Player Matchup

Janus
Janus
 
Janus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Fabricio_Coelho-
Apollo
Level 117
God Stats
134W - 132L
1,459 SR
Queue Stats
339W - 342L
1,422 Elo+
Solo
Da Ji
Da Ji
FakeÐ
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
HeartwellS2
Anhur
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,438 Elo+
Solo
Team Averages
Level 116
1,492 SR
1,472 Elo+

VS

Team Averages
Level 94
1,447 SR
1,457 Elo+
Agni
Agni
Cilonix
Agni
Level 145
God Stats
0W - 4L
1,346 SR
Queue Stats
60W - 51L
1,587 Elo+
Party 1
Mercury
Mercury
DESSEK
Mercury
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 227L
1,360 Elo+
Solo
Geb
Geb
Sir_VictorHugo
Geb
Level 61
God Stats
4W - 3L
1,678 SR
Queue Stats
76W - 91L
1,444 Elo+
Party 1
Tyr
Tyr
Xl_F3RCH0_lX
Tyr
Level 94
God Stats
61W - 72L
1,380 SR
Queue Stats
364W - 394L
1,433 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
m41ck_rs
Ah Muzen Cab
Level 84
God Stats
22W - 19L
1,334 SR
Queue Stats
1,016W - 1,101L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
5 / 2 / 7
8,232
588
7,166
6,061
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
 
Sun Wukong
13
5 / 2 / 3
8,156
583
6,307
11,859
5,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 0 / 0
7,865
562
3,832
7,525
2,864
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
FakeÐ
Da Ji
14
14 / 1 / 5
8,821
630
12,775
11,520
3,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
4 / 2 / 8
7,221
516
5,613
7,230
2,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Cilonix
Agni
11
3 / 8 / 1
7,336
524
10,002
9,761
2,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
DESSEK
Mercury
12
1 / 5 / 1
7,662
547
2,223
10,913
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 7 / 1
6,222
444
1,976
11,518
6,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 0 / 1
8,523
609
3,802
9,264
7,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
m41ck_rs
Ah Muzen Cab
11
2 / 8 / 0
6,912
494
6,544
10,076
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
28
Kills
7
7
Deaths
28
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
2
7
4.25
W
Sun Wukong
 
Sun Wukong
5
2
3
3.25
L
Agni
Cilonix
Agni
3
8
1
0.44
L
Mercury
DESSEK
Mercury
1
5
1
0.3
W
0
0
0
0
W
Da Ji
FakeÐ
Da Ji
14
1
5
16.5
W
4
2
8
4
L
0
7
1
0.07
L
1
0
1
1.5
L
Ah Muzen Cab
m41ck_rs
Ah Muzen Cab
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,693
Damage
24,547
44,195
Taken
51,532
16,182
Mitigated
21,851
12,962
Healing
12,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,166
825
0
1,999
6,061
1,872
0
1,844
4,217
46,143
0
W
Sun Wukong
 
Sun Wukong
6,307
1,318
0
3,077
11,859
5,431
168
4,293
7,566
0
52,477
L
Agni
Cilonix
Agni
10,002
577
0
1,351
9,761
2,636
0
1,196
8,473
37,300
0
L
Mercury
DESSEK
Mercury
2,223
371
0
2,958
10,913
3,206
1,012
1,929
8,848
0
37,993
W
3,832
1,963
0
3,971
7,525
2,864
730
478
7,047
0
48,979
W
Da Ji
FakeÐ
Da Ji
12,775
4,002
0
2,193
11,520
3,919
0
2,362
9,158
0
43,725
W
5,613
2,993
0
1,722
7,230
2,096
0
3,001
4,229
0
23,210
L
1,976
43
0
1,898
11,518
6,542
96
951
10,525
15,858
0
L
3,802
97
0
4,230
9,264
7,015
148
662
8,540
0
50,595
L
Ah Muzen Cab
m41ck_rs
Ah Muzen Cab
6,544
2,618
0
1,617
10,076
2,452
1,210
2,014
7,980
0
32,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,295
Gold Earned
36,655
415
Minions Killed
337
0
Camps Cleared
0
1,363,896
Distance Traveled
1,464,342
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,232
588
101
7
0
302,038
9
W
Sun Wukong
8,156
583
91
7
0
283,458
1
L
Agni
7,336
524
71
5
0
250,488
1
L
Mercury
7,662
547
83
6
0
346,664
5
W
Apollo
7,865
562
113
8
0
249,694
8
W
Da Ji
8,821
630
65
5
0
280,777
2
W
Anhur
7,221
516
45
3
0
247,929
5
L
Geb
6,222
444
17
1
0
295,593
2
L
Tyr
8,523
609
113
8
0
313,741
4
L
Ah Muzen Cab
6,912
494
53
4
0
257,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role