Player Matchup

Kukulkan
Kukulkan
Defiant RooR
Kukulkan
Level 25
God Stats
22W - 34L
1,307 SR
Queue Stats
111W - 127L
1,226 Elo+
Party 1
Odin
Odin
Its_A_white_boy
Odin
Level 21
God Stats
15W - 14L
1,289 SR
Queue Stats
43W - 56L
1,152 Elo+
Party 1
Bacchus
Bacchus
MoxedMaverick
Bacchus
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,138 Elo+
Solo
Ratatoskr
Ratatoskr
teddybearninja78
Ratatoskr
Level 20
God Stats
8W - 11L
1,386 SR
Queue Stats
19W - 27L
1,171 Elo+
Party 1
Neith
Neith
wK_Rampage_
Neith
Level 8
God Stats
5W - 4L
1,542 SR
Queue Stats
7W - 8L
1,387 Elo+
Party 1
Team Averages
Level 17
1,405 SR
1,215 Elo+

VS

Team Averages
Level 12
1,551 SR
1,319 Elo+
Jormungandr
Jormungandr
Chewie130
Jormungandr
Level 16
God Stats
4W - 9L
1,566 SR
Queue Stats
28W - 25L
1,228 Elo+
Solo
Scylla
Scylla
Isaac805
Scylla
Level 16
God Stats
36W - 33L
1,491 SR
Queue Stats
36W - 37L
1,327 Elo+
Solo
Artemis
Artemis
Joshum
Artemis
Level 21
God Stats
5W - 6L
1,698 SR
Queue Stats
312W - 304L
1,400 Elo+
Solo
Sun Wukong
Sun Wukong
Llamawithclass
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,138 Elo+
Solo
Baron Samedi
Baron Samedi
RODDBLOCK1400SMG
Baron Samedi
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Defiant RooR
Kukulkan
14
6 / 1 / 2
8,453
564
9,708
7,165
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 2
7,377
492
4,098
9,838
5,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
11
1 / 1 / 1
7,111
474
1,724
6,036
5,222
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ratatoskr
16
9 / 0 / 1
9,355
624
6,321
7,921
3,039
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
3 / 3 / 2
6,958
464
4,184
6,686
2,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chewie130
Jormungandr
11
2 / 2 / 2
7,180
479
5,498
8,880
5,095
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Isaac805
Scylla
10
0 / 7 / 1
6,023
402
3,988
9,953
2,917
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
Joshum
Artemis
12
2 / 5 / 2
7,164
478
7,449
9,495
2,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Llamawithclass
Sun Wukong
8
1 / 4 / 0
5,671
378
1,641
7,171
3,354
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
RODDBLOCK1400SMG
Baron Samedi
7
1 / 5 / 0
5,520
368
2,179
4,697
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
22
Kills
6
6
Deaths
23
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Chewie130
Jormungandr
2
2
2
1.5
W
Kukulkan
Defiant RooR
Kukulkan
6
1
2
7
L
Scylla
Isaac805
Scylla
0
7
1
0.07
W
3
1
2
4
L
Artemis
Joshum
Artemis
2
5
2
0.6
L
Sun Wukong
Llamawithclass
Sun Wukong
1
4
0
0.25
W
Bacchus
1
1
1
1.5
L
Baron Samedi
RODDBLOCK1400SMG
Baron Samedi
1
5
0
0.2
W
Ratatoskr
9
0
1
9.5
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,035
Damage
20,755
37,646
Taken
40,196
18,180
Mitigated
15,780
6,539
Healing
5,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Chewie130
Jormungandr
5,498
2,750
96
364
8,880
5,095
354
1,590
7,209
29,901
0
W
Kukulkan
Defiant RooR
Kukulkan
9,708
664
0
0
7,165
2,345
1,166
4,665
2,060
49,453
0
L
Scylla
Isaac805
Scylla
3,988
42
0
1,788
9,953
2,917
695
5,027
4,619
21,326
0
W
4,098
1,870
0
3,265
9,838
5,424
688
763
9,035
0
31,081
L
Artemis
Joshum
Artemis
7,449
3,966
0
2,238
9,495
2,912
466
0
9,270
0
37,383
L
Sun Wukong
Llamawithclass
Sun Wukong
1,641
408
0
636
7,171
3,354
0
2,435
4,592
0
15,337
W
Bacchus
1,724
126
0
633
6,036
5,222
669
2,738
3,126
18,555
0
L
Baron Samedi
RODDBLOCK1400SMG
Baron Samedi
2,179
610
71
291
4,697
1,502
57
1,903
2,724
8,671
0
W
Ratatoskr
6,321
2,172
0
1,333
7,921
3,039
0
1,951
5,814
0
71,115
W
4,184
2,445
0
1,308
6,686
2,150
1,721
740
5,946
0
33,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,254
Gold Earned
31,558
389
Minions Killed
197
0
Camps Cleared
0
1,410,087
Distance Traveled
1,130,778
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,180
479
57
4
0
287,055
0
W
Kukulkan
8,453
564
112
7
0
289,890
0
L
Scylla
6,023
402
35
2
0
226,738
0
W
Odin
7,377
492
66
4
0
262,808
2
L
Artemis
7,164
478
53
4
0
224,764
0
L
Sun Wukong
5,671
378
27
2
0
217,817
0
W
Bacchus
7,111
474
29
2
0
245,006
0
L
Baron Samedi
5,520
368
25
2
0
174,404
1
W
Ratatoskr
9,355
624
127
8
0
362,169
0
W
Neith
6,958
464
55
4
0
250,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role