Player Matchup

Bacchus
Bacchus
DrWolfcastle
Bacchus
Level 6
God Stats
3W - 3L
1,747 SR
Queue Stats
4W - 5L
1,513 Elo+
Party 3
Merlin
Merlin
EmperorSingham
Merlin
Level 22
God Stats
22W - 18L
1,569 SR
Queue Stats
42W - 54L
1,427 Elo+
Solo
Ullr
Ullr
MrDowsie
Ullr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Hercules
Hercules
TinnyAttorney
Hercules
Level 6
God Stats
2W - 3L
1,537 SR
Queue Stats
85W - 57L
1,662 Elo+
Solo
Serqet
Serqet
skarree
Serqet
Level 26
God Stats
49W - 35L
1,528 SR
Queue Stats
236W - 231L
1,481 Elo+
Solo
Team Averages
Level 38
1,576 SR
1,517 Elo+

VS

Team Averages
Level 18
1,569 SR
1,628 Elo+
Ra
Ra
BigDDown
Ra
Level 18
God Stats
0W - 1L
1,209 SR
Queue Stats
46W - 64L
1,436 Elo+
Party 2
Hera
Hera
LucaLu
Hera
Level 7
God Stats
3W - 3L
1,844 SR
Queue Stats
4W - 4L
1,790 Elo+
Party 1
Artemis
Artemis
SlippedFinger
Artemis
Level 18
God Stats
47W - 59L
1,506 SR
Queue Stats
47W - 59L
1,511 Elo+
Party 2
Jormungandr
Jormungandr
YoBestBud
Jormungandr
Level 17
God Stats
3W - 3L
1,844 SR
Queue Stats
3W - 3L
1,790 Elo+
Party 1
Hercules
Hercules
ZavWav
Hercules
Level 29
God Stats
0W - 1L
1,440 SR
Queue Stats
16W - 14L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrWolfcastle
Bacchus
20
6 / 2 / 22
12,771
1,161
13,707
14,563
16,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
7 / 4 / 18
12,783
1,162
22,097
13,542
5,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
19
11 / 2 / 14
12,624
1,148
21,891
17,609
7,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
TinnyAttorney
Hercules
17
8 / 4 / 13
11,874
1,079
14,404
18,369
10,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
skarree
Serqet
19
8 / 4 / 14
12,571
1,143
7,143
11,347
5,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

205

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 6
9,444
859
2,177
9,062
3,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hera
LucaLu
Hera
18
1 / 8 / 10
11,155
1,014
11,030
13,143
5,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
18
7 / 8 / 8
13,007
1,182
26,525
16,154
7,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jormungandr
YoBestBud
Jormungandr
18
5 / 6 / 9
12,199
1,109
16,621
20,662
13,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
ZavWav
Hercules
17
3 / 10 / 9
11,222
1,020
12,702
25,135
15,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
58
40
Kills
16
16
Deaths
41
81
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
9
6
0.33
W
Bacchus
DrWolfcastle
Bacchus
6
2
22
8.5
W
7
4
18
4
L
Hera
LucaLu
Hera
1
8
10
0.75
W
Ullr
11
2
14
9
L
Artemis
7
8
8
1.38
W
Hercules
TinnyAttorney
Hercules
8
4
13
3.63
L
Jormungandr
YoBestBud
Jormungandr
5
6
9
1.58
L
Hercules
ZavWav
Hercules
3
10
9
0.75
W
Serqet
skarree
Serqet
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,242
Damage
69,055
75,430
Taken
84,156
46,115
Mitigated
45,467
10,138
Healing
7,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,177
635
596
82
9,062
3,323
0
3,733
5,153
6,528
0
W
Bacchus
DrWolfcastle
Bacchus
13,707
2,111
0
49
14,563
16,521
0
5,111
9,452
18,806
0
W
22,097
1,639
0
0
13,542
5,884
0
4,602
8,940
59,866
0
L
Hera
LucaLu
Hera
11,030
3,337
0
439
13,143
5,155
0
4,947
8,145
33,441
0
W
Ullr
21,891
13,888
0
5,151
17,609
7,677
0
9,904
7,705
0
40,797
L
Artemis
26,525
11,308
354
1,017
16,154
7,460
0
7,121
8,605
0
47,031
W
Hercules
TinnyAttorney
Hercules
14,404
4,912
0
4,938
18,369
10,937
0
6,280
12,089
0
20,381
L
Jormungandr
YoBestBud
Jormungandr
16,621
3,987
0
2,826
20,662
13,847
0
7,439
13,131
35,799
0
L
Hercules
ZavWav
Hercules
12,702
5,091
306
2,091
25,135
15,682
0
12,564
11,967
0
21,496
W
Serqet
skarree
Serqet
7,143
399
0
0
11,347
5,096
0
3,931
7,416
0
24,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,623
Gold Earned
57,027
200
Minions Killed
178
5
Camps Cleared
8
980,860
Distance Traveled
856,892
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,444
859
13
1
0
93,021
0
W
Bacchus
12,771
1,161
17
2
1
203,204
0
W
Merlin
12,783
1,162
75
7
3
206,485
0
L
Hera
11,155
1,014
47
4
0
193,291
0
W
Ullr
12,624
1,148
53
5
0
190,378
0
L
Artemis
13,007
1,182
51
5
7
187,290
1
W
Hercules
11,874
1,079
10
1
1
175,836
0
L
Jormungandr
12,199
1,109
47
4
0
190,806
0
L
Hercules
11,222
1,020
20
2
1
192,484
0
W
Serqet
12,571
1,143
45
4
0
204,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role