Player Matchup

Amaterasu
Amaterasu
DarkWolfFN_On_YT
Amaterasu
Level 12
God Stats
38W - 47L
1,500 SR
Queue Stats
47W - 57L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
JoshuaWellington
Sun Wukong
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 5L
1,610 Elo+
Solo
Anubis
Anubis
JuulyDonut
Anubis
Level 7
God Stats
8W - 4L
1,627 SR
Queue Stats
13W - 6L
1,492 Elo+
Solo
Scylla
Scylla
QuellsGod
Scylla
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
240W - 244L
1,561 Elo+
Solo
Anhur
Anhur
miguelgun2
Anhur
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Team Averages
Level 7
1,525 SR
1,543 Elo+

VS

Team Averages
Level 26
1,474 SR
1,569 Elo+
Neith
Neith
Elipie01
Neith
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
47W - 41L
1,525 Elo+
Solo
Hercules
Hercules
GooberBabies
Hercules
Level 64
God Stats
8W - 9L
1,416 SR
Queue Stats
344W - 214L
1,548 Elo+
Party 1
Anubis
Anubis
ILLEGALCIVIALIZ
Anubis
Level 18
God Stats
87W - 77L
1,601 SR
Queue Stats
113W - 116L
1,571 Elo+
Solo
Loki
Loki
OneTone4All
Loki
Level 14
God Stats
12W - 6L
1,286 SR
Queue Stats
544W - 343L
1,675 Elo+
Party 1
Baron Samedi
Baron Samedi
TacoRowe44
Baron Samedi
Level 4
God Stats
22W - 6L
1,569 SR
Queue Stats
229W - 103L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
11
0 / 10 / 7
8,092
337
2,164
16,412
7,060
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
JoshuaWellington
Sun Wukong
20
8 / 3 / 5
13,253
552
19,189
21,611
17,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
JuulyDonut
Anubis
19
10 / 9 / 3
13,305
554
20,736
18,159
10,135
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
QuellsGod
Scylla
12
2 / 5 / 3
9,054
377
4,651
13,254
4,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
16
1 / 13 / 5
10,826
451
12,557
22,654
7,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elipie01
Neith
20
12 / 3 / 7
14,513
605
13,123
14,475
5,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
GooberBabies
Hercules
19
7 / 5 / 19
14,933
622
18,311
25,184
27,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
4 / 7 / 12
12,033
501
7,325
14,512
5,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
2 / 6 / 3
12,513
521
8,253
17,751
10,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
TacoRowe44
Baron Samedi
20
15 / 1 / 11
14,531
605
21,965
19,284
8,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
92
21
Kills
40
40
Deaths
22
23
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
0
10
7
0.35
W
Neith
Elipie01
Neith
12
3
7
5.17
W
Hercules
GooberBabies
Hercules
7
5
19
3.3
W
4
7
12
1.43
L
Sun Wukong
JoshuaWellington
Sun Wukong
8
3
5
3.5
L
Anubis
JuulyDonut
Anubis
10
9
3
1.28
W
2
6
3
0.58
L
Scylla
QuellsGod
Scylla
2
5
3
0.7
W
Baron Samedi
TacoRowe44
Baron Samedi
15
1
11
20.5
L
Anhur
1
13
5
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,297
Damage
68,977
92,090
Taken
91,206
46,185
Mitigated
58,124
19,730
Healing
33,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
2,164
1,226
0
816
16,412
7,060
228
6,550
9,862
0
20,200
W
Neith
Elipie01
Neith
13,123
5,968
0
5,094
14,475
5,482
10,031
1,810
12,665
0
81,287
W
Hercules
GooberBabies
Hercules
18,311
5,028
0
7,648
25,184
27,841
664
9,467
15,717
0
57,394
W
7,325
858
0
5,225
14,512
5,553
1,400
3,850
10,573
63,981
0
L
Sun Wukong
JoshuaWellington
Sun Wukong
19,189
3,965
0
9,206
21,611
17,169
469
6,978
14,633
0
86,029
L
Anubis
JuulyDonut
Anubis
20,736
110
0
5,830
18,159
10,135
461
6,962
10,739
89,939
0
W
8,253
1,573
0
2,197
17,751
10,478
402
4,308
13,443
0
88,114
L
Scylla
QuellsGod
Scylla
4,651
654
0
1,682
13,254
4,301
0
4,038
9,216
37,945
0
W
Baron Samedi
TacoRowe44
Baron Samedi
21,965
2,372
1,375
11,724
19,284
8,770
1,001
5,952
13,332
112,722
0
L
Anhur
12,557
5,642
0
2,196
22,654
7,520
0
4,762
17,892
0
71,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,530
Gold Earned
68,523
522
Minions Killed
606
0
Camps Cleared
0
1,789,848
Distance Traveled
2,117,886
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,092
337
26
1
0
338,295
5
W
Neith
14,513
605
137
6
0
396,229
1
W
Hercules
14,933
622
77
3
0
487,033
5
W
Anubis
12,033
501
108
5
0
358,680
0
L
Sun Wukong
13,253
552
166
7
0
425,856
2
L
Anubis
13,305
554
131
5
0
364,547
3
W
Loki
12,513
521
140
6
0
416,903
1
L
Scylla
9,054
377
78
3
0
295,830
1
W
Baron Samedi
14,531
605
144
6
0
459,041
2
L
Anhur
10,826
451
121
5
0
365,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role