Player Matchup

Neith
Neith
B1gSkrimp
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,651 Elo+
Solo
Bellona
Bellona
Big Daddy2438
Bellona
Level 26
God Stats
2W - 3L
1,298 SR
Queue Stats
104W - 104L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
Blink_Rune_Tyr
Baron Samedi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 25L
1,477 Elo+
Solo
Ares
Ares
Not Nitz
Ares
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 44L
1,472 Elo+
Solo
Pele
Pele
Phidoan
Pele
Level 27
God Stats
3W - 2L
1,672 SR
Queue Stats
87W - 68L
1,645 Elo+
Solo
Team Averages
Level 22
1,494 SR
1,558 Elo+

VS

Team Averages
Level 21
1,459 SR
1,499 Elo+
Cabrakan
Cabrakan
TealPanther
Cabrakan
Level 26
God Stats
3W - 5L
1,300 SR
Queue Stats
205W - 168L
1,601 Elo+
Solo
Thanatos
Thanatos
Tophatthecat
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
celo bean
Chaac
Level 25
God Stats
5W - 13L
1,421 SR
Queue Stats
64W - 97L
1,387 Elo+
Solo
Chang'e
Chang'e
dope295king
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,449 Elo+
Solo
Anhur
Anhur
troney16
Anhur
Level 19
God Stats
2W - 4L
1,575 SR
Queue Stats
29W - 25L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
B1gSkrimp
Neith
15
8 / 1 / 5
9,689
606
11,082
8,191
2,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
15
7 / 3 / 7
9,574
598
13,848
13,640
11,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Blink_Rune_Tyr
Baron Samedi
17
10 / 3 / 3
10,835
677
12,079
10,036
5,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
12
2 / 2 / 9
8,238
515
4,141
9,761
6,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
Phidoan
Pele
15
6 / 3 / 5
9,191
574
7,375
13,025
4,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
TealPanther
Cabrakan
10
0 / 6 / 1
6,956
435
4,445
14,411
9,896
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Tophatthecat
Thanatos
15
10 / 7 / 1
10,149
634
10,449
16,240
5,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
celo bean
Chaac
13
1 / 8 / 0
7,611
476
6,573
14,938
14,329
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
dope295king
Chang'e
13
1 / 8 / 6
7,756
485
4,849
10,407
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
troney16
Anhur
13
0 / 4 / 2
7,167
448
3,913
7,694
2,713
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
33
Kills
12
12
Deaths
33
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
B1gSkrimp
Neith
8
1
5
10.5
W
Bellona
7
3
7
3.5
W
Baron Samedi
Blink_Rune_Tyr
Baron Samedi
10
3
3
3.83
W
Ares
2
2
9
3.25
W
Pele
Phidoan
Pele
6
3
5
2.83
L
Cabrakan
TealPanther
Cabrakan
0
6
1
0.08
L
Thanatos
Tophatthecat
Thanatos
10
7
1
1.5
L
Chaac
celo bean
Chaac
1
8
0
0.13
L
Chang'e
dope295king
Chang'e
1
8
6
0.5
L
Anhur
troney16
Anhur
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,525
Damage
30,229
54,653
Taken
63,690
30,610
Mitigated
35,848
16,906
Healing
17,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
B1gSkrimp
Neith
11,082
4,169
0
1,915
8,191
2,965
1,232
1,119
7,072
0
70,346
W
Bellona
13,848
6,542
0
3,990
13,640
11,465
748
1,393
12,247
0
59,164
W
Baron Samedi
Blink_Rune_Tyr
Baron Samedi
12,079
1,548
586
3,772
10,036
5,420
0
3,258
6,778
63,055
3,362
W
Ares
4,141
0
0
2,413
9,761
6,373
0
2,982
6,779
19,117
0
W
Pele
Phidoan
Pele
7,375
2,407
0
4,230
13,025
4,387
214
542
12,483
0
48,572
L
Cabrakan
TealPanther
Cabrakan
4,445
431
0
650
14,411
9,896
0
3,756
10,655
22,214
0
L
Thanatos
Tophatthecat
Thanatos
10,449
4,102
0
11,038
16,240
5,781
0
4,679
11,561
0
51,115
L
Chaac
celo bean
Chaac
6,573
1,370
0
1,677
14,938
14,329
0
148
14,790
0
44,439
L
Chang'e
dope295king
Chang'e
4,849
359
0
1,763
10,407
3,129
0
6,129
4,278
28,709
0
L
Anhur
troney16
Anhur
3,913
1,715
0
1,962
7,694
2,713
0
1,286
6,408
0
46,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,527
Gold Earned
39,639
457
Minions Killed
347
0
Camps Cleared
0
1,532,181
Distance Traveled
1,392,880
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,689
606
119
7
0
272,067
3
W
Bellona
9,574
598
108
7
0
323,906
0
W
Baron Samedi
10,835
677
116
7
0
284,358
3
W
Ares
8,238
515
29
2
0
337,830
3
W
Pele
9,191
574
85
5
0
314,020
3
L
Cabrakan
6,956
435
28
2
0
293,270
5
L
Thanatos
10,149
634
94
6
0
271,726
3
L
Chaac
7,611
476
88
6
0
280,592
0
L
Chang'e
7,756
485
53
3
0
259,281
1
L
Anhur
7,167
448
84
5
0
288,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role