Player Matchup

Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ClappinUrCheeks
Heimdallr
Level 67
God Stats
7W - 5L
1,613 SR
Queue Stats
214W - 258L
1,412 Elo+
Solo
Chiron
Chiron
Limey2
Chiron
Level 95
God Stats
20W - 19L
1,798 SR
Queue Stats
243W - 248L
1,398 Elo+
Solo
Ravana
Ravana
Shimakazee
Ravana
Level 99
God Stats
4W - 7L
1,428 SR
Queue Stats
189W - 168L
1,416 Elo+
Solo
Hercules
Hercules
roboman223
Hercules
Level 64
God Stats
7W - 7L
1,632 SR
Queue Stats
101W - 109L
1,402 Elo+
Solo
Team Averages
Level 86
1,594 SR
1,426 Elo+

VS

Team Averages
Level 100
1,499 SR
1,375 Elo+
Sun Wukong
Sun Wukong
Dutchmasterbruh
Sun Wukong
Level 134
God Stats
25W - 25L
1,548 SR
Queue Stats
190W - 208L
1,363 Elo+
Solo
Zhong Kui
Zhong Kui
HIDEOUTSNIPER
Zhong Kui
Level 100
God Stats
9W - 13L
1,275 SR
Queue Stats
54W - 59L
1,380 Elo+
Party 1
Ares
Ares
KeaTTT
Ares
Level 133
God Stats
8W - 3L
1,669 SR
Queue Stats
290W - 312L
1,396 Elo+
Solo
Danzaburou
Danzaburou
The 1100s
Danzaburou
Level 67
God Stats
50W - 43L
1,501 SR
Queue Stats
85W - 92L
1,386 Elo+
Party 1
Ne Zha
Ne Zha
XxCiNEM0D
Ne Zha
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
235W - 252L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
5 / 5 / 0
13,406
479
22,461
21,447
10,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
ClappinUrCheeks
Heimdallr
16
0 / 14 / 1
10,810
386
10,978
21,130
11,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
Limey2
Chiron
20
2 / 7 / 3
12,767
456
11,314
22,346
10,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
Shimakazee
Ravana
20
4 / 6 / 2
13,417
479
15,482
22,537
11,566
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hercules
roboman223
Hercules
17
1 / 7 / 7
13,548
484
12,229
37,862
44,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dutchmasterbruh
Sun Wukong
20
12 / 0 / 9
16,493
589
26,521
30,887
33,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
HIDEOUTSNIPER
Zhong Kui
20
13 / 6 / 4
16,057
573
35,742
28,571
19,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
KeaTTT
Ares
17
2 / 3 / 10
12,958
463
10,098
26,824
32,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
The 1100s
Danzaburou
20
6 / 0 / 7
15,438
551
15,880
15,936
8,049
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
XxCiNEM0D
Ne Zha
20
6 / 3 / 7
14,753
527
11,497
21,931
14,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
76
12
Kills
39
39
Deaths
12
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
5
0
1
L
Heimdallr
ClappinUrCheeks
Heimdallr
0
14
1
0.04
W
Sun Wukong
Dutchmasterbruh
Sun Wukong
12
0
9
16.5
W
Zhong Kui
HIDEOUTSNIPER
Zhong Kui
13
6
4
2.5
W
Ares
KeaTTT
Ares
2
3
10
2.33
L
Chiron
Limey2
Chiron
2
7
3
0.5
L
Ravana
Shimakazee
Ravana
4
6
2
0.83
W
Danzaburou
The 1100s
Danzaburou
6
0
7
9.5
W
Ne Zha
XxCiNEM0D
Ne Zha
6
3
7
3.17
L
Hercules
roboman223
Hercules
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,464
Damage
99,738
125,322
Taken
124,149
87,558
Mitigated
108,539
34,596
Healing
38,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
22,461
5,428
0
9,795
21,447
10,098
0
9,209
12,238
111,831
7,131
L
Heimdallr
ClappinUrCheeks
Heimdallr
10,978
4,672
0
804
21,130
11,389
868
2,311
18,819
0
73,455
W
Sun Wukong
Dutchmasterbruh
Sun Wukong
26,521
5,777
0
5,186
30,887
33,835
3,481
3,867
27,020
0
112,074
W
Zhong Kui
HIDEOUTSNIPER
Zhong Kui
35,742
1,969
1,008
13,549
28,571
19,984
4,450
4,483
24,088
116,187
0
W
Ares
KeaTTT
Ares
10,098
326
0
4,734
26,824
32,557
379
7,841
18,983
36,265
0
L
Chiron
Limey2
Chiron
11,314
4,245
1,287
5,931
22,346
10,065
0
15,677
6,669
0
96,775
L
Ravana
Shimakazee
Ravana
15,482
4,088
714
3,175
22,537
11,566
0
8,593
13,944
0
100,439
W
Danzaburou
The 1100s
Danzaburou
15,880
8,538
0
10,577
15,936
8,049
6,999
3,863
12,073
0
116,071
W
Ne Zha
XxCiNEM0D
Ne Zha
11,497
3,508
0
3,013
21,931
14,114
1,712
2,387
19,544
0
99,995
L
Hercules
roboman223
Hercules
12,229
4,364
0
12,890
37,862
44,440
0
12,253
25,609
0
37,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,948
Gold Earned
75,699
657
Minions Killed
719
0
Camps Cleared
0
2,302,151
Distance Traveled
2,870,409
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,406
479
168
6
0
474,705
5
L
Heimdallr
10,810
386
111
4
0
383,862
4
W
Sun Wukong
16,493
589
202
7
0
702,678
1
W
Zhong Kui
16,057
573
168
6
0
464,924
2
W
Ares
12,958
463
26
1
0
529,910
6
L
Chiron
12,767
456
168
6
0
461,729
3
L
Ravana
13,417
479
161
6
0
492,167
1
W
Danzaburou
15,438
551
174
6
0
560,649
6
W
Ne Zha
14,753
527
149
5
0
612,248
4
L
Hercules
13,548
484
49
2
0
489,688
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role