Player Matchup

Ymir
Ymir
BaxterStyle
Ymir
Level 69
God Stats
4W - 2L
1,646 SR
Queue Stats
4W - 4L
1,404 Elo+
Party 2
Thoth
Thoth
VidimusVicimus
Thoth
Level 157
God Stats
7W - 2L
1,808 SR
Queue Stats
81W - 68L
1,721 Elo+
Party 2
Medusa
Medusa
ubiquitos
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 98
1,652 SR
1,542 Elo+

VS

Team Averages
Level 97
1,458 SR
1,445 Elo+
Gilgamesh
Gilgamesh
AllStayFrosty
Gilgamesh
Level 127
God Stats
8W - 11L
1,375 SR
Queue Stats
137W - 110L
1,685 Elo+
Party 1
Scylla
Scylla
Ilovecats8787
Scylla
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
theFatman8910
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 31L
1,151 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 10
8,578
715
4,360
8,368
3,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
5 / 0 / 6
9,445
787
12,110
6,370
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
ubiquitos
Medusa
13
6 / 1 / 3
9,697
808
9,045
7,123
2,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AllStayFrosty
Gilgamesh
12
3 / 4 / 1
8,248
687
7,175
12,220
10,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

6
0 / 2 / 1
6,546
546
854
2,873
851
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
11
1 / 6 / 3
8,723
727
4,640
14,026
9,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
4
4
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AllStayFrosty
Gilgamesh
3
4
1
0.88
W
1
3
10
2
L
0
2
1
0.25
W
5
0
6
8
L
Cthulhu
1
6
3
0.42
W
Medusa
ubiquitos
Medusa
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,515
Damage
12,669
21,861
Taken
29,119
8,411
Mitigated
20,775
5,422
Healing
1,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AllStayFrosty
Gilgamesh
7,175
1,303
0
870
12,220
10,049
0
6,472
5,748
460
28,097
W
4,360
289
0
1,216
8,368
3,792
37
2,788
5,455
17,152
0
L
854
33
0
275
2,873
851
0
1,527
1,346
13,429
0
W
12,110
390
125
3,654
6,370
1,975
1,059
2,070
4,229
45,120
0
L
Cthulhu
4,640
223
0
841
14,026
9,875
0
8,585
5,441
14,713
0
W
Medusa
ubiquitos
Medusa
9,045
4,675
0
427
7,123
2,644
1,490
1,178
5,770
0
55,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,720
Gold Earned
23,517
156
Minions Killed
83
0
Camps Cleared
0
712,302
Distance Traveled
481,437
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,248
687
40
3
0
222,486
2
W
Ymir
8,578
715
21
2
0
236,114
2
L
Scylla
6,546
546
18
2
0
83,114
1
W
Thoth
9,445
787
61
5
0
237,637
4
L
Cthulhu
8,723
727
25
2
0
175,837
1
W
Medusa
9,697
808
74
6
0
238,551
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role