Player Matchup

Bellona
Bellona
GreenTeaJimmy
Bellona
Level 29
God Stats
4W - 4L
1,523 SR
Queue Stats
532W - 490L
1,500 Elo+
Solo
Olorun
Olorun
K3nKaNifFF
Olorun
Level 69
God Stats
0W - 1L
1,589 SR
Queue Stats
34W - 40L
1,516 Elo+
Party 1
Bastet
Bastet
SlitherySnekks
Bastet
Level 88
God Stats
8W - 4L
1,607 SR
Queue Stats
75W - 51L
1,625 Elo+
Party 1
Team Averages
Level 62
1,573 SR
1,547 Elo+

VS

Team Averages
Level 58
1,539 SR
1,606 Elo+
Anubis
Anubis
Applepeu
Anubis
Level 49
God Stats
9W - 2L
1,764 SR
Queue Stats
54W - 44L
1,700 Elo+
Party 2
Danzaburou
Danzaburou
Doouug
Danzaburou
Level 105
God Stats
5W - 2L
1,347 SR
Queue Stats
44W - 37L
1,700 Elo+
Party 2
Bellona
Bellona
atlasthephantom
Bellona
Level 20
God Stats
2W - 1L
1,506 SR
Queue Stats
19W - 27L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
5 / 4 / 9
14,431
760
13,951
22,966
18,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
K3nKaNifFF
Olorun
16
7 / 9 / 7
13,145
692
13,768
17,241
6,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 6 / 11
12,538
660
17,918
19,319
7,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Applepeu
Anubis
16
5 / 7 / 11
12,851
676
18,140
20,919
10,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Doouug
Danzaburou
18
12 / 4 / 6
15,422
812
19,711
19,089
7,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
2 / 4 / 13
12,412
653
12,311
17,329
14,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
49
15
Kills
19
19
Deaths
15
27
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
Applepeu
Anubis
5
7
11
1.5
W
Danzaburou
Doouug
Danzaburou
12
4
6
3.75
L
Bellona
5
4
9
2.38
L
Olorun
K3nKaNifFF
Olorun
7
9
7
1.17
L
3
6
11
1.42
W
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,637
Damage
50,162
59,526
Taken
57,337
32,593
Mitigated
32,284
5,890
Healing
19,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Applepeu
Anubis
18,140
942
0
9,185
20,919
10,153
925
6,150
14,769
55,335
0
W
Danzaburou
Doouug
Danzaburou
19,711
11,005
0
7,338
19,089
7,874
1,516
3,554
15,535
0
88,634
L
Bellona
13,951
4,439
0
658
22,966
18,492
1,341
4,886
17,422
0
41,378
L
Olorun
K3nKaNifFF
Olorun
13,768
6,715
550
2,944
17,241
6,434
1,322
7,343
9,234
54,862
0
L
17,918
3,848
0
1,738
19,319
7,667
0
4,726
13,800
0
55,160
W
12,311
2,207
0
3,188
17,329
14,257
908
4,635
12,694
0
35,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,114
Gold Earned
40,685
205
Minions Killed
233
0
Camps Cleared
0
975,732
Distance Traveled
968,441
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,851
676
81
4
0
276,448
3
W
Danzaburou
15,422
812
113
6
0
316,519
7
L
Bellona
14,431
760
49
3
0
367,007
3
L
Olorun
13,145
692
84
4
0
270,920
1
L
Bastet
12,538
660
72
4
0
337,805
3
W
Bellona
12,412
653
39
2
0
375,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role