Player Matchup

Jormungandr
Jormungandr
Albert2500
Jormungandr
Level 25
God Stats
10W - 13L
1,491 SR
Queue Stats
105W - 104L
1,526 Elo+
Party 1
Chiron
Chiron
Barst
Chiron
Level 25
God Stats
12W - 10L
1,500 SR
Queue Stats
118W - 116L
1,422 Elo+
Party 1
Sobek
Sobek
CrocodileKingg
Sobek
Level 28
God Stats
40W - 34L
1,526 SR
Queue Stats
180W - 171L
1,447 Elo+
Party 1
Kuzenbo
Kuzenbo
Maddox424
Kuzenbo
Level 18
God Stats
11W - 9L
1,523 SR
Queue Stats
57W - 45L
1,515 Elo+
Party 1
Ymir
Ymir
Saminator1999
Ymir
Level 29
God Stats
10W - 13L
1,468 SR
Queue Stats
262W - 204L
1,629 Elo+
Solo
Team Averages
Level 25
1,502 SR
1,508 Elo+

VS

Team Averages
Level 16
1,507 SR
1,599 Elo+
Loki
Loki
Edmeyster
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 13L
1,798 Elo+
Solo
Baron Samedi
Baron Samedi
SliderNSider
Baron Samedi
Level 26
God Stats
1W - 3L
1,533 SR
Queue Stats
131W - 157L
1,447 Elo+
Solo
Tiamat
Tiamat
Werewolf2299
Tiamat
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 74L
1,496 Elo+
Solo
Fafnir
Fafnir
ZonalElf211319
Fafnir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,754 Elo+
Party 2
Jormungandr
Jormungandr
schurchwell102
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Albert2500
Jormungandr
19
2 / 0 / 23
11,931
918
9,004
9,287
6,749
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chiron
Barst
Chiron
19
10 / 1 / 14
13,102
1,008
15,503
9,134
3,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 2 / 16
13,798
1,061
11,638
19,435
28,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
Maddox424
Kuzenbo
19
1 / 1 / 20
12,198
938
16,348
18,552
14,337
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
18 / 0 / 10
13,453
1,035
22,761
10,382
4,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

301

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
1 / 13 / 0
10,658
820
10,170
20,669
7,172
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Baron Samedi
SliderNSider
Baron Samedi
17
2 / 3 / 2
11,725
902
20,805
14,569
5,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
17
1 / 2 / 3
10,996
846
11,759
9,993
5,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
0 / 11 / 3
10,480
806
7,401
20,442
19,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
schurchwell102
Jormungandr
16
0 / 11 / 1
10,006
770
3,670
18,424
6,278

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
13
40
Kills
4
4
Deaths
40
83
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Albert2500
Jormungandr
2
0
23
13.5
W
Chiron
Barst
Chiron
10
1
14
17
W
9
2
16
8.5
L
Loki
1
13
0
0.08
W
Kuzenbo
Maddox424
Kuzenbo
1
1
20
11
W
18
0
10
23
L
Baron Samedi
SliderNSider
Baron Samedi
2
3
2
1
L
Tiamat
1
2
3
1.25
L
0
11
3
0.14
L
Jormungandr
schurchwell102
Jormungandr
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,254
Damage
53,805
66,790
Taken
84,097
58,513
Mitigated
43,847
14,428
Healing
9,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Albert2500
Jormungandr
9,004
2,308
953
1,176
9,287
6,749
0
6,552
2,735
22,945
0
W
Chiron
Barst
Chiron
15,503
8,284
1,189
2,506
9,134
3,718
0
4,306
4,828
0
32,927
W
11,638
731
1,301
4,765
19,435
28,847
0
11,154
8,143
27,782
0
L
Loki
10,170
2,201
0
0
20,669
7,172
0
15,106
5,563
0
28,482
W
Kuzenbo
Maddox424
Kuzenbo
16,348
6,312
269
2,028
18,552
14,337
0
13,957
4,595
37,165
0
W
22,761
5,853
0
241
10,382
4,862
0
7,666
2,716
35,090
0
L
Baron Samedi
SliderNSider
Baron Samedi
20,805
1,135
3,694
3,147
14,569
5,206
0
11,385
3,184
49,863
0
L
Tiamat
11,759
1,773
0
960
9,993
5,287
0
7,013
2,980
31,561
0
L
7,401
1,756
0
1,284
20,442
19,904
0
14,671
5,308
12,122
0
L
Jormungandr
schurchwell102
Jormungandr
3,670
1,928
0
0
18,424
6,278
0
11,576
6,848
14,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,482
Gold Earned
53,865
193
Minions Killed
164
6
Camps Cleared
5
1,192,710
Distance Traveled
988,299
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,931
918
35
3
0
233,932
0
W
Chiron
13,102
1,008
48
4
1
204,669
1
W
Sobek
13,798
1,061
26
2
0
238,509
0
L
Loki
10,658
820
21
2
3
197,131
2
W
Kuzenbo
12,198
938
51
4
0
255,064
0
W
Ymir
13,453
1,035
33
3
5
260,536
1
L
Baron Samedi
11,725
902
75
6
1
211,241
0
L
Tiamat
10,996
846
41
3
0
235,959
0
L
Fafnir
10,480
806
13
1
1
187,526
0
L
Jormungandr
10,006
770
14
1
0
156,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role