellona
4
3
9
2.83
W
Fafnir
KarmaBlcth
Fafnir
2
1
10
7
W
Hades
Kayluuur
Hades
12
0
11
17.5
W
Sun Wukong
MuteJellyfish
Sun Wukong
1
8
4
0.38
W
Neith
MuteWhale
Neith
7
5
5
1.9
L
Ah Muzen Cab
StPabloXO
Ah Muzen Cab
4
5
2
1
L
Merlin
0
7
1
0.07
L
Jormungandr
hugessfan
Jormungandr
1
3
4
1
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,880
Damage
45,688
76,332
Taken
79,937
48,478
Mitigated
47,724
27,324
Healing
18,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DrDreamsicle
Cu Chulainn
18,931
3,537
0
3,587
22,559
16,683
571
8,724
13,835
14,278
70,499
W
Bellona
Gods Merci
Bellona
7,672
2,400
0
3,190
14,578
9,379
474
2,443
12,135
0
46,622
W
Fafnir
KarmaBlcth
Fafnir
8,749
2,895
0
4,686
17,367
15,575
0
3,186
14,181
30,450
0
W
Hades
Kayluuur
Hades
20,708
2,801
1,935
15,061
18,402
10,295
1,258
3,098
15,304
131,670
0
W
Sun Wukong
MuteJellyfish
Sun Wukong
4,090
1,686
0
0
13,423
8,428
1,235
1,176
12,247
0
47,047
W
Neith
MuteWhale
Neith
12,661
7,337
0
2,452
12,562
4,801
2,473
2,618
9,944
0
56,087
L
Ah Muzen Cab
StPabloXO
Ah Muzen Cab
12,212
6,769
0
8,016
18,010
7,389
1,807
5,679
12,331
0
85,960
L
Merlin
2,508
345
0
250
10,593
4,875
0
3,713
6,880
25,147
0
L
Jormungandr
hugessfan
Jormungandr
6,372
1,805
1,027
2,650
13,492
13,358
240
4,922
8,570
36,434
0
L
5,665
1,767
0
3,160
15,283
5,419
88
6,419
8,864
0
58,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,670
Gold Earned
50,458
559
Minions Killed
481
0
Camps Cleared
0
2,055,288
Distance Traveled
1,884,963
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,173
529
167
7
0
382,313
2
W
Bellona
10,523
458
79
3
0
432,989
2
W
Fafnir
11,527
501
40
2
0
394,346
0
W
Hades
14,045
611
229
10
0
439,129
1
W
Sun Wukong
10,986
478
94
4
0
395,921
0
W
Neith
11,589
504
117
5
0
392,903
0
L
Ah Muzen Cab
11,229
488
125
5
0
350,339
0
L
Merlin
7,700
335
31
1
0
343,819
1
L
Jormungandr
9,680
421
58
3
0
410,940
8
L
Loki
9,676
421
100
4
0
397,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role