Player Matchup

Odin
Odin
Cooutin
Odin
Level 18
God Stats
1W - 1L
1,299 SR
Queue Stats
20W - 21L
1,424 Elo+
Party 1
Fafnir
Fafnir
ItsDogeWow
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 42L
1,485 Elo+
Party 1
The Morrigan
The Morrigan
Manaos1212
The Morrigan
Level 12
God Stats
3W - 2L
1,718 SR
Queue Stats
23W - 18L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
etosagrado
Gilgamesh
Level 28
God Stats
13W - 14L
1,571 SR
Queue Stats
273W - 303L
1,472 Elo+
Solo
Sol
Sol
xSAGT0NYx
Sol
Level 29
God Stats
5W - 5L
1,413 SR
Queue Stats
81W - 98L
1,398 Elo+
Solo
Team Averages
Level 23
1,500 SR
1,450 Elo+

VS

Team Averages
Level 19
1,550 SR
1,451 Elo+
Scylla
Scylla
Metalzoafull
Scylla
Level 24
God Stats
1W - 3L
1,541 SR
Queue Stats
32W - 20L
1,431 Elo+
Solo
Loki
Loki
NoturnWolf8
Loki
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 11L
1,368 Elo+
Solo
Ares
Ares
XXTNycolas
Ares
Level 22
God Stats
0W - 1L
1,667 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
pitucasoo
Gilgamesh
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
130W - 96L
1,492 Elo+
Solo
Rama
Rama
poch8
Rama
Level 27
God Stats
5W - 6L
1,543 SR
Queue Stats
102W - 92L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Cooutin
Odin
10
0 / 1 / 0
5,701
570
2,279
3,774
2,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Fafnir
ItsDogeWow
Fafnir
9
4 / 2 / 11
6,582
658
4,171
6,495
4,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Manaos1212
The Morrigan
12
5 / 0 / 2
7,042
704
4,115
3,199
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
etosagrado
Gilgamesh
10
3 / 1 / 8
6,135
614
2,881
5,387
1,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

11
6 / 1 / 8
6,662
666
6,420
5,467
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
0 / 2 / 1
4,766
477
2,661
3,418
765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 2 / 2
5,206
521
1,203
5,336
1,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 8 / 0
4,538
454
1,469
9,134
3,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
pitucasoo
Gilgamesh
9
2 / 2 / 3
5,688
569
2,543
7,330
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rama
poch8
Rama
7
2 / 5 / 1
4,722
472
2,958
6,380
1,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
18
Kills
5
5
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Odin
Cooutin
Odin
0
1
0
0
W
Fafnir
ItsDogeWow
Fafnir
4
2
11
4.75
W
The Morrigan
Manaos1212
The Morrigan
5
0
2
6
L
Scylla
0
2
1
0.25
L
1
2
2
1
L
0
8
0
0
W
Gilgamesh
etosagrado
Gilgamesh
3
1
8
7
L
Gilgamesh
pitucasoo
Gilgamesh
2
2
3
1.75
L
Rama
poch8
Rama
2
5
1
0.5
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,866
Damage
10,834
24,322
Taken
31,598
11,753
Mitigated
10,163
8,327
Healing
6,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Cooutin
Odin
2,279
895
0
545
3,774
2,587
812
0
3,774
0
21,251
W
Fafnir
ItsDogeWow
Fafnir
4,171
1,354
0
3,065
6,495
4,752
240
879
5,616
8,405
0
W
The Morrigan
Manaos1212
The Morrigan
4,115
622
0
776
3,199
998
0
1,131
1,894
38,954
1,868
L
Scylla
2,661
565
0
633
3,418
765
0
882
2,536
18,068
0
L
1,203
248
0
1,992
5,336
1,298
0
1,100
4,236
0
19,285
L
1,469
400
0
352
9,134
3,958
29
5,853
3,281
12,463
0
W
Gilgamesh
etosagrado
Gilgamesh
2,881
1,003
0
512
5,387
1,856
0
602
4,751
0
30,666
L
Gilgamesh
pitucasoo
Gilgamesh
2,543
656
0
2,314
7,330
2,333
0
1,478
5,602
0
21,464
L
Rama
poch8
Rama
2,958
2,400
0
1,182
6,380
1,809
0
3,525
2,855
0
16,520
W
6,420
1,945
0
3,429
5,467
1,560
1,102
1,258
4,157
39,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,122
Gold Earned
24,920
283
Minions Killed
183
0
Camps Cleared
0
1,020,478
Distance Traveled
994,324
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,701
570
52
5
0
183,742
0
W
Fafnir
6,582
658
8
1
0
211,955
2
W
The Morrigan
7,042
704
90
9
0
211,334
1
L
Scylla
4,766
477
40
4
0
189,752
2
L
Loki
5,206
521
53
5
0
212,730
1
L
Ares
4,538
454
19
2
0
213,426
2
W
Gilgamesh
6,135
614
58
6
0
219,787
7
L
Gilgamesh
5,688
569
43
4
0
200,654
0
L
Rama
4,722
472
28
3
0
177,762
1
W
Sol
6,662
666
75
8
0
193,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role