Player Matchup

Fenrir
Fenrir
BigEasy
Fenrir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,578 Elo+
Party 1
He Bo
He Bo
BlinkSavesLives
He Bo
Level 160
God Stats
98W - 76L
1,581 SR
Queue Stats
840W - 813L
1,543 Elo+
Party 2
Hachiman
Hachiman
ChinDerLLa
Hachiman
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,578 Elo+
Party 1
Chaac
Chaac
Sygillex
Chaac
Level 69
God Stats
1W - 1L
1,339 SR
Queue Stats
2W - 3L
1,578 Elo+
Party 1
Anubis
Anubis
Venom9797
Anubis
Level 128
God Stats
6W - 4L
1,603 SR
Queue Stats
535W - 530L
1,512 Elo+
Party 2
Team Averages
Level 129
1,505 SR
1,558 Elo+

VS

Team Averages
Level 117
1,461 SR
1,557 Elo+
Fafnir
Fafnir
Artificialism
Fafnir
Level 69
God Stats
85W - 99L
1,482 SR
Queue Stats
898W - 807L
1,595 Elo+
Solo
Kuzenbo
Kuzenbo
Martigan2214
Kuzenbo
Level 160
God Stats
0W - 2L
1,283 SR
Queue Stats
608W - 595L
1,518 Elo+
Solo
Nemesis
Nemesis
Redriki
Nemesis
Level 140
God Stats
3W - 4L
1,468 SR
Queue Stats
285W - 262L
1,581 Elo+
Solo
Chang'e
Chang'e
Vicgpc
Chang'e
Level 108
God Stats
17W - 12L
1,640 SR
Queue Stats
213W - 204L
1,534 Elo+
Solo
Ullr
Ullr
tupper1
Ullr
Level 107
God Stats
6W - 3L
1,434 SR
Queue Stats
219W - 189L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigEasy
Fenrir
12
5 / 2 / 8
8,703
544
7,692
10,291
6,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
5 / 4 / 3
8,924
558
10,312
10,124
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
ChinDerLLa
Hachiman
16
7 / 1 / 5
9,707
607
12,668
12,642
4,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chaac
Sygillex
Chaac
12
1 / 4 / 1
7,472
467
6,016
13,002
8,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Venom9797
Anubis
14
3 / 4 / 5
8,546
534
9,478
9,866
4,825
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,274
517
7,750
10,460
8,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
Martigan2214
Kuzenbo
11
1 / 7 / 5
7,355
460
7,224
15,588
10,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Redriki
Nemesis
15
5 / 2 / 5
8,940
559
7,048
10,578
3,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Vicgpc
Chang'e
12
4 / 7 / 8
7,934
496
7,783
14,601
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
tupper1
Ullr
13
1 / 3 / 0
7,629
477
3,334
10,631
3,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
34
21
Kills
14
15
Deaths
21
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
Fenrir
BigEasy
Fenrir
5
2
8
4.5
W
5
4
3
1.63
W
Hachiman
ChinDerLLa
Hachiman
7
1
5
9.5
L
Kuzenbo
Martigan2214
Kuzenbo
1
7
5
0.5
L
Nemesis
Redriki
Nemesis
5
2
5
3.75
W
Chaac
Sygillex
Chaac
1
4
1
0.38
W
Anubis
Venom9797
Anubis
3
4
5
1.38
L
Chang'e
Vicgpc
Chang'e
4
7
8
1.14
L
Ullr
tupper1
Ullr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,166
Damage
33,139
55,925
Taken
61,858
28,695
Mitigated
30,428
24,094
Healing
16,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,750
1,729
0
3,257
10,460
8,891
0
5,186
5,074
42,029
0
W
Fenrir
BigEasy
Fenrir
7,692
3,040
0
1,737
10,291
6,794
667
2,932
7,227
0
23,234
W
10,312
415
0
3,048
10,124
3,320
120
4,606
5,488
62,151
0
W
Hachiman
ChinDerLLa
Hachiman
12,668
8,320
0
8,928
12,642
4,784
1,359
2,952
9,690
0
73,533
L
Kuzenbo
Martigan2214
Kuzenbo
7,224
2,825
0
2,178
15,588
10,465
50
4,098
11,397
16,292
0
L
Nemesis
Redriki
Nemesis
7,048
3,406
0
1,876
10,578
3,524
0
2,483
8,045
0
52,373
W
Chaac
Sygillex
Chaac
6,016
532
0
5,122
13,002
8,972
487
5,644
7,046
0
36,481
W
Anubis
Venom9797
Anubis
9,478
1,234
0
5,259
9,866
4,825
1,103
6,027
3,717
53,487
0
L
Chang'e
Vicgpc
Chang'e
7,783
532
2,464
4,870
14,601
4,311
0
6,709
7,842
40,057
0
L
Ullr
tupper1
Ullr
3,334
1,618
0
2,174
10,631
3,237
0
1,314
9,292
0
44,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,352
Gold Earned
40,132
451
Minions Killed
354
0
Camps Cleared
0
1,411,867
Distance Traveled
1,464,963
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,274
517
78
5
0
273,900
2
W
Fenrir
8,703
544
39
2
0
307,565
4
W
He Bo
8,924
558
110
7
0
302,918
1
W
Hachiman
9,707
607
127
8
0
288,186
9
L
Kuzenbo
7,355
460
13
1
0
298,809
0
L
Nemesis
8,940
559
100
6
0
348,263
5
W
Chaac
7,472
467
68
4
0
257,276
3
W
Anubis
8,546
534
107
7
0
255,922
6
L
Chang'e
7,934
496
65
4
0
283,076
5
L
Ullr
7,629
477
98
6
0
260,915
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role