Player Matchup

Tsukuyomi
Tsukuyomi
Cancer is wild
Tsukuyomi
Level 29
God Stats
17W - 9L
1,562 SR
Queue Stats
235W - 289L
1,310 Elo+
Solo
Hel
Hel
Lost R3c1aim3r
Hel
Level 26
God Stats
15W - 7L
1,586 SR
Queue Stats
114W - 99L
1,371 Elo+
Solo
Serqet
Serqet
PlutoTyrian
Serqet
Level 28
God Stats
5W - 1L
1,569 SR
Queue Stats
32W - 29L
1,432 Elo+
Solo
Fenrir
Fenrir
StatedImp07
Fenrir
Level 28
God Stats
48W - 33L
1,745 SR
Queue Stats
254W - 253L
1,412 Elo+
Solo
Heimdallr
Heimdallr
theOGsandhuu
Heimdallr
Level 29
God Stats
6W - 3L
1,885 SR
Queue Stats
30W - 34L
1,411 Elo+
Solo
Team Averages
Level 28
1,669 SR
1,387 Elo+

VS

Team Averages
Level 19
1,367 SR
1,380 Elo+
Thor
Thor
CheesyCoffee9
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hera
Hera
CuppieCake100
Hera
Level 29
God Stats
3W - 8L
1,324 SR
Queue Stats
140W - 165L
1,380 Elo+
Solo
Pele
Pele
Intentz9443
Pele
Level 14
God Stats
9W - 12L
1,450 SR
Queue Stats
20W - 24L
1,433 Elo+
Solo
Neith
Neith
Troyser69
Neith
Level 23
God Stats
13W - 19L
1,371 SR
Queue Stats
14W - 21L
1,354 Elo+
Solo
Ymir
Ymir
im_adnan_kas_07
Ymir
Level 26
God Stats
7W - 11L
1,189 SR
Queue Stats
302W - 365L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cancer is wild
Tsukuyomi
14
10 / 2 / 8
9,949
585
9,637
10,624
4,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
4 / 1 / 9
9,164
539
5,390
5,759
3,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
11
2 / 2 / 4
8,050
474
1,208
9,674
4,218
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
16
7 / 0 / 4
10,582
622
7,124
11,642
6,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
theOGsandhuu
Heimdallr
14
4 / 1 / 2
9,432
555
5,995
6,043
2,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 2
6,138
361
3,761
10,811
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 10 / 1
8,037
473
6,323
10,805
2,760
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 1 / 1
5,756
339
1,221
6,587
1,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Troyser69
Neith
7
1 / 4 / 1
6,117
360
3,476
5,492
1,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 3 / 1
5,811
342
1,620
5,917
2,240
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
27
Kills
5
6
Deaths
27
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Cancer is wild
Tsukuyomi
10
2
8
7
L
0
9
2
0.11
L
4
10
1
0.45
L
0
1
1
0.5
W
4
1
9
8.5
W
Serqet
2
2
4
2
W
Fenrir
7
0
4
9
L
Neith
Troyser69
Neith
1
4
1
0.38
L
0
3
1
0.17
W
Heimdallr
theOGsandhuu
Heimdallr
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,354
Damage
16,401
43,742
Taken
39,612
20,825
Mitigated
10,865
18,344
Healing
2,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Cancer is wild
Tsukuyomi
9,637
2,712
0
2,826
10,624
4,043
1,999
2,636
7,988
0
44,456
L
3,761
1,763
0
242
10,811
2,971
0
1,516
9,225
0
11,668
L
6,323
1,039
0
0
10,805
2,760
67
1,606
8,824
25,632
0
L
1,221
329
0
1,428
6,587
1,347
0
0
6,587
0
17,727
W
5,390
98
2,931
3,276
5,759
3,393
1,878
627
5,132
46,940
0
W
Serqet
1,208
249
0
432
9,674
4,218
795
1,536
7,180
0
13,161
W
Fenrir
7,124
2,391
0
6,768
11,642
6,703
1,804
1,154
10,488
0
53,895
L
Neith
Troyser69
Neith
3,476
2,492
0
900
5,492
1,547
0
1,169
3,953
0
18,932
L
1,620
0
0
270
5,917
2,240
0
599
5,274
11,978
0
W
Heimdallr
theOGsandhuu
Heimdallr
5,995
3,472
696
1,415
6,043
2,468
6,117
1,990
4,053
0
48,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,177
Gold Earned
31,859
405
Minions Killed
148
0
Camps Cleared
0
1,468,194
Distance Traveled
1,152,637
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,949
585
84
5
0
333,618
0
L
Thor
6,138
361
16
1
0
289,021
2
L
Hera
8,037
473
40
2
0
272,382
0
L
Pele
5,756
339
37
2
0
216,991
1
W
Hel
9,164
539
86
5
0
272,834
2
W
Serqet
8,050
474
20
1
0
262,867
0
W
Fenrir
10,582
622
117
7
0
301,883
0
L
Neith
6,117
360
36
2
0
151,738
0
L
Ymir
5,811
342
19
1
0
222,505
0
W
Heimdallr
9,432
555
98
6
0
296,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role