Player Matchup

Heimdallr
Heimdallr
BlaylockTheDark
Heimdallr
Level 28
God Stats
0W - 1L
1,545 SR
Queue Stats
35W - 61L
1,291 Elo+
Party 1
Discordia
Discordia
TheDrowPrince
Discordia
Level 16
God Stats
0W - 2L
1,233 SR
Queue Stats
15W - 28L
1,348 Elo+
Party 1
Horus
Horus
Xsulgos
Horus
Level 16
God Stats
0W - 2L
1,255 SR
Queue Stats
7W - 14L
1,381 Elo+
Party 1
Team Averages
Level 20
1,344 SR
1,340 Elo+

VS

Team Averages
Level 45
1,538 SR
1,429 Elo+
Danzaburou
Danzaburou
Jesse_Peligro
Danzaburou
Level 57
God Stats
36W - 41L
1,415 SR
Queue Stats
61W - 88L
1,330 Elo+
Party 2
Scylla
Scylla
TheDoctorBones
Scylla
Level 28
God Stats
61W - 58L
1,553 SR
Queue Stats
104W - 128L
1,432 Elo+
Party 2
Ymir
Ymir
vandervillan
Ymir
Level 50
God Stats
22W - 11L
1,645 SR
Queue Stats
129W - 113L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlaylockTheDark
Heimdallr
12
1 / 6 / 4
9,205
575
5,798
13,464
5,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
TheDrowPrince
Discordia
12
2 / 8 / 2
9,506
594
11,218
13,322
6,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Xsulgos
Horus
12
1 / 4 / 6
9,325
583
2,720
19,857
18,073
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jesse_Peligro
Danzaburou
12
1 / 4 / 12
10,266
642
8,760
9,423
3,374
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
12 / 2 / 5
12,388
774
18,282
8,664
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 2 / 13
12,347
772
9,901
17,352
17,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
4
Kills
18
18
Deaths
8
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BlaylockTheDark
Heimdallr
1
6
4
0.5
W
Danzaburou
Jesse_Peligro
Danzaburou
1
4
12
1.75
W
12
2
5
7.25
L
Discordia
TheDrowPrince
Discordia
2
8
2
0.38
L
Horus
Xsulgos
Horus
1
4
6
1
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,736
Damage
36,943
46,643
Taken
35,439
30,416
Mitigated
24,016
11,083
Healing
8,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BlaylockTheDark
Heimdallr
5,798
1,370
0
884
13,464
5,806
286
7,767
5,479
0
37,067
W
Danzaburou
Jesse_Peligro
Danzaburou
8,760
2,917
0
445
9,423
3,374
1,093
3,123
6,026
0
38,836
W
18,282
1,329
0
1,466
8,664
2,978
1,378
2,878
5,591
65,429
0
L
Discordia
TheDrowPrince
Discordia
11,218
466
480
558
13,322
6,537
234
8,450
4,548
43,878
0
L
Horus
Xsulgos
Horus
2,720
1,554
3,543
5,618
19,857
18,073
135
11,037
8,386
0
18,677
W
9,901
1,237
0
6,160
17,352
17,664
817
4,702
12,248
26,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,036
Gold Earned
35,001
160
Minions Killed
153
0
Camps Cleared
0
758,428
Distance Traveled
855,030
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,205
575
61
4
0
254,848
2
W
Danzaburou
10,266
642
54
3
0
236,010
0
W
Scylla
12,388
774
73
5
0
311,626
2
L
Discordia
9,506
594
64
4
0
213,199
0
L
Horus
9,325
583
35
2
0
290,381
4
W
Ymir
12,347
772
26
2
0
307,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role