Player Matchup

Ne Zha
Ne Zha
EmperorsorFools
Ne Zha
Level 108
God Stats
0W - 4L
1,305 SR
Queue Stats
228W - 247L
1,484 Elo+
Party 1
Hades
Hades
GM-Archiveus
Hades
Level 122
God Stats
12W - 16L
1,671 SR
Queue Stats
438W - 480L
1,381 Elo+
Party 1
Cabrakan
Cabrakan
adamentknight
Cabrakan
Level 44
God Stats
4W - 2L
1,703 SR
Queue Stats
21W - 28L
1,385 Elo+
Party 2
Hachiman
Hachiman
frogninja1
Hachiman
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
jarhead_eyepatch
Pele
Level 28
God Stats
1W - 1L
1,680 SR
Queue Stats
46W - 61L
1,321 Elo+
Party 2
Team Averages
Level 67
1,572 SR
1,414 Elo+

VS

Team Averages
Level 101
1,624 SR
1,486 Elo+
Medusa
Medusa
 
Medusa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Conartest91
Izanami
Level 155
God Stats
6W - 7L
1,712 SR
Queue Stats
195W - 173L
1,564 Elo+
Party 3
Fenrir
Fenrir
Josemanuel0508
Fenrir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Pipostock
Ah Puch
Level 145
God Stats
86W - 84L
1,664 SR
Queue Stats
444W - 561L
1,324 Elo+
Solo
Cerberus
Cerberus
YourALiLBoy
Cerberus
Level 18
God Stats
3W - 1L
1,745 SR
Queue Stats
39W - 22L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,229
623
6,104
8,586
3,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 5 / 1
4,813
481
895
6,290
2,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
adamentknight
Cabrakan
7
0 / 4 / 0
4,723
472
932
7,044
3,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
frogninja1
Hachiman
7
0 / 2 / 0
4,423
442
1,376
3,605
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

8
0 / 4 / 0
4,608
461
847
5,974
1,589
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 1 / 1
6,340
634
2,552
6,170
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Conartest91
Izanami
12
6 / 1 / 1
7,186
719
7,200
4,823
1,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 0 / 5
6,047
605
1,945
5,478
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
Pipostock
Ah Puch
11
7 / 0 / 4
6,863
686
5,538
2,151
624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
YourALiLBoy
Cerberus
9
1 / 0 / 7
5,815
582
1,727
4,560
2,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
17
17
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
1
1
1.5
W
Izanami
Conartest91
Izanami
6
1
1
6.5
L
2
2
0
1
L
0
5
1
0.1
W
2
0
5
4.5
W
Ah Puch
Pipostock
Ah Puch
7
0
4
9
W
Cerberus
YourALiLBoy
Cerberus
1
0
7
4.5
L
Cabrakan
adamentknight
Cabrakan
0
4
0
0
L
Hachiman
frogninja1
Hachiman
0
2
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,154
Damage
18,962
31,499
Taken
23,182
12,021
Mitigated
8,013
8,940
Healing
10,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,552
1,292
0
3,129
6,170
2,010
968
0
5,870
0
34,438
W
Izanami
Conartest91
Izanami
7,200
5,073
0
1,959
4,823
1,458
369
435
4,338
0
50,478
L
6,104
3,070
0
3,044
8,586
3,510
0
331
8,244
0
34,971
L
895
166
89
925
6,290
2,810
0
2,456
3,526
16,809
0
W
1,945
51
0
2,987
5,478
1,872
0
317
5,136
0
26,191
W
Ah Puch
Pipostock
Ah Puch
5,538
659
0
1,222
2,151
624
0
542
1,584
29,704
0
W
Cerberus
YourALiLBoy
Cerberus
1,727
66
0
1,065
4,560
2,049
181
533
4,027
15,725
0
L
Cabrakan
adamentknight
Cabrakan
932
45
219
2,102
7,044
3,220
0
1,176
5,830
9,388
0
L
Hachiman
frogninja1
Hachiman
1,376
495
0
877
3,605
892
0
403
3,202
0
18,813
L
847
97
0
1,684
5,974
1,589
0
2,366
3,432
0
17,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,796
Gold Earned
32,251
212
Minions Killed
339
0
Camps Cleared
0
854,455
Distance Traveled
911,009
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,340
634
78
8
0
162,530
2
W
Izanami
7,186
719
94
9
0
171,160
2
L
Ne Zha
6,229
623
67
7
0
180,347
4
L
Hades
4,813
481
46
5
0
152,689
0
W
Fenrir
6,047
605
68
7
0
224,124
1
W
Ah Puch
6,863
686
72
7
0
154,564
6
W
Cerberus
5,815
582
27
3
0
198,631
0
L
Cabrakan
4,723
472
18
2
0
183,677
0
L
Hachiman
4,423
442
42
4
0
157,577
2
L
Pele
4,608
461
39
4
0
180,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role