Player Matchup

Fafnir
Fafnir
DIvineRight2
Fafnir
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
78W - 86L
1,039 Elo+
Party 1
Skadi
Skadi
DonVito15
Skadi
Level 3
God Stats
76W - 58L
1,500 SR
Queue Stats
226W - 269L
1,500 Elo+
Party 1
King Arthur
King Arthur
LuckyClovers326
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 36L
1,633 Elo+
Solo
Susano
Susano
butterballxf123
Susano
Level 64
God Stats
7W - 7L
1,217 SR
Queue Stats
178W - 206L
1,217 Elo+
Party 1
Olorun
Olorun
김치찌개
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 199L
1,500 Elo+
Party 1
Team Averages
Level 25
1,443 SR
1,378 Elo+

VS

Team Averages
Level 8
1,500 SR
1,436 Elo+
Gilgamesh
Gilgamesh
Marmadilla
Gilgamesh
Level 27
God Stats
0W - 6L
1,500 SR
Queue Stats
19W - 19L
1,500 Elo+
Party 2
Artemis
Artemis
Trottowinter
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
azulasimp
Pele
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
carlos15031
Guan Yu
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 39L
1,181 Elo+
Solo
Ares
Ares
emg0816
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
3 / 1 / 9
8,019
535
5,242
6,837
5,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
DonVito15
Skadi
12
3 / 1 / 8
7,377
492
4,138
4,058
1,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
LuckyClovers326
King Arthur
15
8 / 1 / 0
9,149
610
7,354
9,694
5,228
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
10 / 2 / 5
8,353
557
7,411
8,856
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
13
3 / 3 / 2
7,983
532
3,669
6,321
1,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Marmadilla
Gilgamesh
10
2 / 3 / 1
6,298
420
1,213
6,621
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Trottowinter
Artemis
9
0 / 6 / 3
6,016
401
6,971
7,661
2,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
10
2 / 6 / 1
6,441
429
3,918
8,938
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
carlos15031
Guan Yu
10
3 / 5 / 1
6,461
431
2,866
8,885
5,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
emg0816
Ares
9
1 / 8 / 1
6,142
409
1,088
9,197
4,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
27
Kills
8
8
Deaths
28
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fafnir
3
1
9
7.5
W
Skadi
DonVito15
Skadi
3
1
8
7
W
King Arthur
LuckyClovers326
King Arthur
8
1
0
8
L
Gilgamesh
Marmadilla
Gilgamesh
2
3
1
0.83
L
Artemis
Trottowinter
Artemis
0
6
3
0.25
L
Pele
2
6
1
0.42
W
10
2
5
6.25
L
Guan Yu
carlos15031
Guan Yu
3
5
1
0.7
L
Ares
emg0816
Ares
1
8
1
0.19
W
Olorun
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,814
Damage
16,056
35,766
Taken
41,302
16,792
Mitigated
17,934
11,086
Healing
2,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
5,242
1,086
0
1,851
6,837
5,698
407
0
6,687
26,027
0
W
Skadi
DonVito15
Skadi
4,138
1,588
0
0
4,058
1,342
602
0
4,033
0
27,155
W
King Arthur
LuckyClovers326
King Arthur
7,354
803
0
3,139
9,694
5,228
72
928
8,766
0
55,364
L
Gilgamesh
Marmadilla
Gilgamesh
1,213
420
0
1,303
6,621
2,420
0
860
5,761
0
20,797
L
Artemis
Trottowinter
Artemis
6,971
3,059
0
60
7,661
2,666
279
1,729
5,932
0
31,913
L
Pele
3,918
994
0
247
8,938
2,755
365
3,355
5,583
0
19,716
W
7,411
758
0
3,718
8,856
2,629
249
34
8,772
0
37,284
L
Guan Yu
carlos15031
Guan Yu
2,866
713
0
925
8,885
5,824
0
2,719
6,166
0
20,636
L
Ares
emg0816
Ares
1,088
380
0
132
9,197
4,269
0
248
8,949
11,135
0
W
Olorun
3,669
1,971
100
2,278
6,321
1,895
1,519
126
6,195
38,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,881
Gold Earned
31,358
356
Minions Killed
185
0
Camps Cleared
0
1,344,390
Distance Traveled
1,245,801
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,019
535
37
2
0
280,331
2
W
Skadi
7,377
492
58
4
0
224,447
0
W
King Arthur
9,149
610
116
8
0
280,305
2
L
Gilgamesh
6,298
420
32
2
0
184,473
0
L
Artemis
6,016
401
51
3
0
235,456
4
L
Pele
6,441
429
46
3
0
301,761
0
W
Susano
8,353
557
74
5
0
325,518
0
L
Guan Yu
6,461
431
42
3
0
267,263
0
L
Ares
6,142
409
14
1
0
256,848
0
W
Olorun
7,983
532
71
5
0
233,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role