Player Matchup

Anubis
Anubis
KhronicPlague
Anubis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 13L
1,445 Elo+
Party 1
Jormungandr
Jormungandr
LUCABUPA
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Susano
Susano
Zenkami
Susano
Level 107
God Stats
1W - 0L
1,726 SR
Queue Stats
4W - 5L
1,343 Elo+
Party 1
Xbalanque
Xbalanque
brunox2007
Xbalanque
Level 18
God Stats
1W - 0L
1,137 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Neith
Neith
druupymelons
Neith
Level 5
God Stats
19W - 20L
1,369 SR
Queue Stats
24W - 29L
1,269 Elo+
Party 1
Team Averages
Level 29
1,446 SR
1,411 Elo+

VS

Team Averages
Level 12
1,437 SR
1,303 Elo+
Skadi
Skadi
Karim_Vibez20
Skadi
Level 13
God Stats
50W - 43L
1,595 SR
Queue Stats
68W - 73L
1,402 Elo+
Solo
Hou Yi
Hou Yi
Mexicanodesde_NC
Hou Yi
Level 18
God Stats
3W - 6L
1,504 SR
Queue Stats
36W - 39L
1,416 Elo+
Solo
Jing Wei
Jing Wei
Twilightzeus
Jing Wei
Level 21
God Stats
49W - 65L
1,443 SR
Queue Stats
113W - 126L
1,413 Elo+
Solo
Ra
Ra
blaster85yo
Ra
Level 3
God Stats
0W - 2L
1,321 SR
Queue Stats
1W - 5L
1,142 Elo+
Party 3
Achilles
Achilles
gibsons101
Achilles
Level 5
God Stats
0W - 2L
1,321 SR
Queue Stats
1W - 5L
1,142 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 14
14,754
984
13,049
13,746
6,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
LUCABUPA
Jormungandr
17
1 / 1 / 6
12,278
819
3,280
6,916
5,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
Zenkami
Susano
20
18 / 5 / 7
16,376
1,092
32,141
23,865
13,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
brunox2007
Xbalanque
20
9 / 9 / 13
15,601
1,040
23,337
21,113
11,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 6 / 14
15,204
1,014
22,256
21,218
11,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

57

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
10,976
732
0
0
0
20
6 / 6 / 6
15,918
1,061
24,014
20,649
7,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Twilightzeus
Jing Wei
20
14 / 5 / 8
18,254
1,217
30,188
29,439
11,022
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
0 / 16 / 8
13,234
882
13,132
22,474
7,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
gibsons101
Achilles
20
3 / 11 / 10
14,910
994
12,220
29,601
25,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
55
38
Kills
23
23
Deaths
38
54
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
5
2
14
6
W
Jormungandr
LUCABUPA
Jormungandr
1
1
6
4
L
6
6
6
1.5
L
Jing Wei
Twilightzeus
Jing Wei
14
5
8
3.6
W
Susano
Zenkami
Susano
18
5
7
4.3
L
0
16
8
0.25
W
Xbalanque
brunox2007
Xbalanque
9
9
13
1.72
W
5
6
14
2
L
Achilles
gibsons101
Achilles
3
11
10
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,063
Damage
79,554
86,858
Taken
102,163
49,099
Mitigated
51,945
15,147
Healing
8,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
13,049
2,937
0
4,429
13,746
6,710
0
5,157
8,539
23,330
0
W
Jormungandr
LUCABUPA
Jormungandr
3,280
1,151
0
0
6,916
5,571
0
1,360
5,556
12,231
0
L
24,014
12,197
0
1,533
20,649
7,731
0
2,314
18,335
0
68,888
L
Jing Wei
Twilightzeus
Jing Wei
30,188
27,303
386
3,007
29,439
11,022
0
5,037
24,402
0
61,017
W
Susano
Zenkami
Susano
32,141
11,411
0
119
23,865
13,157
0
1,741
21,924
0
53,879
L
13,132
2,017
144
118
22,474
7,860
0
4,303
18,171
35,326
0
W
Xbalanque
brunox2007
Xbalanque
23,337
10,751
0
2,075
21,113
11,721
0
1,874
19,214
0
51,570
W
22,256
15,456
0
8,524
21,218
11,940
0
3,000
17,968
0
57,846
L
Achilles
gibsons101
Achilles
12,220
5,341
975
2,334
29,601
25,332
0
4,675
24,926
0
34,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,213
Gold Earned
73,292
237
Minions Killed
245
2
Camps Cleared
7
1,069,637
Distance Traveled
1,051,578
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,976
732
0
0
0
0
0
W
Anubis
14,754
984
40
3
0
200,363
0
W
Jormungandr
12,278
819
21
1
0
131,209
0
L
Hou Yi
15,918
1,061
91
6
1
282,645
0
L
Jing Wei
18,254
1,217
61
4
3
307,789
0
W
Susano
16,376
1,092
47
3
2
295,676
0
L
Ra
13,234
882
50
3
2
249,534
1
W
Xbalanque
15,601
1,040
55
4
0
223,268
0
W
Neith
15,204
1,014
74
5
0
219,121
0
L
Achilles
14,910
994
43
3
1
211,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role