Player Matchup

Anhur
Anhur
Clayrex
Anhur
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,460 Elo+
Solo
Xing Tian
Xing Tian
RumHam94
Xing Tian
Level 26
God Stats
46W - 40L
1,559 SR
Queue Stats
110W - 130L
1,471 Elo+
Solo
Mercury
Mercury
TiamatOrTroll
Mercury
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
171W - 86L
1,668 Elo+
Solo
Janus
Janus
Tutrankamon_
Janus
Level 29
God Stats
7W - 4L
1,548 SR
Queue Stats
55W - 41L
1,521 Elo+
Party 2
Tyr
Tyr
kmkz_ttv
Tyr
Level 29
God Stats
3W - 2L
1,436 SR
Queue Stats
42W - 35L
1,534 Elo+
Party 2
Team Averages
Level 24
1,509 SR
1,531 Elo+

VS

Team Averages
Level 21
1,547 SR
1,393 Elo+
Poseidon
Poseidon
VenitoKamelas2
Poseidon
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
410W - 581L
1,326 Elo+
Party 1
Medusa
Medusa
almansa000
Medusa
Level 28
God Stats
32W - 41L
1,514 SR
Queue Stats
460W - 633L
1,411 Elo+
Party 1
Loki
Loki
chukizieza
Loki
Level 7
God Stats
10W - 23L
1,502 SR
Queue Stats
398W - 558L
1,385 Elo+
Party 1
He Bo
He Bo
eltomydkamu
He Bo
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
258W - 275L
1,428 Elo+
Party 1
Ares
Ares
venitokamela
Ares
Level 8
God Stats
3W - 4L
1,717 SR
Queue Stats
44W - 65L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Clayrex
Anhur
16
7 / 2 / 6
10,054
591
9,139
10,293
3,496
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
RumHam94
Xing Tian
12
5 / 3 / 9
8,396
494
5,833
9,245
6,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
16
7 / 2 / 4
9,796
576
8,838
9,153
3,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
6 / 4 / 7
9,446
556
8,262
9,379
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 4 / 3
8,914
524
9,222
12,944
7,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
0 / 6 / 6
6,970
410
3,002
9,857
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
almansa000
Medusa
14
3 / 3 / 4
8,479
499
4,411
8,631
3,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 6 / 11
7,599
447
5,225
9,276
3,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
8 / 6 / 2
9,023
531
8,257
11,101
3,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 8 / 5
7,720
454
8,756
17,992
10,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
42
29
Kills
14
15
Deaths
29
29
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anhur
Clayrex
Anhur
7
2
6
5
W
Xing Tian
RumHam94
Xing Tian
5
3
9
3.17
W
Mercury
7
2
4
4.5
W
6
4
7
2.38
L
Poseidon
0
6
6
0.5
L
Medusa
almansa000
Medusa
3
3
4
1.67
L
1
6
11
1.08
L
8
6
2
1.5
W
4
4
3
1.38
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,294
Damage
29,651
51,014
Taken
56,857
24,084
Mitigated
23,231
11,221
Healing
8,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Clayrex
Anhur
9,139
5,904
0
5,943
10,293
3,496
2,055
2,808
7,483
0
69,346
W
Xing Tian
RumHam94
Xing Tian
5,833
304
0
603
9,245
6,376
148
4,267
4,854
15,453
0
W
Mercury
8,838
4,768
0
316
9,153
3,183
0
2,545
6,506
0
64,643
W
8,262
525
0
900
9,379
3,096
45
4,701
4,456
55,810
0
L
Poseidon
3,002
302
0
1,410
9,857
2,879
244
3,489
6,270
36,402
0
L
Medusa
almansa000
Medusa
4,411
2,142
0
1,550
8,631
3,013
0
953
7,678
0
41,492
L
5,225
1,260
0
0
9,276
3,088
0
2,097
7,101
0
28,584
L
8,257
301
554
3,346
11,101
3,816
849
2,106
8,871
46,766
0
W
9,222
1,623
0
3,459
12,944
7,933
502
4,908
7,700
0
44,881
L
8,756
565
0
2,089
17,992
10,435
0
4,962
12,842
20,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,606
Gold Earned
39,791
437
Minions Killed
311
0
Camps Cleared
0
1,648,312
Distance Traveled
1,592,159
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,054
591
131
8
0
281,290
1
W
Xing Tian
8,396
494
15
1
0
326,020
5
W
Mercury
9,796
576
85
5
0
429,917
5
W
Janus
9,446
556
116
7
0
321,767
5
L
Poseidon
6,970
410
79
5
0
302,685
3
L
Medusa
8,479
499
74
4
0
323,213
2
L
Loki
7,599
447
56
3
0
346,434
0
L
He Bo
9,023
531
83
5
0
296,316
2
W
Tyr
8,914
524
90
5
0
289,318
0
L
Ares
7,720
454
19
1
0
323,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role