Player Matchup

Guan Yu
Guan Yu
Krashout
Guan Yu
Level 17
God Stats
1W - 0L
1,239 SR
Queue Stats
4W - 4L
1,320 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Prophetjs
Ah Muzen Cab
Level 27
God Stats
3W - 1L
1,452 SR
Queue Stats
75W - 106L
1,469 Elo+
Solo
Merlin
Merlin
Sthoew
Merlin
Level 26
God Stats
2W - 0L
1,144 SR
Queue Stats
4W - 9L
990 Elo+
Party 2
Discordia
Discordia
SthoewIsCute
Discordia
Level 64
God Stats
2W - 1L
1,495 SR
Queue Stats
5W - 7L
1,240 Elo+
Party 2
Neith
Neith
Trail2fresh
Neith
Level 9
God Stats
3W - 1L
1,271 SR
Queue Stats
4W - 12L
1,145 Elo+
Party 2
Team Averages
Level 29
1,320 SR
1,233 Elo+

VS

Team Averages
Level 14
1,418 SR
1,355 Elo+
Bacchus
Bacchus
DonWarrior54
Bacchus
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
24W - 28L
1,339 Elo+
Party 3
Bastet
Bastet
ItsGard
Bastet
Level 17
God Stats
3W - 4L
1,218 SR
Queue Stats
121W - 115L
1,371 Elo+
Solo
Discordia
Discordia
MagnaMater
Discordia
Level 20
God Stats
18W - 36L
1,372 SR
Queue Stats
271W - 291L
1,396 Elo+
Party 1
Sun Wukong
Sun Wukong
SoFt GiZy
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,257 Elo+
Party 3
Cupid
Cupid
cadelly
Cupid
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 137L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Krashout
Guan Yu
20
4 / 6 / 16
14,180
1,013
9,981
20,996
18,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
Prophetjs
Ah Muzen Cab
20
9 / 4 / 14
15,939
1,139
34,621
15,922
6,221
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
Sthoew
Merlin
20
7 / 11 / 14
14,612
1,044
29,548
22,834
8,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
SthoewIsCute
Discordia
20
7 / 3 / 16
14,627
1,045
19,366
15,600
4,686
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
10 / 8 / 14
15,107
1,079
13,166
19,620
6,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

89

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DonWarrior54
Bacchus
20
3 / 9 / 16
13,685
978
12,501
26,082
34,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
ItsGard
Bastet
20
19 / 7 / 8
18,057
1,290
31,556
22,744
10,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
MagnaMater
Discordia
20
7 / 7 / 15
14,595
1,043
27,448
17,694
6,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
SoFt GiZy
Sun Wukong
20
1 / 4 / 19
13,515
965
6,237
22,925
23,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
cadelly
Cupid
20
2 / 10 / 15
13,407
958
12,339
23,552
9,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
105
37
Kills
32
32
Deaths
37
74
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DonWarrior54
Bacchus
3
9
16
1.22
L
Bastet
ItsGard
Bastet
19
7
8
3.29
W
Guan Yu
Krashout
Guan Yu
4
6
16
2
L
Discordia
MagnaMater
Discordia
7
7
15
2.07
W
Ah Muzen Cab
Prophetjs
Ah Muzen Cab
9
4
14
4
L
Sun Wukong
SoFt GiZy
Sun Wukong
1
4
19
2.63
W
Merlin
Sthoew
Merlin
7
11
14
1.27
W
Discordia
SthoewIsCute
Discordia
7
3
16
5
W
10
8
14
2.13
L
Cupid
cadelly
Cupid
2
10
15
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,682
Damage
90,081
94,972
Taken
112,997
44,551
Mitigated
84,519
10,949
Healing
8,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DonWarrior54
Bacchus
12,501
1,190
0
282
26,082
34,698
0
10,683
15,254
19,779
0
L
Bastet
ItsGard
Bastet
31,556
9,798
1,342
902
22,744
10,115
0
7,486
15,133
0
50,157
W
Guan Yu
Krashout
Guan Yu
9,981
844
550
3,189
20,996
18,643
0
7,702
13,294
0
14,199
L
Discordia
MagnaMater
Discordia
27,448
891
0
369
17,694
6,960
0
8,765
8,829
52,211
0
W
Ah Muzen Cab
Prophetjs
Ah Muzen Cab
34,621
22,470
0
2,439
15,922
6,221
0
6,849
9,073
0
78,601
L
Sun Wukong
SoFt GiZy
Sun Wukong
6,237
1,544
0
950
22,925
23,094
0
11,884
10,966
0
24,315
W
Merlin
Sthoew
Merlin
29,548
1,812
0
645
22,834
8,023
0
7,279
15,555
65,406
0
W
Discordia
SthoewIsCute
Discordia
19,366
878
728
2,623
15,600
4,686
0
6,308
9,292
36,322
0
W
13,166
6,298
0
775
19,620
6,978
0
11,811
7,809
0
23,203
L
Cupid
cadelly
Cupid
12,339
9,078
1,024
3,362
23,552
9,652
0
10,096
13,381
0
42,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,465
Gold Earned
73,259
264
Minions Killed
242
7
Camps Cleared
8
1,333,236
Distance Traveled
1,452,799
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,685
978
12
1
2
292,436
1
L
Bastet
18,057
1,290
59
4
2
321,687
0
W
Guan Yu
14,180
1,013
7
1
1
300,302
0
L
Discordia
14,595
1,043
69
5
1
309,205
0
W
Ah Muzen Cab
15,939
1,139
117
8
4
262,940
0
L
Sun Wukong
13,515
965
28
2
1
285,803
0
W
Merlin
14,612
1,044
93
7
0
219,112
0
W
Discordia
14,627
1,045
31
2
1
285,877
0
W
Neith
15,107
1,079
16
1
1
265,005
0
L
Cupid
13,407
958
74
5
2
243,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role