Player Matchup

Arachne
Arachne
AlotOfDrugs
Arachne
Level 28
God Stats
17W - 13L
1,504 SR
Queue Stats
367W - 330L
1,478 Elo+
Party 1
Athena
Athena
Antgeezy
Athena
Level 28
God Stats
27W - 27L
1,532 SR
Queue Stats
207W - 179L
1,495 Elo+
Solo
Mercury
Mercury
Hollabaqh
Mercury
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,532 Elo+
Party 1
Neith
Neith
Nater_Gator_
Neith
Level 28
God Stats
1W - 3L
1,227 SR
Queue Stats
7W - 8L
1,517 Elo+
Party 1
Chang'e
Chang'e
PrimeTime79
Chang'e
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 29
1,453 SR
1,504 Elo+

VS

Team Averages
Level 19
1,600 SR
1,566 Elo+
Olorun
Olorun
DaUnLucky7
Olorun
Level 20
God Stats
5W - 3L
1,816 SR
Queue Stats
132W - 63L
1,669 Elo+
Solo
Tiamat
Tiamat
Lilwax
Tiamat
Level 25
God Stats
2W - 3L
1,664 SR
Queue Stats
73W - 86L
1,644 Elo+
Solo
Neith
Neith
NoSauceScrim
Neith
Level 11
God Stats
1W - 1L
1,806 SR
Queue Stats
6W - 6L
1,597 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Rinisback
Kumbhakarna
Level 11
God Stats
0W - 1L
1,214 SR
Queue Stats
5W - 6L
1,567 Elo+
Party 2
Nemesis
Nemesis
TheZely
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlotOfDrugs
Arachne
20
14 / 1 / 9
15,183
633
20,344
20,926
11,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Antgeezy
Athena
16
2 / 5 / 9
11,947
498
9,658
26,710
19,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Hollabaqh
Mercury
20
17 / 2 / 5
16,447
685
19,008
16,892
7,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 2 / 3
9,878
412
2,502
7,680
2,277
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
PrimeTime79
Chang'e
18
3 / 3 / 12
12,969
540
8,789
11,731
4,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DaUnLucky7
Olorun
15
3 / 4 / 2
10,193
425
9,439
9,216
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Lilwax
Tiamat
16
1 / 11 / 4
10,366
432
8,862
15,146
7,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 7 / 2
13,577
566
17,310
13,606
5,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Rinisback
Kumbhakarna
13
0 / 9 / 3
8,677
362
3,233
20,436
14,467
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
TheZely
Nemesis
18
3 / 5 / 1
11,083
462
7,594
21,508
10,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
25
36
Kills
13
13
Deaths
36
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
AlotOfDrugs
Arachne
14
1
9
18.5
W
Athena
Antgeezy
Athena
2
5
9
1.3
L
Olorun
DaUnLucky7
Olorun
3
4
2
1
W
Mercury
Hollabaqh
Mercury
17
2
5
9.75
L
Tiamat
Lilwax
Tiamat
1
11
4
0.27
W
0
2
3
0.75
L
6
7
2
1
W
Chang'e
PrimeTime79
Chang'e
3
3
12
3
L
Kumbhakarna
Rinisback
Kumbhakarna
0
9
3
0.17
L
Nemesis
TheZely
Nemesis
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,301
Damage
46,438
83,939
Taken
79,912
45,040
Mitigated
42,505
27,519
Healing
14,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AlotOfDrugs
Arachne
20,344
14,861
0
7,933
20,926
11,056
1,604
5,560
15,256
0
133,359
W
Athena
Antgeezy
Athena
9,658
2,839
0
7,792
26,710
19,525
250
7,114
19,507
47,074
0
L
Olorun
DaUnLucky7
Olorun
9,439
5,097
126
2,912
9,216
3,625
130
1,285
7,931
53,524
0
W
Mercury
Hollabaqh
Mercury
19,008
9,494
0
2,579
16,892
7,654
5,959
4,530
11,348
0
148,506
L
Tiamat
Lilwax
Tiamat
8,862
1,507
0
2,258
15,146
7,897
366
2,617
12,479
53,945
0
W
2,502
922
0
2,866
7,680
2,277
427
3,463
4,195
0
35,367
L
17,310
8,250
0
1,576
13,606
5,820
0
4,780
8,634
0
70,371
W
Chang'e
PrimeTime79
Chang'e
8,789
1,061
2,044
4,305
11,731
4,528
1,012
1,231
10,475
68,395
0
L
Kumbhakarna
Rinisback
Kumbhakarna
3,233
1,029
0
1,212
20,436
14,467
128
4,794
15,600
19,422
0
L
Nemesis
TheZely
Nemesis
7,594
3,146
0
6,800
21,508
10,696
0
4,433
16,821
0
92,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,424
Gold Earned
53,896
674
Minions Killed
506
0
Camps Cleared
0
2,414,871
Distance Traveled
1,819,391
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,183
633
192
8
0
531,158
0
W
Athena
11,947
498
74
3
0
438,683
5
L
Olorun
10,193
425
105
4
0
229,663
1
W
Mercury
16,447
685
223
9
0
529,524
4
L
Tiamat
10,366
432
99
4
0
399,012
2
W
Neith
9,878
412
67
3
0
484,690
0
L
Neith
13,577
566
129
5
0
403,644
0
W
Chang'e
12,969
540
118
5
0
430,816
0
L
Kumbhakarna
8,677
362
38
2
0
337,425
0
L
Nemesis
11,083
462
135
6
0
449,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role