Player Matchup

Cthulhu
Cthulhu
AzuNyan0215
Cthulhu
Level 138
God Stats
3W - 2L
1,517 SR
Queue Stats
85W - 64L
1,601 Elo+
Solo
Cupid
Cupid
Guttles
Cupid
Level 156
God Stats
2W - 3L
1,153 SR
Queue Stats
239W - 228L
1,577 Elo+
Solo
Nu Wa
Nu Wa
MarioMoneyBags
Nu Wa
Level 129
God Stats
2W - 2L
1,300 SR
Queue Stats
335W - 312L
1,555 Elo+
Solo
Loki
Loki
TrapBunnyEam
Loki
Level 69
God Stats
13W - 6L
1,474 SR
Queue Stats
435W - 381L
1,592 Elo+
Party 1
Susano
Susano
godofmulch
Susano
Level 87
God Stats
5W - 2L
1,500 SR
Queue Stats
346W - 327L
1,611 Elo+
Party 1
Team Averages
Level 116
1,389 SR
1,587 Elo+

VS

Team Averages
Level 105
1,551 SR
1,574 Elo+
Bellona
Bellona
CTJ220
Bellona
Level 68
God Stats
0W - 2L
1,348 SR
Queue Stats
14W - 23L
1,541 Elo+
Solo
Ganesha
Ganesha
LoFTeach
Ganesha
Level 80
God Stats
1W - 3L
1,634 SR
Queue Stats
248W - 242L
1,609 Elo+
Solo
Ravana
Ravana
Skyfall9798
Ravana
Level 124
God Stats
5W - 3L
1,801 SR
Queue Stats
201W - 155L
1,554 Elo+
Party 2
Chang'e
Chang'e
carlmeow
Chang'e
Level 126
God Stats
0W - 1L
1,474 SR
Queue Stats
144W - 129L
1,559 Elo+
Party 2
Anhur
Anhur
nobletyphoon
Anhur
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
193W - 170L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AzuNyan0215
Cthulhu
13
2 / 3 / 9
8,659
541
6,747
12,432
8,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
Guttles
Cupid
15
6 / 1 / 6
9,171
573
8,950
9,288
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 4 / 3
8,789
549
9,046
8,353
2,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 4 / 3
9,733
608
11,348
13,067
5,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
godofmulch
Susano
14
5 / 2 / 6
8,895
556
7,656
9,970
3,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CTJ220
Bellona
15
3 / 4 / 0
9,230
577
7,009
12,893
9,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
LoFTeach
Ganesha
13
0 / 4 / 6
7,880
493
4,620
13,513
7,056
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
15
6 / 3 / 3
9,036
565
8,313
11,590
4,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
carlmeow
Chang'e
13
3 / 6 / 4
7,839
490
6,431
14,014
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 1
6,724
420
3,589
8,235
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
22
Kills
13
14
Deaths
22
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AzuNyan0215
Cthulhu
2
3
9
2.17
L
Bellona
CTJ220
Bellona
3
4
0
0.75
W
Cupid
Guttles
Cupid
6
1
6
9
L
Ganesha
LoFTeach
Ganesha
0
4
6
0.75
W
3
4
3
1.13
L
Ravana
6
3
3
2.5
W
6
4
3
1.88
L
Chang'e
carlmeow
Chang'e
3
6
4
0.83
W
Susano
godofmulch
Susano
5
2
6
4
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,747
Damage
29,962
53,110
Taken
60,245
22,035
Mitigated
27,613
17,283
Healing
16,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AzuNyan0215
Cthulhu
6,747
456
486
2,875
12,432
8,186
144
3,685
8,747
29,478
0
L
Bellona
CTJ220
Bellona
7,009
3,548
0
5,411
12,893
9,248
841
615
12,278
0
50,590
W
Cupid
Guttles
Cupid
8,950
4,871
1,753
5,581
9,288
2,560
1,721
1,604
7,684
0
64,020
L
Ganesha
LoFTeach
Ganesha
4,620
348
0
1,045
13,513
7,056
0
4,234
9,279
23,791
0
W
9,046
2,308
0
642
8,353
2,508
77
2,469
5,884
54,065
0
L
Ravana
8,313
1,438
0
3,223
11,590
4,646
0
4,540
7,050
0
55,651
W
11,348
3,369
0
2,787
13,067
5,096
1,305
993
12,074
0
60,256
L
Chang'e
carlmeow
Chang'e
6,431
572
1,105
4,080
14,014
4,425
50
5,123
8,891
44,340
0
W
Susano
godofmulch
Susano
7,656
2,063
0
3,159
9,970
3,685
165
2,300
7,670
0
51,047
L
3,589
1,845
0
1,593
8,235
2,238
0
1,281
6,954
0
31,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,247
Gold Earned
40,709
440
Minions Killed
421
0
Camps Cleared
0
1,560,685
Distance Traveled
1,402,408
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,659
541
35
2
0
326,848
6
L
Bellona
9,230
577
122
8
0
304,270
3
W
Cupid
9,171
573
98
6
0
311,892
6
L
Ganesha
7,880
493
24
2
0
312,659
7
W
Nu Wa
8,789
549
105
7
0
272,139
5
L
Ravana
9,036
565
116
7
0
308,699
3
W
Loki
9,733
608
114
7
0
301,529
2
L
Chang'e
7,839
490
90
6
0
286,818
6
W
Susano
8,895
556
88
6
0
348,277
4
L
Anhur
6,724
420
69
4
0
189,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role