Player Matchup

Serqet
Serqet
AoS Whiffy
Serqet
Level 157
God Stats
1W - 0L
1,315 SR
Queue Stats
41W - 48L
1,403 Elo+
Party 1
Artemis
Artemis
XvFalcon
Artemis
Level 147
God Stats
1W - 2L
1,460 SR
Queue Stats
37W - 44L
1,490 Elo+
Party 3
Fafnir
Fafnir
cr0s77
Fafnir
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,476 Elo+
Party 1
Scylla
Scylla
kiritsigu
Scylla
Level 145
God Stats
11W - 7L
1,705 SR
Queue Stats
562W - 501L
1,548 Elo+
Party 3
Horus
Horus
xX_RAMM3R_Xx
Horus
Level 138
God Stats
19W - 8L
1,643 SR
Queue Stats
181W - 142L
1,569 Elo+
Party 3
Team Averages
Level 145
1,524 SR
1,497 Elo+

VS

Team Averages
Level 100
1,632 SR
1,640 Elo+
Khepri
Khepri
FaintIvy
Khepri
Level 89
God Stats
2W - 3L
1,508 SR
Queue Stats
2W - 3L
1,527 Elo+
Party 4
Zeus
Zeus
FreddySwagbear
Zeus
Level 79
God Stats
4W - 5L
1,742 SR
Queue Stats
38W - 20L
1,717 Elo+
Party 2
Amaterasu
Amaterasu
GreedYao-
Amaterasu
Level 148
God Stats
0W - 1L
1,321 SR
Queue Stats
12W - 15L
1,637 Elo+
Party 4
Medusa
Medusa
Slamboozle
Medusa
Level 123
God Stats
1W - 3L
1,694 SR
Queue Stats
40W - 27L
1,665 Elo+
Party 2
Hera
Hera
ipepsi4life15
Hera
Level 62
God Stats
9W - 1L
1,896 SR
Queue Stats
31W - 25L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AoS Whiffy
Serqet
20
3 / 5 / 15
14,666
815
9,175
20,081
18,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artemis
XvFalcon
Artemis
20
5 / 8 / 9
13,677
760
16,243
18,072
9,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
cr0s77
Fafnir
20
2 / 3 / 18
14,283
794
9,180
20,294
33,463
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
kiritsigu
Scylla
20
12 / 5 / 7
15,478
860
26,041
17,456
8,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 1 / 13
15,556
864
13,443
19,752
17,424
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FaintIvy
Khepri
18
2 / 5 / 11
12,822
712
5,041
18,238
22,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
7 / 4 / 8
14,364
798
24,815
13,017
4,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
GreedYao-
Amaterasu
19
5 / 4 / 12
13,361
742
9,466
20,973
18,359
Medusa
Slamboozle
Medusa
20
6 / 6 / 12
14,127
785
29,551
14,279
5,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
2 / 9 / 8
11,434
635
10,913
16,075
7,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
73
28
Kills
22
22
Deaths
28
62
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Serqet
AoS Whiffy
Serqet
3
5
15
2.1
L
Khepri
FaintIvy
Khepri
2
5
11
1.5
L
7
4
8
2.75
L
Amaterasu
GreedYao-
Amaterasu
5
4
12
2.75
L
Medusa
Slamboozle
Medusa
6
6
12
2
W
Artemis
XvFalcon
Artemis
5
8
9
1.19
W
Fafnir
cr0s77
Fafnir
2
3
18
3.67
L
2
9
8
0.67
W
Scylla
kiritsigu
Scylla
12
5
7
3.1
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,082
Damage
79,786
95,655
Taken
82,582
87,522
Mitigated
58,113
19,831
Healing
5,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AoS Whiffy
Serqet
9,175
2,422
0
0
20,081
18,817
720
9,034
11,047
0
30,810
L
Khepri
FaintIvy
Khepri
5,041
24
0
2,006
18,238
22,332
103
7,656
10,323
11,531
0
L
24,815
1,847
0
1,472
13,017
4,379
722
3,430
9,142
68,472
0
L
Amaterasu
GreedYao-
Amaterasu
9,466
2,368
0
1,686
20,973
18,359
755
11,729
8,839
0
27,540
L
Medusa
Slamboozle
Medusa
29,551
10,116
0
220
14,279
5,542
955
4,526
9,629
0
72,789
W
Artemis
XvFalcon
Artemis
16,243
8,373
0
2,029
18,072
9,501
914
7,136
10,936
0
62,853
W
Fafnir
cr0s77
Fafnir
9,180
2,980
0
4,935
20,294
33,463
864
9,548
10,746
32,646
0
L
10,913
2,090
0
200
16,075
7,501
1,530
7,278
8,263
35,777
0
W
Scylla
kiritsigu
Scylla
26,041
2,040
256
4,100
17,456
8,317
2,601
8,305
9,151
61,639
0
W
13,443
6,866
3,085
5,426
19,752
17,424
314
7,151
12,199
0
32,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,660
Gold Earned
66,108
363
Minions Killed
371
10
Camps Cleared
6
1,623,286
Distance Traveled
1,538,756
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
14,666
815
57
3
3
351,137
0
L
Khepri
12,822
712
15
1
0
311,081
1
L
Zeus
14,364
798
119
7
4
314,217
2
L
Amaterasu
13,361
742
58
3
0
321,358
4
L
Medusa
14,127
785
117
7
0
333,154
1
W
Artemis
13,677
760
106
6
4
266,532
0
W
Fafnir
14,283
794
48
3
1
334,229
1
L
Hera
11,434
635
62
3
2
258,946
4
W
Scylla
15,478
860
106
6
2
328,617
0
W
Horus
15,556
864
46
3
0
342,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role