Player Matchup

Bellona
Bellona
Ghost_Finnesekid
Bellona
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 13L
1,386 Elo+
Party 1
King Arthur
King Arthur
OhSwack
King Arthur
Level 45
God Stats
1W - 7L
1,017 SR
Queue Stats
304W - 343L
1,324 Elo+
Party 1
Hercules
Hercules
TheRadLime
Hercules
Level 43
God Stats
11W - 14L
1,705 SR
Queue Stats
224W - 257L
1,354 Elo+
Party 1
Sun Wukong
Sun Wukong
Tru_Luck
Sun Wukong
Level 27
God Stats
1W - 2L
1,578 SR
Queue Stats
117W - 140L
1,324 Elo+
Party 1
Guan Yu
Guan Yu
deathikiller457
Guan Yu
Level 22
God Stats
6W - 10L
1,500 SR
Queue Stats
38W - 59L
1,396 Elo+
Party 1
Team Averages
Level 29
1,460 SR
1,357 Elo+

VS

Team Averages
Level 24
1,482 SR
1,357 Elo+
Loki
Loki
Gubbins2000
Loki
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 14L
1,425 Elo+
Solo
King Arthur
King Arthur
KingSmasher34
King Arthur
Level 29
God Stats
9W - 1L
1,562 SR
Queue Stats
85W - 89L
1,405 Elo+
Solo
Kukulkan
Kukulkan
Lieutenant_Dank1
Kukulkan
Level 29
God Stats
3W - 0L
1,438 SR
Queue Stats
12W - 20L
1,299 Elo+
Party 2
Ymir
Ymir
ToughGlory19
Ymir
Level 18
God Stats
2W - 2L
1,410 SR
Queue Stats
8W - 13L
1,283 Elo+
Party 2
Olorun
Olorun
jewishfurlis
Olorun
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 28L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 8 / 5
11,369
474
16,002
18,927
14,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
OhSwack
King Arthur
16
7 / 9 / 10
10,944
456
15,953
19,174
15,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
TheRadLime
Hercules
11
2 / 2 / 1
8,895
371
3,982
10,422
6,006
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Tru_Luck
Sun Wukong
17
5 / 6 / 10
11,235
468
12,486
22,039
15,764
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
2 / 9 / 11
9,625
401
8,602
20,104
13,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 7
12,034
501
4,243
14,788
6,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
KingSmasher34
King Arthur
20
13 / 1 / 13
14,568
607
21,930
20,518
16,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 7 / 12
12,574
524
17,664
15,556
6,671
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 8 / 13
11,559
482
10,708
16,242
6,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
17
7 / 9 / 9
12,700
529
15,581
20,709
6,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
88
26
Kills
34
34
Deaths
28
37
Assists
54
Player
Kills
Deaths
Assists
KDA
L
10
8
5
1.56
W
2
3
7
1.83
W
King Arthur
KingSmasher34
King Arthur
13
1
13
19.5
W
8
7
12
2
L
King Arthur
OhSwack
King Arthur
7
9
10
1.33
L
Hercules
TheRadLime
Hercules
2
2
1
1.25
W
4
8
13
1.31
L
Sun Wukong
Tru_Luck
Sun Wukong
5
6
10
1.67
L
2
9
11
0.83
W
Olorun
7
9
9
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,025
Damage
70,126
90,666
Taken
87,813
64,594
Mitigated
42,205
9,253
Healing
20,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,002
6,674
0
678
18,927
14,368
1,025
8,323
10,250
0
44,842
W
4,243
1,109
0
5,524
14,788
6,102
732
43
14,722
0
77,047
W
King Arthur
KingSmasher34
King Arthur
21,930
3,776
0
4,654
20,518
16,238
1,671
153
20,241
0
90,300
W
17,664
1,493
1,054
2,146
15,556
6,671
2,319
42
15,489
62,898
0
L
King Arthur
OhSwack
King Arthur
15,953
1,558
0
0
19,174
15,412
1,038
9,604
9,297
701
49,481
L
Hercules
TheRadLime
Hercules
3,982
920
0
2,978
10,422
6,006
117
239
10,151
0
27,702
W
10,708
3,025
0
820
16,242
6,880
1,181
69
15,998
32,104
0
L
Sun Wukong
Tru_Luck
Sun Wukong
12,486
2,713
0
931
22,039
15,764
872
12,731
8,924
0
63,658
L
8,602
1,573
1,920
2,746
20,104
13,044
819
11,519
8,091
0
34,104
W
Olorun
15,581
7,392
501
5,764
20,709
6,314
5,861
0
20,434
66,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,068
Gold Earned
63,435
345
Minions Killed
456
0
Camps Cleared
0
1,845,434
Distance Traveled
2,073,124
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,369
474
65
3
0
471,878
0
W
Loki
12,034
501
116
5
0
498,266
3
W
King Arthur
14,568
607
107
4
0
448,058
3
W
Kukulkan
12,574
524
103
4
0
372,981
0
L
King Arthur
10,944
456
66
3
0
383,187
0
L
Hercules
8,895
371
67
3
0
189,905
1
W
Ymir
11,559
482
50
2
0
339,667
1
L
Sun Wukong
11,235
468
88
4
0
402,360
1
L
Guan Yu
9,625
401
59
2
0
398,104
0
W
Olorun
12,700
529
80
3
0
414,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role