Player Matchup

Sol
Sol
ItsYaBigBoi123
Sol
Level 28
God Stats
3W - 7L
1,428 SR
Queue Stats
17W - 26L
1,471 Elo+
Party 1
Yemoja
Yemoja
Natedog539
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,932 Elo+
Party 1
Awilix
Awilix
ViciousVizsla
Awilix
Level 68
God Stats
1W - 2L
1,374 SR
Queue Stats
32W - 31L
1,588 Elo+
Party 1
King Arthur
King Arthur
vegasislegit
King Arthur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,531 Elo+
Party 1
Izanami
Izanami
ƒlashy
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,461 Elo+
Party 1
Team Averages
Level 32
1,460 SR
1,597 Elo+

VS

Team Averages
Level 25
1,645 SR
1,662 Elo+
Tiamat
Tiamat
Equanimity8957
Tiamat
Level 27
God Stats
1W - 0L
1,607 SR
Queue Stats
5W - 10L
1,728 Elo+
Solo
Tyr
Tyr
FENR1R8723
Tyr
Level 28
God Stats
12W - 8L
1,574 SR
Queue Stats
24W - 23L
1,545 Elo+
Solo
Fenrir
Fenrir
Holawunder
Fenrir
Level 20
God Stats
3W - 0L
1,763 SR
Queue Stats
13W - 5L
1,677 Elo+
Party 2
Jing Wei
Jing Wei
Hornet1173
Jing Wei
Level 30
God Stats
9W - 5L
1,781 SR
Queue Stats
159W - 109L
1,688 Elo+
Solo
Zeus
Zeus
Kudzael
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 72L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
4,789
479
2,199
7,195
2,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Natedog539
Yemoja
8
1 / 0 / 2
5,228
523
1,993
4,301
1,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
7 / 3 / 1
6,662
666
6,866
7,354
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
vegasislegit
King Arthur
8
0 / 4 / 0
4,560
456
5,217
10,686
4,878
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
ƒlashy
Izanami
8
0 / 6 / 1
4,629
463
2,898
5,611
1,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 5
6,746
675
4,217
6,926
3,773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 2 / 2
5,825
583
3,774
9,283
4,922
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Holawunder
Fenrir
12
4 / 0 / 5
6,972
697
5,278
5,501
2,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
Hornet1173
Jing Wei
11
6 / 2 / 2
6,571
657
4,992
6,808
1,976
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Kudzael
Zeus
12
6 / 2 / 0
7,402
740
6,378
3,328
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
8
Kills
20
20
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
W
1
2
2
1
W
Fenrir
Holawunder
Fenrir
4
0
5
6.5
W
Jing Wei
Hornet1173
Jing Wei
6
2
2
3.5
L
0
7
1
0.07
W
Zeus
Kudzael
Zeus
6
2
0
3
L
Yemoja
Natedog539
Yemoja
1
0
2
2
L
7
3
1
2.5
L
King Arthur
vegasislegit
King Arthur
0
4
0
0
L
Izanami
ƒlashy
Izanami
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,173
Damage
24,639
35,147
Taken
31,846
13,244
Mitigated
13,720
6,443
Healing
13,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,217
559
99
4,099
6,926
3,773
924
775
6,151
24,658
0
W
3,774
713
0
3,809
9,283
4,922
0
345
8,938
0
30,122
W
Fenrir
Holawunder
Fenrir
5,278
1,212
0
883
5,501
2,123
0
1,358
4,143
0
39,792
W
Jing Wei
Hornet1173
Jing Wei
4,992
3,581
0
3,347
6,808
1,976
215
961
5,847
0
31,024
L
2,199
358
0
1,385
7,195
2,391
0
2,748
4,207
14,923
806
W
Zeus
Kudzael
Zeus
6,378
1,112
0
789
3,328
926
0
706
2,622
38,082
0
L
Yemoja
Natedog539
Yemoja
1,993
315
280
610
4,301
1,844
0
1,936
2,325
12,325
0
L
6,866
2,687
0
1,680
7,354
2,446
0
1,937
5,311
0
26,273
L
King Arthur
vegasislegit
King Arthur
5,217
1,484
0
2,202
10,686
4,878
0
2,688
7,966
0
20,714
L
Izanami
ƒlashy
Izanami
2,898
1,872
0
286
5,611
1,685
0
868
4,743
0
19,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,868
Gold Earned
33,516
174
Minions Killed
336
0
Camps Cleared
0
954,190
Distance Traveled
965,471
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,746
675
40
4
0
169,347
0
W
Tyr
5,825
583
61
6
0
201,813
0
W
Fenrir
6,972
697
80
8
0
228,633
1
W
Jing Wei
6,571
657
63
6
0
173,686
0
L
Sol
4,789
479
35
4
0
184,426
2
W
Zeus
7,402
740
92
9
0
191,992
5
L
Yemoja
5,228
523
21
2
0
204,000
0
L
Awilix
6,662
666
52
5
0
217,813
0
L
King Arthur
4,560
456
23
2
0
171,366
0
L
Izanami
4,629
463
43
4
0
176,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role