Player Matchup

King Arthur
King Arthur
DimMak22
King Arthur
Level 29
God Stats
3W - 2L
1,740 SR
Queue Stats
5W - 2L
1,963 Elo+
Party 1
Discordia
Discordia
Falconhero123
Discordia
Level 34
God Stats
2W - 1L
1,723 SR
Queue Stats
90W - 102L
1,549 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
HyperHissing
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 71L
1,574 Elo+
Party 3
Athena
Athena
Treelimb
Athena
Level 46
God Stats
1W - 1L
1,386 SR
Queue Stats
2W - 4L
1,461 Elo+
Party 1
Pele
Pele
realalex88
Pele
Level 120
God Stats
1W - 1L
1,756 SR
Queue Stats
177W - 177L
1,532 Elo+
Party 3
Team Averages
Level 52
1,621 SR
1,616 Elo+

VS

Team Averages
Level 74
1,529 SR
1,562 Elo+
Gilgamesh
Gilgamesh
BebeGuarachero
Gilgamesh
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
JuanGT31
Danzaburou
Level 25
God Stats
2W - 0L
1,721 SR
Queue Stats
50W - 33L
1,572 Elo+
Party 2
Athena
Athena
STáLKèR
Athena
Level 18
God Stats
2W - 1L
1,433 SR
Queue Stats
34W - 24L
1,604 Elo+
Party 4
Merlin
Merlin
SirCristiaan
Merlin
Level 148
God Stats
19W - 23L
1,491 SR
Queue Stats
893W - 860L
1,541 Elo+
Party 4
Pele
Pele
sura1996
Pele
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 58L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DimMak22
King Arthur
8
1 / 3 / 0
4,629
463
4,923
7,765
2,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
Falconhero123
Discordia
7
0 / 3 / 1
4,627
463
3,226
4,460
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
HyperHissing
Ah Muzen Cab
8
1 / 3 / 0
4,533
453
1,236
4,702
1,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Athena
Treelimb
Athena
8
0 / 2 / 3
4,833
483
2,044
5,963
2,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
2 / 5 / 1
5,548
555
4,028
7,404
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BebeGuarachero
Gilgamesh
11
5 / 0 / 1
6,454
645
6,710
7,440
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
JuanGT31
Danzaburou
10
3 / 0 / 1
5,868
587
4,738
2,611
764
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
STáLKèR
Athena
9
0 / 1 / 5
5,388
539
1,164
5,617
3,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
9
2 / 3 / 5
5,747
575
3,479
4,780
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
11
6 / 1 / 4
6,556
656
6,167
5,915
1,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
16
16
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BebeGuarachero
Gilgamesh
5
0
1
5.5
L
King Arthur
DimMak22
King Arthur
1
3
0
0.33
L
Discordia
Falconhero123
Discordia
0
3
1
0.17
L
Ah Muzen Cab
HyperHissing
Ah Muzen Cab
1
3
0
0.33
W
Danzaburou
JuanGT31
Danzaburou
3
0
1
3.5
W
Athena
STáLKèR
Athena
0
1
5
2.5
W
Merlin
2
3
5
1.5
L
Athena
Treelimb
Athena
0
2
3
0.75
L
2
5
1
0.5
W
Pele
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,457
Damage
22,258
30,294
Taken
26,363
9,238
Mitigated
10,710
6,195
Healing
10,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BebeGuarachero
Gilgamesh
6,710
2,153
0
3,692
7,440
3,549
940
212
7,228
0
31,778
L
King Arthur
DimMak22
King Arthur
4,923
529
0
889
7,765
2,886
120
681
7,084
0
19,910
L
Discordia
Falconhero123
Discordia
3,226
492
0
1,123
4,460
941
0
948
3,512
16,919
0
L
Ah Muzen Cab
HyperHissing
Ah Muzen Cab
1,236
625
0
1,106
4,702
1,164
0
231
4,471
0
20,370
W
Danzaburou
JuanGT31
Danzaburou
4,738
1,677
0
1,944
2,611
764
821
413
2,198
0
33,421
W
Athena
STáLKèR
Athena
1,164
359
294
2,044
5,617
3,234
0
1,224
4,353
17,134
0
W
Merlin
3,479
70
0
1,600
4,780
1,347
40
1,265
3,299
25,808
0
L
Athena
Treelimb
Athena
2,044
825
0
776
5,963
2,273
0
1,307
4,656
7,226
0
L
4,028
865
0
2,301
7,404
1,974
0
1,476
5,928
0
27,672
W
Pele
6,167
2,187
0
799
5,915
1,816
0
1,662
4,015
0
34,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,170
Gold Earned
30,013
197
Minions Killed
274
0
Camps Cleared
0
904,356
Distance Traveled
954,684
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,454
645
62
6
0
181,532
3
L
King Arthur
4,629
463
30
3
0
181,847
0
L
Discordia
4,627
463
43
4
0
166,347
0
L
Ah Muzen Cab
4,533
453
52
5
0
155,505
3
W
Danzaburou
5,868
587
70
7
0
158,354
3
W
Athena
5,388
539
34
3
0
208,591
4
W
Merlin
5,747
575
47
5
0
182,511
2
L
Athena
4,833
483
14
1
0
216,538
2
L
Pele
5,548
555
58
6
0
184,119
2
W
Pele
6,556
656
61
6
0
223,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role