Player Matchup

Neith
Neith
HiNugget_YT
Neith
Level 22
God Stats
4W - 2L
1,618 SR
Queue Stats
40W - 44L
1,459 Elo+
Solo
Discordia
Discordia
Martelisbad
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 31L
1,663 Elo+
Solo
Da Ji
Da Ji
SlimeeGameS
Da Ji
Level 123
God Stats
23W - 14L
1,768 SR
Queue Stats
850W - 554L
1,671 Elo+
Party 1
King Arthur
King Arthur
SucculentSock
King Arthur
Level 3
God Stats
4W - 5L
1,500 SR
Queue Stats
164W - 65L
1,738 Elo+
Party 1
Bacchus
Bacchus
bleeyzus
Bacchus
Level 30
God Stats
1W - 3L
1,250 SR
Queue Stats
146W - 142L
1,448 Elo+
Solo
Team Averages
Level 41
1,527 SR
1,596 Elo+

VS

Team Averages
Level 26
1,553 SR
1,553 Elo+
Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Arashikage85
Hachiman
Level 29
God Stats
10W - 17L
1,074 SR
Queue Stats
396W - 492L
1,432 Elo+
Solo
Ullr
Ullr
DiegoCarrillo18
Ullr
Level 28
God Stats
5W - 8L
1,611 SR
Queue Stats
146W - 130L
1,659 Elo+
Solo
Arachne
Arachne
Wirshl
Arachne
Level 19
God Stats
2W - 1L
1,888 SR
Queue Stats
99W - 84L
1,617 Elo+
Solo
Artio
Artio
simanori0212
Artio
Level 28
God Stats
47W - 45L
1,695 SR
Queue Stats
147W - 149L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 1
3,184
637
1,321
1,528
300
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Discordia
Martelisbad
Discordia
6
1 / 0 / 2
3,653
731
1,050
2,603
708
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
3 / 0 / 1
3,961
792
1,440
1,889
489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
SucculentSock
King Arthur
7
3 / 0 / 0
4,339
868
2,190
2,999
1,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
bleeyzus
Bacchus
5
1 / 1 / 1
3,231
646
578
1,513
791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
5
0 / 3 / 0
2,929
586
958
2,744
600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Arashikage85
Hachiman
5
0 / 1 / 1
3,026
605
655
2,252
532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 2 / 0
3,258
652
1,448
2,663
754
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
Wirshl
Arachne
3
0 / 1 / 0
2,751
550
131
1,222
366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

4
1 / 2 / 0
3,234
647
422
3,732
1,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
9
Kills
1
1
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
0
0
L
Hachiman
Arashikage85
Hachiman
0
1
1
0.5
L
0
2
0
0
W
1
0
1
1.5
W
Discordia
Martelisbad
Discordia
1
0
2
2
W
3
0
1
3.5
W
King Arthur
SucculentSock
King Arthur
3
0
0
3
L
Arachne
Wirshl
Arachne
0
1
0
0
W
Bacchus
bleeyzus
Bacchus
1
1
1
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,579
Damage
3,614
10,532
Taken
12,613
3,319
Mitigated
3,527
3,586
Healing
3,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
958
383
0
641
2,744
600
0
0
2,744
9,804
0
L
Hachiman
Arashikage85
Hachiman
655
340
0
1,006
2,252
532
0
418
1,834
0
8,952
L
1,448
403
0
120
2,663
754
0
784
1,879
0
14,108
W
1,321
811
0
1,258
1,528
300
112
168
1,360
0
9,918
W
Discordia
Martelisbad
Discordia
1,050
129
0
1,146
2,603
708
210
0
2,603
13,813
0
W
1,440
498
0
242
1,889
489
0
0
1,889
0
13,901
W
King Arthur
SucculentSock
King Arthur
2,190
521
0
940
2,999
1,031
0
958
2,041
0
19,318
L
Arachne
Wirshl
Arachne
131
27
0
359
1,222
366
0
266
956
0
4,782
W
Bacchus
bleeyzus
Bacchus
578
114
0
0
1,513
791
0
254
1,259
5,212
0
L
422
0
48
1,371
3,732
1,275
0
160
3,572
8,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,368
Gold Earned
15,198
153
Minions Killed
90
0
Camps Cleared
0
447,458
Distance Traveled
392,292
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
2,929
586
19
4
0
76,575
2
L
Hachiman
3,026
605
20
4
0
70,415
1
L
Ullr
3,258
652
31
6
0
85,565
1
W
Neith
3,184
637
17
3
0
69,278
2
W
Discordia
3,653
731
30
6
0
89,022
1
W
Da Ji
3,961
792
46
9
0
109,329
1
W
King Arthur
4,339
868
47
9
0
104,689
0
L
Arachne
2,751
550
11
2
0
60,411
1
W
Bacchus
3,231
646
13
3
0
75,140
3
L
Artio
3,234
647
9
2
0
99,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role