Player Matchup

Danzaburou
Danzaburou
Boogboi_Kelso
Danzaburou
Level 44
God Stats
2W - 0L
1,540 SR
Queue Stats
12W - 16L
1,367 Elo+
Party 2
Chaac
Chaac
Konz101
Chaac
Level 68
God Stats
9W - 15L
1,313 SR
Queue Stats
237W - 234L
1,436 Elo+
Party 3
Vulcan
Vulcan
Malachite916
Vulcan
Level 83
God Stats
6W - 11L
1,442 SR
Queue Stats
362W - 348L
1,490 Elo+
Party 3
Cthulhu
Cthulhu
REDice02
Cthulhu
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
192W - 213L
1,419 Elo+
Party 3
Arachne
Arachne
lo-dor
Arachne
Level 82
God Stats
30W - 8L
1,610 SR
Queue Stats
107W - 84L
1,412 Elo+
Party 2
Team Averages
Level 65
1,481 SR
1,425 Elo+

VS

Team Averages
Level 42
1,542 SR
1,440 Elo+
King Arthur
King Arthur
GodSoldier911
King Arthur
Level 41
God Stats
7W - 5L
1,458 SR
Queue Stats
125W - 162L
1,346 Elo+
Solo
Chaac
Chaac
SpaceliteYT
Chaac
Level 25
God Stats
6W - 7L
1,500 SR
Queue Stats
206W - 207L
1,489 Elo+
Party 1
Chiron
Chiron
YaBoiPufferfish
Chiron
Level 51
God Stats
1W - 2L
1,751 SR
Queue Stats
120W - 125L
1,432 Elo+
Party 1
Tiamat
Tiamat
hinge817
Tiamat
Level 85
God Stats
5W - 6L
1,391 SR
Queue Stats
473W - 458L
1,409 Elo+
Party 1
Ares
Ares
ultimate_moose23
Ares
Level 7
God Stats
2W - 4L
1,613 SR
Queue Stats
3W - 4L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boogboi_Kelso
Danzaburou
11
0 / 1 / 0
6,122
437
1,242
3,630
1,145
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
Konz101
Chaac
14
3 / 1 / 2
8,405
600
10,966
11,479
8,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
14
1 / 1 / 3
8,204
586
5,031
4,901
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
REDice02
Cthulhu
10
0 / 0 / 0
5,860
419
3,285
5,206
3,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
lo-dor
Arachne
15
7 / 0 / 2
8,819
630
7,368
10,170
3,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GodSoldier911
King Arthur
11
0 / 4 / 1
6,248
446
6,377
14,019
9,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 3 / 0
7,376
527
4,877
11,527
6,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 0 / 0
6,623
473
3,104
4,863
1,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
hinge817
Tiamat
11
0 / 4 / 0
6,100
436
2,935
7,119
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 0 / 0
6,361
454
900
6,077
3,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
11
Kills
3
3
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Boogboi_Kelso
Danzaburou
0
1
0
0
L
King Arthur
GodSoldier911
King Arthur
0
4
1
0.13
W
Chaac
Konz101
Chaac
3
1
2
4
W
Vulcan
1
1
3
2.5
W
Cthulhu
REDice02
Cthulhu
0
0
0
0
L
2
3
0
0.67
L
1
0
0
1
L
Tiamat
hinge817
Tiamat
0
4
0
0
W
Arachne
lo-dor
Arachne
7
0
2
8
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,892
Damage
18,193
35,386
Taken
43,605
18,532
Mitigated
23,512
12,545
Healing
14,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Boogboi_Kelso
Danzaburou
1,242
166
0
1,169
3,630
1,145
0
0
3,630
0
19,281
L
King Arthur
GodSoldier911
King Arthur
6,377
567
0
5,112
14,019
9,322
0
45
13,240
0
28,777
W
Chaac
Konz101
Chaac
10,966
3,308
0
5,830
11,479
8,607
902
0
10,954
292
50,981
W
Vulcan
5,031
1,109
0
1,033
4,901
1,806
354
1,321
3,580
50,797
0
W
Cthulhu
REDice02
Cthulhu
3,285
0
0
110
5,206
3,250
0
819
4,387
31,143
0
L
4,877
1,713
0
3,098
11,527
6,441
0
1,481
9,830
0
51,231
L
3,104
536
1,122
2,669
4,863
1,673
92
1,639
3,224
0
44,145
L
Tiamat
hinge817
Tiamat
2,935
13
0
1,335
7,119
3,043
56
3,320
3,519
31,371
0
W
Arachne
lo-dor
Arachne
7,368
4,420
0
4,403
10,170
3,724
646
1,695
8,400
0
63,282
L
900
111
0
1,488
6,077
3,033
0
1,646
4,431
20,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,410
Gold Earned
32,708
418
Minions Killed
348
0
Camps Cleared
0
1,338,332
Distance Traveled
1,347,896
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,122
437
50
4
0
221,129
3
L
King Arthur
6,248
446
47
3
0
258,508
5
W
Chaac
8,405
600
101
7
0
298,458
1
W
Vulcan
8,204
586
112
8
0
269,142
2
W
Cthulhu
5,860
419
47
3
0
255,086
0
L
Chaac
7,376
527
94
7
0
279,709
3
L
Chiron
6,623
473
100
7
0
260,381
2
L
Tiamat
6,100
436
57
4
0
274,163
3
W
Arachne
8,819
630
108
8
0
294,517
5
L
Ares
6,361
454
50
4
0
275,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role