Player Matchup

Chang'e
Chang'e
Adriano__123
Chang'e
Level 68
God Stats
5W - 17L
1,500 SR
Queue Stats
266W - 298L
1,339 Elo+
Solo
Gilgamesh
Gilgamesh
DarkDavz
Gilgamesh
Level 144
God Stats
22W - 20L
1,467 SR
Queue Stats
460W - 480L
1,458 Elo+
Solo
Anhur
Anhur
JefAO
Anhur
Level 157
God Stats
20W - 24L
1,531 SR
Queue Stats
692W - 644L
1,489 Elo+
Solo
Nu Wa
Nu Wa
Sakurinha
Nu Wa
Level 156
God Stats
131W - 95L
1,591 SR
Queue Stats
266W - 285L
1,486 Elo+
Party 1
Hel
Hel
rafael842
Hel
Level 146
God Stats
3W - 3L
1,648 SR
Queue Stats
496W - 489L
1,482 Elo+
Party 1
Team Averages
Level 134
1,547 SR
1,451 Elo+

VS

Team Averages
Level 151
1,535 SR
1,529 Elo+
Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
AnaAeronauta
Hou Yi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 185L
1,481 Elo+
Party 2
Terra
Terra
Attaporn
Terra
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
260W - 243L
1,504 Elo+
Party 2
Gilgamesh
Gilgamesh
TheGuStavinN
Gilgamesh
Level 160
God Stats
53W - 41L
1,596 SR
Queue Stats
657W - 599L
1,560 Elo+
Party 3
Olorun
Olorun
luan12lu
Olorun
Level 157
God Stats
28W - 24L
1,581 SR
Queue Stats
478W - 473L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Adriano__123
Chang'e
8
2 / 3 / 2
4,987
499
3,798
4,724
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
DarkDavz
Gilgamesh
9
0 / 2 / 3
5,428
543
2,912
6,847
2,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
JefAO
Anhur
11
0 / 0 / 0
6,049
605
1,849
5,302
1,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Sakurinha
Nu Wa
8
3 / 2 / 2
5,469
547
5,057
4,801
1,335
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 0 / 0
5,573
557
3,605
4,680
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
8
1 / 3 / 2
5,127
513
3,595
7,759
2,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
10
0 / 0 / 1
5,573
557
2,663
5,445
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
Attaporn
Terra
8
2 / 2 / 4
5,123
512
2,743
6,200
3,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
TheGuStavinN
Gilgamesh
9
3 / 0 / 2
5,374
537
3,775
6,328
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
luan12lu
Olorun
10
1 / 1 / 1
5,919
592
3,640
5,693
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
6
Kills
7
7
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
3
2
0.67
L
Chang'e
Adriano__123
Chang'e
2
3
2
1
W
Hou Yi
0
0
1
0.5
W
Terra
Attaporn
Terra
2
2
4
2
L
Gilgamesh
DarkDavz
Gilgamesh
0
2
3
0.75
L
Anhur
JefAO
Anhur
0
0
0
0
L
Nu Wa
Sakurinha
Nu Wa
3
2
2
2
W
Gilgamesh
TheGuStavinN
Gilgamesh
3
0
2
4
W
Olorun
luan12lu
Olorun
1
1
1
1.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,221
Damage
16,416
26,354
Taken
31,425
8,064
Mitigated
10,859
10,303
Healing
14,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,595
178
0
2,306
7,759
2,488
140
3,876
3,578
0
23,010
L
Chang'e
Adriano__123
Chang'e
3,798
273
354
1,324
4,724
1,738
400
1,218
3,506
15,685
0
W
Hou Yi
2,663
910
0
3,855
5,445
1,383
0
311
5,134
0
36,891
W
Terra
Attaporn
Terra
2,743
186
238
1,068
6,200
3,177
0
3,531
2,499
16,439
0
L
Gilgamesh
DarkDavz
Gilgamesh
2,912
1,287
0
867
6,847
2,311
0
814
6,033
0
35,939
L
Anhur
JefAO
Anhur
1,849
735
0
2,635
5,302
1,277
0
0
5,302
0
34,842
L
Nu Wa
Sakurinha
Nu Wa
5,057
1,395
0
1,427
4,801
1,335
622
1,525
3,276
20,826
0
W
Gilgamesh
TheGuStavinN
Gilgamesh
3,775
1,202
0
3,042
6,328
2,027
0
1,407
4,777
0
20,692
W
Olorun
luan12lu
Olorun
3,640
1,391
310
3,259
5,693
1,784
0
2,435
2,977
36,898
0
L
3,605
0
457
3,239
4,680
1,403
0
2,826
1,854
28,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,506
Gold Earned
27,116
301
Minions Killed
268
0
Camps Cleared
0
882,248
Distance Traveled
920,870
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,127
513
54
5
0
186,304
2
L
Chang'e
4,987
499
37
4
0
185,991
3
W
Hou Yi
5,573
557
64
6
0
157,619
2
W
Terra
5,123
512
28
3
0
204,330
0
L
Gilgamesh
5,428
543
70
7
0
200,571
1
L
Anhur
6,049
605
82
8
0
153,403
4
L
Nu Wa
5,469
547
46
5
0
147,736
1
W
Gilgamesh
5,374
537
45
5
0
206,807
2
W
Olorun
5,919
592
77
8
0
165,810
2
L
Hel
5,573
557
66
7
0
194,547
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role