Player Matchup

Ravana
Ravana
Alphalix
Ravana
Level 16
God Stats
1W - 1L
1,731 SR
Queue Stats
82W - 76L
1,331 Elo+
Solo
Pele
Pele
DevilCry0057
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,197 Elo+
Solo
Persephone
Persephone
ImaTarantula206
Persephone
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 74L
1,500 Elo+
Solo
Zeus
Zeus
Smokin_Racer
Zeus
Level 10
God Stats
0W - 1L
1,841 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fafnir
Fafnir
TDW EugeoBr
Fafnir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,162 Elo+
Solo
Team Averages
Level 10
1,614 SR
1,338 Elo+

VS

Team Averages
Level 14
1,446 SR
1,227 Elo+
Guan Yu
Guan Yu
HughJasCoc69
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
880 Elo+
Solo
Set
Set
TheKingChris529
Set
Level 5
God Stats
1W - 2L
1,228 SR
Queue Stats
73W - 74L
1,221 Elo+
Solo
Neith
Neith
UnchainedLullaby
Neith
Level 8
God Stats
3W - 2L
1,492 SR
Queue Stats
3W - 5L
1,259 Elo+
Solo
Discordia
Discordia
Xx DCxFAMOUS xX
Discordia
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
107W - 129L
1,307 Elo+
Solo
Cerberus
Cerberus
Zvaltic
Cerberus
Level 25
God Stats
13W - 13L
1,509 SR
Queue Stats
41W - 40L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Alphalix
Ravana
16
6 / 6 / 4
10,425
549
11,112
12,295
5,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 10 / 1
7,050
371
5,251
12,203
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
ImaTarantula206
Persephone
15
4 / 5 / 2
9,634
507
11,035
13,272
3,618
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 10 / 1
9,182
483
6,797
14,247
4,754
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fafnir
9
0 / 8 / 3
6,973
367
240
8,745
5,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HughJasCoc69
Guan Yu
19
10 / 0 / 7
11,758
619
8,085
15,262
12,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
11 / 3 / 6
10,575
557
11,303
14,726
5,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
4 / 3 / 2
9,272
488
4,425
11,032
3,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Xx DCxFAMOUS xX
Discordia
16
12 / 7 / 8
10,930
575
15,670
11,253
4,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Zvaltic
Cerberus
14
3 / 1 / 6
9,390
494
6,598
9,759
4,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
14
Kills
40
39
Deaths
14
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ravana
Alphalix
Ravana
6
6
4
1.33
L
0
10
1
0.05
W
Guan Yu
HughJasCoc69
Guan Yu
10
0
7
13.5
L
Persephone
ImaTarantula206
Persephone
4
5
2
1
L
4
10
1
0.45
L
Fafnir
0
8
3
0.19
W
11
3
6
4.67
W
4
3
2
1.67
W
Discordia
Xx DCxFAMOUS xX
Discordia
12
7
8
2.29
W
Cerberus
Zvaltic
Cerberus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,435
Damage
46,081
60,762
Taken
62,032
22,247
Mitigated
30,531
7,552
Healing
20,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Alphalix
Ravana
11,112
3,593
0
3,142
12,295
5,416
0
2,831
9,320
0
66,182
L
5,251
1,453
0
765
12,203
3,202
849
3,752
8,094
0
25,557
W
Guan Yu
HughJasCoc69
Guan Yu
8,085
1,636
1,350
6,509
15,262
12,527
0
2,325
12,937
0
82,271
L
Persephone
ImaTarantula206
Persephone
11,035
327
0
2,445
13,272
3,618
310
5,417
7,665
53,226
0
L
6,797
2,384
68
832
14,247
4,754
415
6,805
7,072
34,070
0
L
Fafnir
240
240
0
300
8,745
5,257
240
2,625
5,919
4,854
0
W
11,303
6,462
0
4,202
14,726
5,543
0
4,471
10,255
0
50,329
W
4,425
2,367
0
4,445
11,032
3,678
2,418
4,450
6,582
0
60,451
W
Discordia
Xx DCxFAMOUS xX
Discordia
15,670
1,928
0
824
11,253
4,050
734
3,478
7,775
45,431
0
W
Cerberus
Zvaltic
Cerberus
6,598
133
0
3,461
9,759
4,733
492
3,348
6,411
35,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,264
Gold Earned
51,925
318
Minions Killed
483
0
Camps Cleared
0
1,462,691
Distance Traveled
1,603,100
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,425
549
104
5
0
356,503
0
L
Pele
7,050
371
48
3
0
269,404
0
W
Guan Yu
11,758
619
146
8
0
359,768
1
L
Persephone
9,634
507
98
5
0
293,177
0
L
Zeus
9,182
483
57
3
0
234,919
1
L
Fafnir
6,973
367
11
1
0
308,688
0
W
Set
10,575
557
84
4
0
326,093
0
W
Neith
9,272
488
94
5
0
269,667
6
W
Discordia
10,930
575
83
4
0
290,188
0
W
Cerberus
9,390
494
76
4
0
357,384
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role