Player Matchup

Hercules
Hercules
Axlebane
Hercules
Level 20
God Stats
6W - 2L
1,847 SR
Queue Stats
200W - 143L
1,711 Elo+
Solo
Geb
Geb
EilemaBueana
Geb
Level 6
God Stats
2W - 2L
1,408 SR
Queue Stats
9W - 4L
1,699 Elo+
Solo
Agni
Agni
LongTriangle
Agni
Level 28
God Stats
19W - 16L
1,698 SR
Queue Stats
39W - 32L
1,665 Elo+
Solo
Anhur
Anhur
Psycreed
Anhur
Level 26
God Stats
4W - 1L
1,647 SR
Queue Stats
32W - 10L
1,922 Elo+
Solo
Tsukuyomi
Tsukuyomi
yukiknowss
Tsukuyomi
Level 18
God Stats
10W - 12L
1,627 SR
Queue Stats
188W - 170L
1,618 Elo+
Solo
Team Averages
Level 20
1,646 SR
1,723 Elo+

VS

Team Averages
Level 22
1,637 SR
1,679 Elo+
Ares
Ares
AndresAQ
Ares
Level 15
God Stats
2W - 2L
1,538 SR
Queue Stats
29W - 22L
1,711 Elo+
Solo
Apollo
Apollo
Deek2k
Apollo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Duiden
Gilgamesh
Level 11
God Stats
4W - 3L
1,761 SR
Queue Stats
22W - 10L
1,714 Elo+
Party 1
Baron Samedi
Baron Samedi
NathalieBiden
Baron Samedi
Level 28
God Stats
4W - 3L
1,829 SR
Queue Stats
149W - 124L
1,710 Elo+
Solo
Mercury
Mercury
cleon62
Mercury
Level 28
God Stats
5W - 9L
1,558 SR
Queue Stats
53W - 42L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Axlebane
Hercules
10
6 / 0 / 3
6,388
639
5,782
5,908
2,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 0 / 5
5,790
579
2,436
4,398
1,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
6 / 0 / 4
7,055
706
4,163
2,952
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Psycreed
Anhur
10
3 / 3 / 2
6,083
608
6,568
7,272
1,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
yukiknowss
Tsukuyomi
11
2 / 1 / 1
6,455
646
3,912
5,666
1,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
1 / 3 / 1
4,824
482
2,483
6,347
2,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Deek2k
Apollo
7
2 / 5 / 0
4,714
471
5,319
6,998
1,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Duiden
Gilgamesh
9
1 / 3 / 0
4,861
486
2,072
5,898
1,991
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
NathalieBiden
Baron Samedi
9
0 / 4 / 0
4,967
497
2,430
5,362
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
cleon62
Mercury
8
0 / 4 / 1
4,865
487
1,668
7,677
2,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
19
Kills
4
4
Deaths
19
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
1
3
1
0.5
W
Hercules
Axlebane
Hercules
6
0
3
7.5
L
Apollo
Deek2k
Apollo
2
5
0
0.4
L
Gilgamesh
Duiden
Gilgamesh
1
3
0
0.33
W
2
0
5
4.5
W
6
0
4
8
L
Baron Samedi
NathalieBiden
Baron Samedi
0
4
0
0
W
Anhur
Psycreed
Anhur
3
3
2
1.33
L
Mercury
cleon62
Mercury
0
4
1
0.13
W
Tsukuyomi
yukiknowss
Tsukuyomi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,861
Damage
13,972
26,196
Taken
32,282
9,002
Mitigated
10,188
6,569
Healing
5,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,483
289
0
656
6,347
2,284
0
536
5,811
9,775
0
W
Hercules
Axlebane
Hercules
5,782
3,105
0
509
5,908
2,464
0
1,123
4,708
0
32,456
L
Apollo
Deek2k
Apollo
5,319
3,143
0
1,714
6,998
1,474
0
1,243
5,741
0
17,749
L
Gilgamesh
Duiden
Gilgamesh
2,072
431
0
1,496
5,898
1,991
0
180
5,678
0
15,327
W
2,436
516
0
1,626
4,398
1,847
146
556
3,824
10,164
0
W
4,163
412
0
970
2,952
871
681
1,071
1,728
37,184
0
L
Baron Samedi
NathalieBiden
Baron Samedi
2,430
103
0
1,102
5,362
2,257
0
2,895
2,286
24,271
0
W
Anhur
Psycreed
Anhur
6,568
2,953
0
2,575
7,272
1,908
0
1,915
5,357
0
32,603
L
Mercury
cleon62
Mercury
1,668
395
0
114
7,677
2,182
0
1,418
6,167
0
22,101
W
Tsukuyomi
yukiknowss
Tsukuyomi
3,912
676
0
889
5,666
1,912
83
0
5,666
0
39,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,771
Gold Earned
24,231
330
Minions Killed
195
0
Camps Cleared
0
954,892
Distance Traveled
958,265
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,824
482
23
2
0
213,697
3
W
Hercules
6,388
639
62
6
0
229,237
0
L
Apollo
4,714
471
30
3
0
158,132
1
L
Gilgamesh
4,861
486
33
3
0
201,732
0
W
Geb
5,790
579
15
2
0
194,959
0
W
Agni
7,055
706
98
10
0
202,822
4
L
Baron Samedi
4,967
497
54
5
0
170,816
2
W
Anhur
6,083
608
70
7
0
141,700
0
L
Mercury
4,865
487
55
6
0
213,888
0
W
Tsukuyomi
6,455
646
85
9
0
186,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role