Player Matchup

Hel
Hel
XA Guardian
Hel
Level 89
God Stats
4W - 5L
1,539 SR
Queue Stats
55W - 53L
1,455 Elo+
Party 1
Fenrir
Fenrir
XA LoneStar
Fenrir
Level 18
God Stats
0W - 2L
1,155 SR
Queue Stats
2W - 6L
1,027 Elo+
Party 1
Tyr
Tyr
XA NightEye
Tyr
Level 89
God Stats
1W - 2L
1,625 SR
Queue Stats
117W - 114L
1,487 Elo+
Party 1
Team Averages
Level 65
1,440 SR
1,323 Elo+

VS

Team Averages
Level 62
1,509 SR
1,448 Elo+
Gilgamesh
Gilgamesh
Bracker Bam
Gilgamesh
Level 128
God Stats
8W - 10L
1,461 SR
Queue Stats
342W - 333L
1,487 Elo+
Party 2
Nox
Nox
DNelson-11
Nox
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,375 Elo+
Solo
Artemis
Artemis
stvncebro
Artemis
Level 29
God Stats
53W - 41L
1,567 SR
Queue Stats
156W - 140L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
8,338
556
6,056
11,596
5,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
11
2 / 10 / 1
9,212
614
5,343
18,803
9,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 6 / 3
9,445
630
5,494
13,605
12,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bracker Bam
Gilgamesh
14
4 / 1 / 19
11,938
796
13,024
15,118
16,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
9 / 2 / 13
11,754
784
6,207
6,577
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
stvncebro
Artemis
15
12 / 1 / 11
11,948
797
17,230
6,743
2,989
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
68
3
Kills
25
25
Deaths
4
6
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bracker Bam
Gilgamesh
4
1
19
13.5
W
9
2
13
7.75
L
0
9
2
0.11
L
Fenrir
2
10
1
0.25
L
1
6
3
0.42
W
Artemis
stvncebro
Artemis
12
1
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,893
Damage
36,461
44,004
Taken
28,438
27,296
Mitigated
21,998
4,737
Healing
5,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bracker Bam
Gilgamesh
13,024
3,150
0
2,676
15,118
16,246
321
2,761
12,083
0
36,159
W
6,207
1,422
0
449
6,577
2,763
1,585
1,092
5,325
46,418
0
L
6,056
269
868
1,665
11,596
5,053
0
1,289
10,307
27,556
0
L
Fenrir
5,343
1,341
0
1,318
18,803
9,641
0
2,342
16,461
0
22,992
L
5,494
783
0
886
13,605
12,602
0
2,702
10,903
0
27,499
W
Artemis
stvncebro
Artemis
17,230
12,142
792
1,946
6,743
2,989
590
1,723
4,862
0
44,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,995
Gold Earned
35,640
114
Minions Killed
161
0
Camps Cleared
0
660,606
Distance Traveled
773,365
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,938
796
34
2
0
277,248
1
W
Nox
11,754
784
76
5
0
252,756
2
L
Hel
8,338
556
33
2
0
182,582
1
L
Fenrir
9,212
614
38
3
0
207,907
0
L
Tyr
9,445
630
43
3
0
270,117
4
W
Artemis
11,948
797
51
3
0
243,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role