Player Matchup

Artemis
Artemis
Chewayy
Artemis
Level 38
God Stats
1W - 4L
1,500 SR
Queue Stats
117W - 139L
1,149 Elo+
Solo
Pele
Pele
N0ScopeThePope
Pele
Level 40
God Stats
4W - 6L
1,387 SR
Queue Stats
409W - 396L
1,474 Elo+
Party 1
Anubis
Anubis
SadlySenpaiii
Anubis
Level 45
God Stats
2W - 2L
1,557 SR
Queue Stats
122W - 119L
1,529 Elo+
Party 4
Bacchus
Bacchus
Zzzqxil
Bacchus
Level 49
God Stats
3W - 4L
1,500 SR
Queue Stats
146W - 126L
1,549 Elo+
Party 4
Scylla
Scylla
bendingunit
Scylla
Level 53
God Stats
23W - 32L
1,416 SR
Queue Stats
111W - 119L
1,394 Elo+
Party 1
Team Averages
Level 45
1,472 SR
1,419 Elo+

VS

Team Averages
Level 58
1,453 SR
1,480 Elo+
Izanami
Izanami
BreakingHoriz0n
Izanami
Level 37
God Stats
12W - 10L
1,633 SR
Queue Stats
136W - 148L
1,459 Elo+
Party 3
Susano
Susano
Elektrikul
Susano
Level 116
God Stats
0W - 1L
1,293 SR
Queue Stats
8W - 13L
1,469 Elo+
Party 2
Gilgamesh
Gilgamesh
ForeverCrook
Gilgamesh
Level 32
God Stats
9W - 4L
1,643 SR
Queue Stats
197W - 170L
1,543 Elo+
Party 2
Discordia
Discordia
NotKresh
Discordia
Level 45
God Stats
8W - 10L
1,195 SR
Queue Stats
230W - 231L
1,428 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TheRigs065
Kumbhakarna
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chewayy
Artemis
13
0 / 5 / 6
7,811
488
4,009
10,115
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
13 / 4 / 3
9,856
616
12,922
11,608
4,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 2 / 7
9,420
589
7,753
11,626
5,102
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Zzzqxil
Bacchus
13
4 / 1 / 10
8,383
524
8,257
8,362
7,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
15
6 / 1 / 10
9,304
582
8,338
6,632
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
7,631
477
7,757
11,966
3,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
Elektrikul
Susano
13
3 / 7 / 1
7,771
486
8,096
14,073
4,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
ForeverCrook
Gilgamesh
13
2 / 6 / 2
7,885
493
7,400
12,222
5,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
NotKresh
Discordia
13
0 / 6 / 2
7,791
487
4,330
8,433
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
TheRigs065
Kumbhakarna
11
5 / 3 / 3
7,931
496
3,563
12,613
9,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
27
Kills
12
13
Deaths
27
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Artemis
Chewayy
Artemis
0
5
6
0.6
L
Susano
Elektrikul
Susano
3
7
1
0.5
L
Gilgamesh
ForeverCrook
Gilgamesh
2
6
2
0.5
W
13
4
3
3.63
L
Discordia
NotKresh
Discordia
0
6
2
0.17
W
4
2
7
3.75
L
Kumbhakarna
TheRigs065
Kumbhakarna
5
3
3
2.17
W
Bacchus
Zzzqxil
Bacchus
4
1
10
9
W
Scylla
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,279
Damage
31,146
48,343
Taken
59,307
21,692
Mitigated
26,220
15,040
Healing
10,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,757
5,222
0
3,105
11,966
3,535
34
5,121
6,769
0
55,352
W
Artemis
Chewayy
Artemis
4,009
1,997
174
3,239
10,115
3,159
1,161
1,726
8,347
0
40,931
L
Susano
Elektrikul
Susano
8,096
1,384
0
3,708
14,073
4,704
0
4,004
9,981
0
49,324
L
Gilgamesh
ForeverCrook
Gilgamesh
7,400
2,376
0
2,055
12,222
5,522
0
4,790
7,352
0
39,194
W
12,922
4,059
0
726
11,608
4,082
698
1,681
9,771
0
49,856
L
Discordia
NotKresh
Discordia
4,330
447
0
380
8,433
2,475
360
3,759
4,548
42,678
0
W
7,753
457
0
6,943
11,626
5,102
100
1,092
10,534
56,481
0
L
Kumbhakarna
TheRigs065
Kumbhakarna
3,563
895
0
1,712
12,613
9,984
20
6,164
6,309
11,093
0
W
Bacchus
Zzzqxil
Bacchus
8,257
938
0
2,910
8,362
7,201
0
1,777
6,493
30,163
0
W
Scylla
8,338
662
0
1,048
6,632
2,148
756
1,123
5,305
46,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,774
Gold Earned
39,009
422
Minions Killed
375
0
Camps Cleared
0
1,497,660
Distance Traveled
1,437,980
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,631
477
106
7
0
256,440
3
W
Artemis
7,811
488
78
5
0
251,449
1
L
Susano
7,771
486
82
5
0
320,414
0
L
Gilgamesh
7,885
493
73
5
0
291,723
3
W
Pele
9,856
616
71
4
0
338,918
4
L
Discordia
7,791
487
97
6
0
292,725
3
W
Anubis
9,420
589
127
8
0
253,421
1
L
Kumbhakarna
7,931
496
17
1
0
276,678
0
W
Bacchus
8,383
524
40
3
0
333,813
0
W
Scylla
9,304
582
106
7
0
320,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role